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  5. Looking for Yukizard model (Evov1/Valorlynz) !!!

Looking for Yukizard model (Evov1/Valorlynz) !!!

Scheduled Pinned Locked Moved Unsolved Furry Avatars
yukiblendfurrynsfmpokemon
76 Posts 28 Posters 6.0k Views 82 Watching
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  • D
    D
    DarkHorse95
    wrote on last edited by
    #41

    Render Compile 1.png

    [register or login to view this hidden content]

    After many hours of work, I finally present to you my Zard edit. Sorry that it took so long.
    Keep in mind that this model is still Blender only. 4.5.5 LTS is recommend.
    It is also recommended to open the file instead of appending it in.
    Textures are packaged within the file, but I can upload them separately if needed.

    If you have any questions regarding the model, I will try my best to answer them.
    A backup file is also available, so please DM me if there is any trouble with this link.

    M S Z D 4 Replies Last reply
    👑
    6
    • Toy chicaT
      Toy chicaT
      Toy chica
      wrote on last edited by
      #42

      Your fine

      Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

      1 Reply Last reply
      1
      • Toy chicaT
        Toy chicaT
        Toy chica
        wrote on last edited by
        #43

        Bump for unity package

        Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

        1 Reply Last reply
        1
        • D DarkHorse95

          Render Compile 1.png

          [register or login to view this hidden content]

          After many hours of work, I finally present to you my Zard edit. Sorry that it took so long.
          Keep in mind that this model is still Blender only. 4.5.5 LTS is recommend.
          It is also recommended to open the file instead of appending it in.
          Textures are packaged within the file, but I can upload them separately if needed.

          If you have any questions regarding the model, I will try my best to answer them.
          A backup file is also available, so please DM me if there is any trouble with this link.

          M
          M
          MIKEUNIX94
          wrote on last edited by
          #44

          @DarkHorse95 does she have the t-pose in the blender file.

          D 1 Reply Last reply
          0
          • M MIKEUNIX94

            @DarkHorse95 does she have the t-pose in the blender file.

            D
            D
            DarkHorse95
            wrote on last edited by DarkHorse95
            #45

            @MIKEUNIX94
            She does, yes. All you have to do is reset/clear all bone Location & Rotation.

            S 1 Reply Last reply
            3
            • M
              M
              MIKEUNIX94
              wrote on last edited by
              #46

              Okay thanks 😉👌

              1 Reply Last reply
              0
              • D DarkHorse95

                @MIKEUNIX94
                She does, yes. All you have to do is reset/clear all bone Location & Rotation.

                S
                S
                snow500
                wrote on last edited by
                #47
                This post is deleted!
                1 Reply Last reply
                0
                • Jaio_9871J
                  Jaio_9871J
                  Jaio_9871
                  wrote on last edited by
                  #48

                  bump

                  1 Reply Last reply
                  0
                  • D DarkHorse95

                    Render Compile 1.png

                    [register or login to view this hidden content]

                    After many hours of work, I finally present to you my Zard edit. Sorry that it took so long.
                    Keep in mind that this model is still Blender only. 4.5.5 LTS is recommend.
                    It is also recommended to open the file instead of appending it in.
                    Textures are packaged within the file, but I can upload them separately if needed.

                    If you have any questions regarding the model, I will try my best to answer them.
                    A backup file is also available, so please DM me if there is any trouble with this link.

                    S
                    S
                    snow500
                    wrote on last edited by
                    #49

                    @DarkHorse95 Have a question, how can I change the clothes? I'm selecting each bone to see a parameter that I could change for another clothing and even tried hiding and unhide the clothe I wanted and doesn't work

                    D 1 Reply Last reply
                    2
                    • S snow500

                      @DarkHorse95 Have a question, how can I change the clothes? I'm selecting each bone to see a parameter that I could change for another clothing and even tried hiding and unhide the clothe I wanted and doesn't work

                      D
                      D
                      DarkHorse95
                      wrote on last edited by DarkHorse95
                      #50

                      @snow500

                      Untitled 2.png

                      For changing or hiding the clothes, be sure that either Disable In Viewport (yellow) and/or Exclude From View Layer (green) are checked in the Toggle Restrictions drop down filter (red).

                      To hide the clothes, ensure that either icon is turned off/greyed out.
                      Or select the desired clothing item & hit H. (Eye Icon)
                      Important Note: This will not disable the auto activated Body Shapekeys for said clothing. Use Disable In Viewport.

                      Some items may require using Shift + Click on Hide In Viewport/Disable In Viewport.

                      W 1 Reply Last reply
                      6
                      • D DarkHorse95

                        @snow500

                        Untitled 2.png

                        For changing or hiding the clothes, be sure that either Disable In Viewport (yellow) and/or Exclude From View Layer (green) are checked in the Toggle Restrictions drop down filter (red).

                        To hide the clothes, ensure that either icon is turned off/greyed out.
                        Or select the desired clothing item & hit H. (Eye Icon)
                        Important Note: This will not disable the auto activated Body Shapekeys for said clothing. Use Disable In Viewport.

                        Some items may require using Shift + Click on Hide In Viewport/Disable In Viewport.

                        W
                        W
                        Winds2907
                        wrote on last edited by
                        #51

                        @DarkHorse95 hey is it ok if I can make a edit that just includes shiny textures and post it here?

                        1 Reply Last reply
                        0
                        • LunaFloraL
                          LunaFloraL
                          LunaFlora
                          wrote on last edited by
                          #52

                          dont see why not, as long as u credit them

                          1 Reply Last reply
                          0
                          • Toy chicaT
                            Toy chicaT
                            Toy chica
                            wrote on last edited by
                            #53

                            Now we whait for the unity port

                            Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

                            1 Reply Last reply
                            0
                            • D DarkHorse95

                              Render Compile 1.png

                              [register or login to view this hidden content]

                              After many hours of work, I finally present to you my Zard edit. Sorry that it took so long.
                              Keep in mind that this model is still Blender only. 4.5.5 LTS is recommend.
                              It is also recommended to open the file instead of appending it in.
                              Textures are packaged within the file, but I can upload them separately if needed.

                              If you have any questions regarding the model, I will try my best to answer them.
                              A backup file is also available, so please DM me if there is any trouble with this link.

                              Z
                              Z
                              Zackary42
                              wrote on last edited by
                              #54
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • W
                                W
                                Winds2907
                                wrote on last edited by
                                #55

                                An error I found is when you move her, her flame will be out of postion from her tail
                                fireoutoftail.PNG

                                D 1 Reply Last reply
                                1
                                • Toy chicaT
                                  Toy chicaT
                                  Toy chica
                                  wrote on last edited by
                                  #56

                                  Damn

                                  Looking for a person that knows rigging blender to unity only dont want vrca or ripped models i dont care for ripped avatars because im not a ripper

                                  1 Reply Last reply
                                  0
                                  • W Winds2907

                                    An error I found is when you move her, her flame will be out of postion from her tail
                                    fireoutoftail.PNG

                                    D
                                    D
                                    DarkHorse95
                                    wrote on last edited by
                                    #57

                                    @Winds2907
                                    Thank you for finding this. Will investigate.

                                    As for Shiny textures, I'm sure they can be achieved by simply changing the Body Colors shader node(s).

                                    W 1 Reply Last reply
                                    1
                                    • D DarkHorse95

                                      @Winds2907
                                      Thank you for finding this. Will investigate.

                                      As for Shiny textures, I'm sure they can be achieved by simply changing the Body Colors shader node(s).

                                      W
                                      W
                                      Winds2907
                                      wrote on last edited by
                                      #58

                                      @DarkHorse95 alright and a late note is I found very odd that there some clothes with the fire icon allows you to change color yet there’s some that don’t

                                      D 1 Reply Last reply
                                      0
                                      • W Winds2907

                                        @DarkHorse95 alright and a late note is I found very odd that there some clothes with the fire icon allows you to change color yet there’s some that don’t

                                        D
                                        D
                                        DarkHorse95
                                        wrote on last edited by DarkHorse95
                                        #59

                                        @Winds2907
                                        That issue has been outlined in my editor's note within the Blend file.
                                        If anyone finds a way to fix it, please let me know.

                                        1 Reply Last reply
                                        0
                                        • D DarkHorse95

                                          Render Compile 1.png

                                          [register or login to view this hidden content]

                                          After many hours of work, I finally present to you my Zard edit. Sorry that it took so long.
                                          Keep in mind that this model is still Blender only. 4.5.5 LTS is recommend.
                                          It is also recommended to open the file instead of appending it in.
                                          Textures are packaged within the file, but I can upload them separately if needed.

                                          If you have any questions regarding the model, I will try my best to answer them.
                                          A backup file is also available, so please DM me if there is any trouble with this link.

                                          D
                                          D
                                          DarkHorse95
                                          wrote on last edited by DarkHorse95
                                          #60

                                          Shiny Preview.png

                                          Eevee Preview

                                          Update P3!
                                          Fixed an issue with the New Flame mesh not following the tail correctly.
                                          Many thanks to @winds2907 for finding something that I missed.

                                          Also added Shiny coloration options.
                                          Details are in the Blend file's Editor Note within the Text Editor.

                                          [register or login to view this hidden content]

                                          W 1 Reply Last reply
                                          1

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