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  5. LF VR621 by feonsetako (NSFW World)

LF VR621 by feonsetako (NSFW World)

Scheduled Pinned Locked Moved Unsolved NSFW
furry nsfwnsfwnsfw world
29 Posts 14 Posters 2.2k Views 15 Watching
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  • ReymR Reym

    @lunetefu the fact you said this is interesting, the problem is when i have decompiled the world and got the code, mine is 4256, so i loaded the world and i try to do the cache swap method, and it did not work, for SOME reason the world download size changes to 400MB+, causing vrchat to overwrite my decompiled cache, of course the code didn't work because it got changed, you gotta be quick after you got the cache downloaded and decompiled in a quick session

    another interesting thing i found is that they got admin list checking in the background when you entered the world, it can be captured using Fiddler or wireshark or MITM

    LunetefuL
    LunetefuL
    Lunetefu
    wrote last edited by Lunetefu
    #17

    @Reym I won't comment about cache because I use VRCW, so it loads directly from that file and nothing more.

    Unfortunately, I have very bad news regarding this VRCW file.
    I created a macro that inputs codes from 0000 to 9999 into the keypad, and after a good few hours, not a single code granted access.
    So there are a few possibilities:

    • Either the code is longer than 4 digits, which I doubt.
    • Or it requires an additional online whitelist and will reject any code without it. This is more likely, because offline = no access to the whitelist, but on the other hand, even after the update where the code was 6767, there was no need for Discord access, etc, buuut on the third hand, it was a completely different link and from a different person.
    • Ooor I'm just blind AF for not noticing a huge portal xD

    Unfortunately, I don't have experience in making worlds, and AssetRipper doesn't extract scripts. So i just can't simply place a portal without entering the code :<

    It's also interesting that this VRCW weighs only 192 MB, while the older version 5367 weighs 441 MB. Could this be some kind of security feature?

    ReymR 1 Reply Last reply
    0
    • LunetefuL Lunetefu

      @Reym I won't comment about cache because I use VRCW, so it loads directly from that file and nothing more.

      Unfortunately, I have very bad news regarding this VRCW file.
      I created a macro that inputs codes from 0000 to 9999 into the keypad, and after a good few hours, not a single code granted access.
      So there are a few possibilities:

      • Either the code is longer than 4 digits, which I doubt.
      • Or it requires an additional online whitelist and will reject any code without it. This is more likely, because offline = no access to the whitelist, but on the other hand, even after the update where the code was 6767, there was no need for Discord access, etc, buuut on the third hand, it was a completely different link and from a different person.
      • Ooor I'm just blind AF for not noticing a huge portal xD

      Unfortunately, I don't have experience in making worlds, and AssetRipper doesn't extract scripts. So i just can't simply place a portal without entering the code :<

      It's also interesting that this VRCW weighs only 192 MB, while the older version 5367 weighs 441 MB. Could this be some kind of security feature?

      ReymR
      ReymR
      Reym
      wrote last edited by Reym
      #18

      @Lunetefu i have 3 possible code for it after i extracted and decompile the script, there is 4 digit and 5 or 6 digit long

      how do you load vrcw directly? i did it before, i forgot how to do it

      as for security feature, i decide to compare the downloaded vrcw directly from the api and directly from the game (decrypted), the size is different, but the file contains the same model, world, file names, etc2, the file size is do infact different, the one from api is 192MB while the non api is over 400MB+ after downloading from the game, like you said it could be security feature or something else within

      the older version i archived and shared to the community was directly from the game, i forgot what is the size of the est in game before it got taken down, size was 441MB, while the new one is over 400MB+, it could be something?

      I'm bad at understanding english word

      I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

      request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

      LunetefuL 1 Reply Last reply
      0
      • ReymR Reym

        @Lunetefu i have 3 possible code for it after i extracted and decompile the script, there is 4 digit and 5 or 6 digit long

        how do you load vrcw directly? i did it before, i forgot how to do it

        as for security feature, i decide to compare the downloaded vrcw directly from the api and directly from the game (decrypted), the size is different, but the file contains the same model, world, file names, etc2, the file size is do infact different, the one from api is 192MB while the non api is over 400MB+ after downloading from the game, like you said it could be security feature or something else within

        the older version i archived and shared to the community was directly from the game, i forgot what is the size of the est in game before it got taken down, size was 441MB, while the new one is over 400MB+, it could be something?

        LunetefuL
        LunetefuL
        Lunetefu
        wrote last edited by Lunetefu
        #19

        @Reym I couldn't sleep thinking about it, so I tweaked my macro and instead of taking a few hours, I did a speedrun right at the limit to check it one more time.

        Unfortunately, after one hour, access was denied from 0000 to 9999, so that was a waste of time.

        The script I use to launch VRCW:

        
        @echo off
        title VRChat Offline World Loader
        
        set "GameDir=N:\Steam\steamapps\common\VRChat"
        set "GameExe=N:\Steam\steamapps\common\VRChat\VRChat.exe"
        
        :: Generate random room ID
        set /a randomid_a=10000+%random%
        set /a randomid_b=10000+%random%
        set "randomid=%randomid_a%%randomid_b%"
        
        echo Searching for .vrcw file...
        
        :: Find first .vrcw file
        for /r %%i in (*.vrcw) do (
            set "worldpath=%%i"
            goto :found
        )
        
        echo No .vrcw file found!
        pause
        exit /b
        
        :found
        
        echo Found:
        echo %worldpath%
        
        :: Convert backslashes to slashes
        set "worldpath=%worldpath:\=/%"
        
        echo Launching VRChat...
        
        start "" "%GameExe%" --no-vr "--url=create?roomId=%randomid%&hidden=true&name=BuildAndRun&url=file:///%worldpath%"
        
        pause
        
        

        Change set GameDir and set GameExe to your location and
        "start "" "%GameExe%" --no-vr " of course mean desktop mode.

        Save the script as a .bat file, and place both the script and the .vrcw world file in same folder.


        By the way, I was curious, so I imported this world into Unity. It actually looks just like the one after the update (with the extra rooms). Unfortunately, with all the missing scripts (FACS is useless here), it’s just too much of a waste of time to mess with this. It would be easier to just make the world by yourself based on a similar concept xDDD

        ReymR 1 Reply Last reply
        0
        • LunetefuL Lunetefu

          @Reym I couldn't sleep thinking about it, so I tweaked my macro and instead of taking a few hours, I did a speedrun right at the limit to check it one more time.

          Unfortunately, after one hour, access was denied from 0000 to 9999, so that was a waste of time.

          The script I use to launch VRCW:

          
          @echo off
          title VRChat Offline World Loader
          
          set "GameDir=N:\Steam\steamapps\common\VRChat"
          set "GameExe=N:\Steam\steamapps\common\VRChat\VRChat.exe"
          
          :: Generate random room ID
          set /a randomid_a=10000+%random%
          set /a randomid_b=10000+%random%
          set "randomid=%randomid_a%%randomid_b%"
          
          echo Searching for .vrcw file...
          
          :: Find first .vrcw file
          for /r %%i in (*.vrcw) do (
              set "worldpath=%%i"
              goto :found
          )
          
          echo No .vrcw file found!
          pause
          exit /b
          
          :found
          
          echo Found:
          echo %worldpath%
          
          :: Convert backslashes to slashes
          set "worldpath=%worldpath:\=/%"
          
          echo Launching VRChat...
          
          start "" "%GameExe%" --no-vr "--url=create?roomId=%randomid%&hidden=true&name=BuildAndRun&url=file:///%worldpath%"
          
          pause
          
          

          Change set GameDir and set GameExe to your location and
          "start "" "%GameExe%" --no-vr " of course mean desktop mode.

          Save the script as a .bat file, and place both the script and the .vrcw world file in same folder.


          By the way, I was curious, so I imported this world into Unity. It actually looks just like the one after the update (with the extra rooms). Unfortunately, with all the missing scripts (FACS is useless here), it’s just too much of a waste of time to mess with this. It would be easier to just make the world by yourself based on a similar concept xDDD

          ReymR
          ReymR
          Reym
          wrote last edited by Reym
          #20

          @Lunetefu i'm gonna do few more test before i pinpoint something here, your research do seems interesting, i'm gonna try to enter the code i got from the decompiled script on unity instead of vrchat

          We could recreate the world bit by bit from the extracted vrcw, which will take a tremendous amount of time, if anyone is willing to try, i can hand over those decompiled script of the world, it need some tweaking on it, the code is there just some are not like the original

          Or i can share the keypad script here and maybe someone can figure it out

          I'm bad at understanding english word

          I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

          request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

          U 1 Reply Last reply
          0
          • ReymR Reym

            @Lunetefu i'm gonna do few more test before i pinpoint something here, your research do seems interesting, i'm gonna try to enter the code i got from the decompiled script on unity instead of vrchat

            We could recreate the world bit by bit from the extracted vrcw, which will take a tremendous amount of time, if anyone is willing to try, i can hand over those decompiled script of the world, it need some tweaking on it, the code is there just some are not like the original

            Or i can share the keypad script here and maybe someone can figure it out

            U
            U
            UnrealFerret
            wrote last edited by
            #21

            @Reym DM the keypad script if you want, I might figure out something!

            ReymR 1 Reply Last reply
            0
            • U UnrealFerret

              @Reym DM the keypad script if you want, I might figure out something!

              ReymR
              ReymR
              Reym
              wrote last edited by
              #22

              @UnrealFerret i will send you the whole script instead, you might able to figure something out with it, i'll send it after i'm available

              I'm bad at understanding english word

              I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

              request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

              U 1 Reply Last reply
              0
              • ReymR Reym

                @UnrealFerret i will send you the whole script instead, you might able to figure something out with it, i'll send it after i'm available

                U
                U
                UnrealFerret
                wrote last edited by
                #23

                @Reym gotcha!

                1 Reply Last reply
                0
                • TheRoseT
                  TheRoseT
                  TheRose
                  wrote last edited by
                  #24

                  It isn't a single static passcode. The world uses a time-based system that recalculates the 6-digit passcode every hour based on UTC time.

                  Theres some math stuff you could do to figure it out yourself but I'm going to provide a bat script you can run that will instantly get the code you should use

                  @echo off
                  setlocal enableextensions enabledelayedexpansion
                  
                  set "PS_CMD=[DateTime]$now = [DateTime]::UtcNow; $val = ($now.Year * $now.Month * $now.Day * ($now.Hour + 1)) + 1358214; $str = $val.ToString(); if ($str.Length -gt 6) { $str = $str.Substring($str.Length - 6) }; Write-Output $str"
                  
                  for /f "tokens=*" %%A in ('powershell -NoProfile -ExecutionPolicy Bypass -Command "%PS_CMD%"') do (
                      set "PASSCODE=%%A"
                  )
                  
                  echo ========================================
                  echo          KEYPAD PASSCODE GENERATOR       
                  echo ========================================
                  echo.
                  echo  Current Active Passcode : %PASSCODE%
                  echo.
                  echo ========================================
                  echo.
                  pause
                  

                  lmk if you have any issues and Ill try my best to help out

                  Back off β”—|ο½€Oβ€²|β”›

                  LunetefuL 1 Reply Last reply
                  πŸ’–
                  1
                  • bunnyiscringeB
                    bunnyiscringeB
                    bunnyiscringe
                    wrote last edited by
                    #25

                    i think they were watching this cause the world link has gone down lol

                    TheRoseT 1 Reply Last reply
                    0
                    • bunnyiscringeB bunnyiscringe

                      i think they were watching this cause the world link has gone down lol

                      TheRoseT
                      TheRoseT
                      TheRose
                      wrote last edited by
                      #26

                      @bunnyiscringe download the vrcw file and run it locally

                      Back off β”—|ο½€Oβ€²|β”›

                      1 Reply Last reply
                      0
                      • bunnyiscringeB
                        bunnyiscringeB
                        bunnyiscringe
                        wrote last edited by
                        #27

                        i wouldn't know how to do that, so as much i would i really dont know how lol

                        1 Reply Last reply
                        0
                        • TheRoseT TheRose

                          It isn't a single static passcode. The world uses a time-based system that recalculates the 6-digit passcode every hour based on UTC time.

                          Theres some math stuff you could do to figure it out yourself but I'm going to provide a bat script you can run that will instantly get the code you should use

                          @echo off
                          setlocal enableextensions enabledelayedexpansion
                          
                          set "PS_CMD=[DateTime]$now = [DateTime]::UtcNow; $val = ($now.Year * $now.Month * $now.Day * ($now.Hour + 1)) + 1358214; $str = $val.ToString(); if ($str.Length -gt 6) { $str = $str.Substring($str.Length - 6) }; Write-Output $str"
                          
                          for /f "tokens=*" %%A in ('powershell -NoProfile -ExecutionPolicy Bypass -Command "%PS_CMD%"') do (
                              set "PASSCODE=%%A"
                          )
                          
                          echo ========================================
                          echo          KEYPAD PASSCODE GENERATOR       
                          echo ========================================
                          echo.
                          echo  Current Active Passcode : %PASSCODE%
                          echo.
                          echo ========================================
                          echo.
                          pause
                          

                          lmk if you have any issues and Ill try my best to help out

                          LunetefuL
                          LunetefuL
                          Lunetefu
                          wrote last edited by
                          #28

                          @TheRose HOLY FUCK, IT ACTUALLY WORKS!!!

                          I have no fricking idea how you figured this out, but Broo!!!
                          Hats off to the master! You’re absolutely incredible!!!
                          alt text

                          TheRoseT 1 Reply Last reply
                          0
                          • LunetefuL Lunetefu

                            @TheRose HOLY FUCK, IT ACTUALLY WORKS!!!

                            I have no fricking idea how you figured this out, but Broo!!!
                            Hats off to the master! You’re absolutely incredible!!!
                            alt text

                            TheRoseT
                            TheRoseT
                            TheRose
                            wrote last edited by
                            #29

                            @Lunetefu not a problem not really my type of world but was interested in see how the keypad worked

                            Back off β”—|ο½€Oβ€²|β”›

                            1 Reply Last reply
                            0

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