LF: how VR_SBKOON has that soft shadow lighting effect and texture
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What is this creator using that achieves this kind of soft textured, shaded lighting effect? I'm not sure what to call it. Any ideas or pointers would be appreciated!

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It kinda seems like they’re ran through ai to make the lighting better
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all of them except the last one look almost like blender the subsurface scattering and the reflections look too accurate to be just unity by itself imo.
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its ai
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