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  5. LF - VRCFury Help - Slime Transformation Effect

LF - VRCFury Help - Slime Transformation Effect

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transformeffectslimevrcfuryhelpunity helpasset helpboothissue
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  • nyannyanN nyannyan

    @cloudyday try this
    🔗 Download Link (pixeldrain.com)

    i added a readme and images about how to set this up now, and stripped the package from unneeded stuff.
    Hope that helps.

    I'm really confused why the author had to add a damn setup script anyways. It modifies things too hard.

    Quick Setup:

    Do not use the ikita setup script.
    It fucks around with blendtrees, etc directly.
    
    Use the prefab "Assets/ikita/SlimeTransform/SlimeTransformSetup.prefab".
    
    This is a simple hack to get it running.
    
    To change the material (i.e. color), modify "Assets/ikita/SlimeTransform/Example/Materials/Water.mat".
    To change the size, resize "SlimeTransformSetup".
    
    If some mesh renderer aren't disabled; don't worry! 
    
    It's because the author hardcoded common names.
    
    - Just add a VRCFury Toggle on "SlimeTransformSetup" in the scene
    - Under options, enable "Use a Global Parameter"
    - Set "Global Parameter" to "WaterTransform"
    - Add as many object toggles as you need to it
    - Move the objects / renderers into it
    - Success
    
    No need for weird copies or setups. VRCFury should handle it!
    
    CloudyDayC
    CloudyDayC
    CloudyDay
    wrote on last edited by
    #15

    @nyannyan will try^

    1 Reply Last reply
    0
    • nyannyanN
      nyannyanN
      nyannyan
      wrote on last edited by
      #16

      did it work? ❤

      I go meow meow
      Please upvote, if my posts / responses helped 💕
      Give me headpats ❤️

      CloudyDayC 1 Reply Last reply
      0
      • nyannyanN nyannyan

        did it work? ❤

        CloudyDayC
        CloudyDayC
        CloudyDay
        wrote on last edited by
        #17

        @nyannyan haven't tried yet, got burnt out, will eventually attempt

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        • CloudyDayC CloudyDay has marked this topic as solved on
        • nyannyanN
          nyannyanN
          nyannyan
          wrote on last edited by
          #18

          felt, take ur time

          I go meow meow
          Please upvote, if my posts / responses helped 💕
          Give me headpats ❤️

          bigredtruckrobotB 1 Reply Last reply
          0
          • nyannyanN nyannyan

            felt, take ur time

            bigredtruckrobotB
            bigredtruckrobotB
            bigredtruckrobot
            wrote last edited by
            #19

            @nyannyan I'm having an odd issue where the shader glitches out in transition to and from slime mode. it goes error pink briefly then finishes the transition. any ideas?

            nyannyanN 1 Reply Last reply
            0
            • lenkagamine12L
              lenkagamine12L
              lenkagamine12
              wrote last edited by
              #20

              anyone gt this into a functioning non buggy fury prefabe yet

              1 Reply Last reply
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              • bigredtruckrobotB bigredtruckrobot

                @nyannyan I'm having an odd issue where the shader glitches out in transition to and from slime mode. it goes error pink briefly then finishes the transition. any ideas?

                nyannyanN
                nyannyanN
                nyannyan
                wrote last edited by
                #21

                @bigredtruckrobot unfortunately i wasn't able to fix it. looks like some weird shader / object unloading problem. and i dont have the nerves atm to look deeper into it 😞 maybe changing the order of when what gets disabled could fix it but idk

                I go meow meow
                Please upvote, if my posts / responses helped 💕
                Give me headpats ❤️

                bigredtruckrobotB 1 Reply Last reply
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                • bigredtruckrobotB
                  bigredtruckrobotB
                  bigredtruckrobot
                  wrote last edited by
                  #22
                  This post is deleted!
                  1 Reply Last reply
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                  • nyannyanN nyannyan

                    @bigredtruckrobot unfortunately i wasn't able to fix it. looks like some weird shader / object unloading problem. and i dont have the nerves atm to look deeper into it 😞 maybe changing the order of when what gets disabled could fix it but idk

                    bigredtruckrobotB
                    bigredtruckrobotB
                    bigredtruckrobot
                    wrote last edited by
                    #23

                    @nyannyan That's unfortunate; I wish I knew unity better

                    1 Reply Last reply
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                    • CloudyDayC
                      CloudyDayC
                      CloudyDay
                      wrote last edited by
                      #24

                      anyone update?

                      1 Reply Last reply
                      0
                      • lenkagamine12L
                        lenkagamine12L
                        lenkagamine12
                        wrote last edited by
                        #25

                        are u able to make the prefabe without the scrips so no hard work needed or is this the best we have if its the best we have then it will do

                        1 Reply Last reply
                        1
                        • nyannyanN
                          nyannyanN
                          nyannyan
                          wrote last edited by
                          #26

                          i have to see if i get some free time to recreate that from scratch potentially. works been an asshole the past weeks and i feel kinda burned out
                          hugs please

                          I go meow meow
                          Please upvote, if my posts / responses helped 💕
                          Give me headpats ❤️

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