Kris Dreemur by Nuke84
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@Meowskulls67 bump for sussie
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It's finally here!!!

(Everything that is needed for the avatar)And, here's the unitypackage!
Download Link (workupload.com)
There's a dark fountain asset in the package too, but I made two versions of the avatar with and without the fountain to choose from.NSFW, and SFW packages are there, you'll have to add your own SPS to the avatar...
And both dark world, and light world are separate avatars, for optimization purposes, they got a lot vertices.Anyway, hope ya'll have fun with it! Tell me if there's anything else you'd like me to add and I'll try!
@Sebastian THANKS !!!
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@sebastian uhhh. how do i "merge" the quest and pc avi together so they make one?
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@sebastian uhhh. how do i "merge" the quest and pc avi together so they make one?
@LostGirl1225 Uhh, you're supposed to upload the quest and pc versions separately so the avatar can be seen between their prospective platforms?
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@LostGirl1225 Uhh, you're supposed to upload the quest and pc versions separately so the avatar can be seen between their prospective platforms?
This post is deleted! -
@LostGirl1225 Uhh, you're supposed to upload the quest and pc versions separately so the avatar can be seen between their prospective platforms?
@Sebastian no like i mean, when i want to upload the quest vertion it just makes a whole new avatar
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@Sebastian no like i mean, when i want to upload the quest vertion it just makes a whole new avatar
@LostGirl1225 So to put both avatars together, you'll need to create a new project for the quest version in Unity, sign into the VRC SDK, change the build target in the SDK from Windows to Android. Then after that, select which avatar you plan to upload for your quest build, go to your inspector and scroll down to the pipeline manager. Go back to your PC build and repeat this step, and then copy the blueprint ID. Go back to your quest build and then paste the blueprint ID into the pipeline manager. All of your info from the PC build will be synced up to the quest build the next time you go to the SDK to fill anything in. MAKE SURE YOUR PC BUILD HAS BEEN UPLOADED FIRST BEFORE DOING ANY OF THIS!
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@LostGirl1225 So to put both avatars together, you'll need to create a new project for the quest version in Unity, sign into the VRC SDK, change the build target in the SDK from Windows to Android. Then after that, select which avatar you plan to upload for your quest build, go to your inspector and scroll down to the pipeline manager. Go back to your PC build and repeat this step, and then copy the blueprint ID. Go back to your quest build and then paste the blueprint ID into the pipeline manager. All of your info from the PC build will be synced up to the quest build the next time you go to the SDK to fill anything in. MAKE SURE YOUR PC BUILD HAS BEEN UPLOADED FIRST BEFORE DOING ANY OF THIS!
@TheDirtyDozen kk thx !!!!
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@Sebastian minor issue with the rigging

happens with light world version too, Swaping the spine out for the second spine bone fixes this if anyone else has this issue
@Meowskulls67 wich bone do we swap? i didnt understood ;_;
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@Meowskulls67 wich bone do we swap? i didnt understood ;_;
@LostGirl1225 Click the one i circled, itll highlight up on the left, youll want to select the one right after it (idk if its spine 1 but if it is youll want to swap it to spine 2)
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@LostGirl1225 Click the one i circled, itll highlight up on the left, youll want to select the one right after it (idk if its spine 1 but if it is youll want to swap it to spine 2)
@Meowskulls67 thx !
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@LostGirl1225 Click the one i circled, itll highlight up on the left, youll want to select the one right after it (idk if its spine 1 but if it is youll want to swap it to spine 2)
@Meowskulls67 wich one is circeled ;-; im not a unity pro ;-;

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@Meowskulls67 wich one is circeled ;-; im not a unity pro ;-;

@LostGirl1225 So when you click the bone i circled it should highlight there
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@meowskulls67 ohh kk
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@meowskulls67 wait how do i see the bones? (sorry if im bothering
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The bones are the triangles in the avatar, the one circled in the image click it
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The bones are the triangles in the avatar, the one circled in the image click it
@Meowskulls67 i know, but i dont see them, how do i see them in unity?
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@Meowskulls67 i know, but i dont see them, how do i see them in unity?
@LostGirl1225 Just a little bit of patience and I’ll release a new version with all the fixes
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@LostGirl1225 Just a little bit of patience and I’ll release a new version with all the fixes
@Sebastian kk
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L LostGirl1225 referenced this topic on
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w bro
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