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  5. LF VR621 by feonsetako (NSFW World)

LF VR621 by feonsetako (NSFW World)

Scheduled Pinned Locked Moved Unsolved NSFW
furry nsfwnsfwnsfw world
26 Posts 14 Posters 2.1k Views 15 Watching
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  • S somerandomdeer

    Looking to see if anyone has this world-

    https://vrchat.com/home/world/wrld_41d271b3-605b-4fb9-b63f-0b80fe2d735f/info

    I'm in the discord and such so I have access, but I also know it goes down all the time, so I'd love to have a personal backup, or even be able to try & customize it a bit even. If anyone has the files, I'd be very grateful, be willing to pay even if thats what it'd take.

    ReymR
    ReymR
    Reym
    wrote last edited by
    #15

    @somerandomdeer i'm currently checking the source code of the world, might take a while 😅

    I'm bad at understanding english word

    I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

    request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

    1 Reply Last reply
    0
    • LunetefuL Lunetefu

      @OokamiOnigiri: If you ripped the world to offline VRCW, the code won't change

      alt text

      ReymR
      ReymR
      Reym
      wrote last edited by Reym
      #16

      @lunetefu the fact you said this is interesting, the problem is when i have decompiled the world and got the code, mine is 4256, so i loaded the world and i try to do the cache swap method, and it did not work, for SOME reason the world download size changes to 400MB+, causing vrchat to overwrite my decompiled cache, of course the code didn't work because it got changed, you gotta be quick after you got the cache downloaded and decompiled in a quick session

      another interesting thing i found is that they got admin list checking in the background when you entered the world, it can be captured using Fiddler or wireshark or MITM

      I'm bad at understanding english word

      I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

      request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

      LunetefuL 1 Reply Last reply
      0
      • ReymR Reym

        @lunetefu the fact you said this is interesting, the problem is when i have decompiled the world and got the code, mine is 4256, so i loaded the world and i try to do the cache swap method, and it did not work, for SOME reason the world download size changes to 400MB+, causing vrchat to overwrite my decompiled cache, of course the code didn't work because it got changed, you gotta be quick after you got the cache downloaded and decompiled in a quick session

        another interesting thing i found is that they got admin list checking in the background when you entered the world, it can be captured using Fiddler or wireshark or MITM

        LunetefuL
        LunetefuL
        Lunetefu
        wrote last edited by Lunetefu
        #17

        @Reym I won't comment about cache because I use VRCW, so it loads directly from that file and nothing more.

        Unfortunately, I have very bad news regarding this VRCW file.
        I created a macro that inputs codes from 0000 to 9999 into the keypad, and after a good few hours, not a single code granted access.
        So there are a few possibilities:

        • Either the code is longer than 4 digits, which I doubt.
        • Or it requires an additional online whitelist and will reject any code without it. This is more likely, because offline = no access to the whitelist, but on the other hand, even after the update where the code was 6767, there was no need for Discord access, etc, buuut on the third hand, it was a completely different link and from a different person.
        • Ooor I'm just blind AF for not noticing a huge portal xD

        Unfortunately, I don't have experience in making worlds, and AssetRipper doesn't extract scripts. So i just can't simply place a portal without entering the code :<

        It's also interesting that this VRCW weighs only 192 MB, while the older version 5367 weighs 441 MB. Could this be some kind of security feature?

        ReymR 1 Reply Last reply
        0
        • LunetefuL Lunetefu

          @Reym I won't comment about cache because I use VRCW, so it loads directly from that file and nothing more.

          Unfortunately, I have very bad news regarding this VRCW file.
          I created a macro that inputs codes from 0000 to 9999 into the keypad, and after a good few hours, not a single code granted access.
          So there are a few possibilities:

          • Either the code is longer than 4 digits, which I doubt.
          • Or it requires an additional online whitelist and will reject any code without it. This is more likely, because offline = no access to the whitelist, but on the other hand, even after the update where the code was 6767, there was no need for Discord access, etc, buuut on the third hand, it was a completely different link and from a different person.
          • Ooor I'm just blind AF for not noticing a huge portal xD

          Unfortunately, I don't have experience in making worlds, and AssetRipper doesn't extract scripts. So i just can't simply place a portal without entering the code :<

          It's also interesting that this VRCW weighs only 192 MB, while the older version 5367 weighs 441 MB. Could this be some kind of security feature?

          ReymR
          ReymR
          Reym
          wrote last edited by Reym
          #18

          @Lunetefu i have 3 possible code for it after i extracted and decompile the script, there is 4 digit and 5 or 6 digit long

          how do you load vrcw directly? i did it before, i forgot how to do it

          as for security feature, i decide to compare the downloaded vrcw directly from the api and directly from the game (decrypted), the size is different, but the file contains the same model, world, file names, etc2, the file size is do infact different, the one from api is 192MB while the non api is over 400MB+ after downloading from the game, like you said it could be security feature or something else within

          the older version i archived and shared to the community was directly from the game, i forgot what is the size of the est in game before it got taken down, size was 441MB, while the new one is over 400MB+, it could be something?

          I'm bad at understanding english word

          I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

          request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

          LunetefuL 1 Reply Last reply
          0
          • ReymR Reym

            @Lunetefu i have 3 possible code for it after i extracted and decompile the script, there is 4 digit and 5 or 6 digit long

            how do you load vrcw directly? i did it before, i forgot how to do it

            as for security feature, i decide to compare the downloaded vrcw directly from the api and directly from the game (decrypted), the size is different, but the file contains the same model, world, file names, etc2, the file size is do infact different, the one from api is 192MB while the non api is over 400MB+ after downloading from the game, like you said it could be security feature or something else within

            the older version i archived and shared to the community was directly from the game, i forgot what is the size of the est in game before it got taken down, size was 441MB, while the new one is over 400MB+, it could be something?

            LunetefuL
            LunetefuL
            Lunetefu
            wrote last edited by Lunetefu
            #19

            @Reym I couldn't sleep thinking about it, so I tweaked my macro and instead of taking a few hours, I did a speedrun right at the limit to check it one more time.

            Unfortunately, after one hour, access was denied from 0000 to 9999, so that was a waste of time.

            The script I use to launch VRCW:

            
            @echo off
            title VRChat Offline World Loader
            
            set "GameDir=N:\Steam\steamapps\common\VRChat"
            set "GameExe=N:\Steam\steamapps\common\VRChat\VRChat.exe"
            
            :: Generate random room ID
            set /a randomid_a=10000+%random%
            set /a randomid_b=10000+%random%
            set "randomid=%randomid_a%%randomid_b%"
            
            echo Searching for .vrcw file...
            
            :: Find first .vrcw file
            for /r %%i in (*.vrcw) do (
                set "worldpath=%%i"
                goto :found
            )
            
            echo No .vrcw file found!
            pause
            exit /b
            
            :found
            
            echo Found:
            echo %worldpath%
            
            :: Convert backslashes to slashes
            set "worldpath=%worldpath:\=/%"
            
            echo Launching VRChat...
            
            start "" "%GameExe%" --no-vr "--url=create?roomId=%randomid%&hidden=true&name=BuildAndRun&url=file:///%worldpath%"
            
            pause
            
            

            Change set GameDir and set GameExe to your location and
            "start "" "%GameExe%" --no-vr " of course mean desktop mode.

            Save the script as a .bat file, and place both the script and the .vrcw world file in same folder.


            By the way, I was curious, so I imported this world into Unity. It actually looks just like the one after the update (with the extra rooms). Unfortunately, with all the missing scripts (FACS is useless here), it’s just too much of a waste of time to mess with this. It would be easier to just make the world by yourself based on a similar concept xDDD

            ReymR 1 Reply Last reply
            0
            • LunetefuL Lunetefu

              @Reym I couldn't sleep thinking about it, so I tweaked my macro and instead of taking a few hours, I did a speedrun right at the limit to check it one more time.

              Unfortunately, after one hour, access was denied from 0000 to 9999, so that was a waste of time.

              The script I use to launch VRCW:

              
              @echo off
              title VRChat Offline World Loader
              
              set "GameDir=N:\Steam\steamapps\common\VRChat"
              set "GameExe=N:\Steam\steamapps\common\VRChat\VRChat.exe"
              
              :: Generate random room ID
              set /a randomid_a=10000+%random%
              set /a randomid_b=10000+%random%
              set "randomid=%randomid_a%%randomid_b%"
              
              echo Searching for .vrcw file...
              
              :: Find first .vrcw file
              for /r %%i in (*.vrcw) do (
                  set "worldpath=%%i"
                  goto :found
              )
              
              echo No .vrcw file found!
              pause
              exit /b
              
              :found
              
              echo Found:
              echo %worldpath%
              
              :: Convert backslashes to slashes
              set "worldpath=%worldpath:\=/%"
              
              echo Launching VRChat...
              
              start "" "%GameExe%" --no-vr "--url=create?roomId=%randomid%&hidden=true&name=BuildAndRun&url=file:///%worldpath%"
              
              pause
              
              

              Change set GameDir and set GameExe to your location and
              "start "" "%GameExe%" --no-vr " of course mean desktop mode.

              Save the script as a .bat file, and place both the script and the .vrcw world file in same folder.


              By the way, I was curious, so I imported this world into Unity. It actually looks just like the one after the update (with the extra rooms). Unfortunately, with all the missing scripts (FACS is useless here), it’s just too much of a waste of time to mess with this. It would be easier to just make the world by yourself based on a similar concept xDDD

              ReymR
              ReymR
              Reym
              wrote last edited by Reym
              #20

              @Lunetefu i'm gonna do few more test before i pinpoint something here, your research do seems interesting, i'm gonna try to enter the code i got from the decompiled script on unity instead of vrchat

              We could recreate the world bit by bit from the extracted vrcw, which will take a tremendous amount of time, if anyone is willing to try, i can hand over those decompiled script of the world, it need some tweaking on it, the code is there just some are not like the original

              Or i can share the keypad script here and maybe someone can figure it out

              I'm bad at understanding english word

              I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

              request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

              U 1 Reply Last reply
              0
              • ReymR Reym

                @Lunetefu i'm gonna do few more test before i pinpoint something here, your research do seems interesting, i'm gonna try to enter the code i got from the decompiled script on unity instead of vrchat

                We could recreate the world bit by bit from the extracted vrcw, which will take a tremendous amount of time, if anyone is willing to try, i can hand over those decompiled script of the world, it need some tweaking on it, the code is there just some are not like the original

                Or i can share the keypad script here and maybe someone can figure it out

                U
                U
                UnrealFerret
                wrote last edited by
                #21

                @Reym DM the keypad script if you want, I might figure out something!

                ReymR 1 Reply Last reply
                0
                • U UnrealFerret

                  @Reym DM the keypad script if you want, I might figure out something!

                  ReymR
                  ReymR
                  Reym
                  wrote last edited by
                  #22

                  @UnrealFerret i will send you the whole script instead, you might able to figure something out with it, i'll send it after i'm available

                  I'm bad at understanding english word

                  I fix .vrca/.vrcw stuff for free and for fun! Depending on file, every outcome and vary might be different than the original avatar has due to the toggles and much more, send me a pm if you need an avi that need to fix or cracking a password locked avatar or send me .vrca file or through my pms and i will extract/fix them for you!

                  request is semi-open, only on unencrypted __data file aka .vrca or .vrcw

                  U 1 Reply Last reply
                  0
                  • ReymR Reym

                    @UnrealFerret i will send you the whole script instead, you might able to figure something out with it, i'll send it after i'm available

                    U
                    U
                    UnrealFerret
                    wrote last edited by
                    #23

                    @Reym gotcha!

                    1 Reply Last reply
                    0
                    • TheRoseT
                      TheRoseT
                      TheRose
                      wrote last edited by
                      #24

                      It isn't a single static passcode. The world uses a time-based system that recalculates the 6-digit passcode every hour based on UTC time.

                      Theres some math stuff you could do to figure it out yourself but I'm going to provide a bat script you can run that will instantly get the code you should use

                      @echo off
                      setlocal enableextensions enabledelayedexpansion
                      
                      set "PS_CMD=[DateTime]$now = [DateTime]::UtcNow; $val = ($now.Year * $now.Month * $now.Day * ($now.Hour + 1)) + 1358214; $str = $val.ToString(); if ($str.Length -gt 6) { $str = $str.Substring($str.Length - 6) }; Write-Output $str"
                      
                      for /f "tokens=*" %%A in ('powershell -NoProfile -ExecutionPolicy Bypass -Command "%PS_CMD%"') do (
                          set "PASSCODE=%%A"
                      )
                      
                      echo ========================================
                      echo          KEYPAD PASSCODE GENERATOR       
                      echo ========================================
                      echo.
                      echo  Current Active Passcode : %PASSCODE%
                      echo.
                      echo ========================================
                      echo.
                      pause
                      

                      lmk if you have any issues and Ill try my best to help out

                      Back off ┗|`O′|┛

                      1 Reply Last reply
                      0
                      • bunnyiscringeB
                        bunnyiscringeB
                        bunnyiscringe
                        wrote last edited by
                        #25

                        i think they were watching this cause the world link has gone down lol

                        TheRoseT 1 Reply Last reply
                        0
                        • bunnyiscringeB bunnyiscringe

                          i think they were watching this cause the world link has gone down lol

                          TheRoseT
                          TheRoseT
                          TheRose
                          wrote last edited by
                          #26

                          @bunnyiscringe download the vrcw file and run it locally

                          Back off ┗|`O′|┛

                          1 Reply Last reply
                          0

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