Looking for realistic female Physbone setups
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It may be a long stretch asking this, but I would love to achieve at least this kind of physics effect. I know that weight painting with also adding couple of extra bones to that area will be important (got to get my hands on ZZZ blend-files and they are really good in studying the weight paint values around jiggly areas giving them more a real meat-like behavior), but physbone setup in Unity is always a damn mess.
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With your input, this post could be even better 💗
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