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  4. MMD eye setup?

MMD eye setup?

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mmdblenderunitymodel help
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  • wringusW
    wringusW
    wringus
    wrote on last edited by
    #1

    I've seen some avatar that have their eyes rigged to move as well as lipsync and I was wondering what the setup for that is. Do the bones need a name, or is it a blendshape?

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    • TyeXOT
      TyeXOT
      TyeXO
      wrote on last edited by TyeXO
      #2

      Its a mixture of things. In order to have MMD work on your model, your avatars head needs to be named "Body", and if its a connected body where both the head and body meshes are linked together, it still needs to be named "Body" in the hierarchy in unity. Secondly, your model needs to have blendshapes that do what's needed. They need to be in Japanese. If your model doesn't already have them, then as long as the model came with the regular visemes like vrc_blink, vrc_aa, vrc_oh etc, then you can set MMD up with this tool.

      https://booth.pm/en/items/3696116

      I collect shit and I share shit, lets all shit together :D

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