Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Assets
  3. Gifts / Downloads
  4. FIXED FNC Frenni NightClub Pack 2 [+QUEST PORT]

FIXED FNC Frenni NightClub Pack 2 [+QUEST PORT]

Scheduled Pinned Locked Moved Gifts / Downloads
fniafncfexachikufnafcryptiaquestnsfw
80 Posts 18 Posters 10.9k Views 49 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Fire_90F
    Fire_90F
    Fire_90
    wrote on last edited by Fire_90
    #27

    SMALL UPDATE

    • Added a toggle on Chiku to replace the middle finger by the italian gesture
    • Added on Chiku the possibility to grab the slice of pizza directly from the box
      [register or login to view this hidden content]
      it's the same link I just change the file on mediafire

    [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
    [...]
    [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
    [...]
    [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

    [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

    spongealtS 1 Reply Last reply
    1
    • S SNBCL360

      Idk if it was me or anything but the fexa body fishnet toggle just makes black mesh, I'm reporting it just incase something can be done

      spongealtS
      spongealtS
      spongealt
      wrote on last edited by
      #28

      @SNBCL360 a simple way of fixing that is going into the shader and changing it into a quest compatible particle
      vrchat/mobile/particles/multiply
      typically you'd do additive but for the case of the fishnets you want them to be darker so multiply is better

      Fire_90F 1 Reply Last reply
      1
      • Fire_90F Fire_90

        SMALL UPDATE

        • Added a toggle on Chiku to replace the middle finger by the italian gesture
        • Added on Chiku the possibility to grab the slice of pizza directly from the box
          [register or login to view this hidden content]
          it's the same link I just change the file on mediafire
        spongealtS
        spongealtS
        spongealt
        wrote on last edited by
        #29

        @Fire_90 did you fix the parent constraint issues that Chiku and Fexa have for quest? Also I heard a way of just trying to make them easier to upload on quest is changing the fbx to medium, granted I don't know how to do that. For my quest ports i just remove gogo loco since I'm uploading for myself

        Fire_90F 1 Reply Last reply
        0
        • spongealtS spongealt

          @SNBCL360 a simple way of fixing that is going into the shader and changing it into a quest compatible particle
          vrchat/mobile/particles/multiply
          typically you'd do additive but for the case of the fishnets you want them to be darker so multiply is better

          Fire_90F
          Fire_90F
          Fire_90
          wrote on last edited by
          #30

          @spongealt It's already fixed long ago. I just missed one material slot since they're 3 fishnets on fexa avi

          [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
          [...]
          [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
          [...]
          [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

          [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

          1 Reply Last reply
          0
          • spongealtS spongealt

            @Fire_90 did you fix the parent constraint issues that Chiku and Fexa have for quest? Also I heard a way of just trying to make them easier to upload on quest is changing the fbx to medium, granted I don't know how to do that. For my quest ports i just remove gogo loco since I'm uploading for myself

            Fire_90F
            Fire_90F
            Fire_90
            wrote on last edited by Fire_90
            #31

            @spongealt I already have them on medium. My quest upload with gogoloco and you don't need to change anything nor use any optimizer.
            For the parent contraint I convert them into VRChat constraints

            [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
            [...]
            [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
            [...]
            [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

            [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

            spongealtS 1 Reply Last reply
            0
            • Fire_90F Fire_90

              @spongealt I already have them on medium. My quest upload with gogoloco and you don't need to change anything nor use any optimizer.
              For the parent contraint I convert them into VRChat constraints

              spongealtS
              spongealtS
              spongealt
              wrote on last edited by
              #32

              @Fire_90 don't get why the quest one won't upload then without deleting something.

              Fire_90F 1 Reply Last reply
              0
              • spongealtS spongealt

                @Fire_90 don't get why the quest one won't upload then without deleting something.

                Fire_90F
                Fire_90F
                Fire_90
                wrote on last edited by
                #33

                @spongealt I don't know what to tell you I even tested it on a empty project. Imported my package and it upload perfectly

                [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
                [...]
                [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
                [...]
                [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

                [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

                spongealtS 1 Reply Last reply
                0
                • Fire_90F Fire_90

                  @spongealt I don't know what to tell you I even tested it on a empty project. Imported my package and it upload perfectly

                  spongealtS
                  spongealtS
                  spongealt
                  wrote on last edited by
                  #34

                  @Fire_90 maybe because I need to make a new project folder, right now its just importing over my current fexa, I don't really care if I have to delete some parts of the body that I'm never gonna use anyway

                  Fire_90F 1 Reply Last reply
                  0
                  • spongealtS spongealt

                    @Fire_90 maybe because I need to make a new project folder, right now its just importing over my current fexa, I don't really care if I have to delete some parts of the body that I'm never gonna use anyway

                    Fire_90F
                    Fire_90F
                    Fire_90
                    wrote on last edited by Fire_90
                    #35

                    @spongealt Try emptying the project. And make sure that the PC and quest are separated. That's all I can tell you

                    [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
                    [...]
                    [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
                    [...]
                    [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

                    [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

                    spongealtS 1 Reply Last reply
                    0
                    • Fire_90F Fire_90

                      @spongealt Try emptying the project. And make sure that the PC and quest are separated. That's all I can tell you

                      spongealtS
                      spongealtS
                      spongealt
                      wrote on last edited by
                      #36

                      @Fire_90 I'll probably just have to just make my quest version again. Using yours completely breaks mine, I don't want to wait 20 minutes just to make a new project

                      Fire_90F 1 Reply Last reply
                      0
                      • spongealtS spongealt

                        @Fire_90 I'll probably just have to just make my quest version again. Using yours completely breaks mine, I don't want to wait 20 minutes just to make a new project

                        Fire_90F
                        Fire_90F
                        Fire_90
                        wrote on last edited by
                        #37

                        @spongealt Wait yours ? What do you mean yours ? My quest are the port of the my pc version that are heavily modified.

                        [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
                        [...]
                        [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
                        [...]
                        [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

                        [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

                        spongealtS 1 Reply Last reply
                        0
                        • Fire_90F Fire_90

                          @spongealt Wait yours ? What do you mean yours ? My quest are the port of the my pc version that are heavily modified.

                          spongealtS
                          spongealtS
                          spongealt
                          wrote on last edited by
                          #38

                          @Fire_90 Okay so I have my own fexa before I found this, I added a flintlock to it.
                          I got yours for the gestures and the patch toggle, switching the pc version was easy, but trying to import the quest version broke the model, so I had to use the PC version and remake it for quest.
                          BUT it uploaded without having to delete anything. Trying to use your quest version in its own project even without the flintlock was not working

                          spongealtS 1 Reply Last reply
                          0
                          • spongealtS spongealt

                            @Fire_90 Okay so I have my own fexa before I found this, I added a flintlock to it.
                            I got yours for the gestures and the patch toggle, switching the pc version was easy, but trying to import the quest version broke the model, so I had to use the PC version and remake it for quest.
                            BUT it uploaded without having to delete anything. Trying to use your quest version in its own project even without the flintlock was not working

                            spongealtS
                            spongealtS
                            spongealt
                            wrote on last edited by
                            #39

                            spongealt said:

                            @Fire_90 Okay so I have my own fexa before I found this, I added a flintlock to it.
                            I got yours for the gestures and the patch toggle, switching the pc version was easy, but trying to import the quest version broke the model, so I had to use the PC version and remake it for quest.
                            BUT it uploaded without having to delete anything. Trying to use your quest version in its own project even without the flintlock was not working

                            TLDR yours worked just only when I had to edit it

                            1 Reply Last reply
                            0
                            • Fire_90F
                              Fire_90F
                              Fire_90
                              wrote on last edited by
                              #40

                              I see. Well I don't know what you did but I can upload mine so it's surely the fact you did a mix, it fucked something up.

                              [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
                              [...]
                              [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
                              [...]
                              [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

                              [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

                              spongealtS 1 Reply Last reply
                              0
                              • Fire_90F Fire_90

                                I see. Well I don't know what you did but I can upload mine so it's surely the fact you did a mix, it fucked something up.

                                spongealtS
                                spongealtS
                                spongealt
                                wrote on last edited by
                                #41

                                @Fire_90 I'm still learning so typically whenever a bug happens I just Ctrl Z and try a different way of doing it rather than trying to actually fix it

                                Fire_90F 1 Reply Last reply
                                0
                                • spongealtS spongealt

                                  @Fire_90 I'm still learning so typically whenever a bug happens I just Ctrl Z and try a different way of doing it rather than trying to actually fix it

                                  Fire_90F
                                  Fire_90F
                                  Fire_90
                                  wrote on last edited by
                                  #42

                                  @spongealt Unity and Ctrl Z doesn't work very good- Just so you know

                                  [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐™ฒ๐šƒ๐™ธ๐™พ๐™ฝ ๐š‚๐š„๐™ฒ๐™ฒ๐™ด๐š‚๐š‚๐™ต๐š„๐™ป]
                                  [...]
                                  [๐™ฟ๐™ป๐™ด๐™ฐ๐š‚๐™ด ๐š…๐™ธ๐š‚๐™ธ๐šƒ ๐™ต๐™ธ๐š๐™ด_๐Ÿฟ0 ๐™บ๐™พ๐™ต๐™ธ]
                                  [...]
                                  [๐™ฒ๐™พ๐™ฝ๐™ฝ๐™ด๐š‡๐šƒ๐™ธ๐™พ๐™ฝ ๐šƒ๐™ด๐š๐™ผ๐™ธ๐™ฝ๐™ฐ๐šƒ๐™ด๐™ณ]

                                  [This message was send by an ๐˜ถ๐˜ฏ๐˜ฌ๐˜ฐ๐˜ธ๐˜ฏ entity. DฬกฬจOอ อ€อขอ อNอขOอœฬขอ Tอž อฬกฬทอ IออกNา‰า‰ฬทา‰TอEฬ›ฬธฬตRฬ•อœอ€อ€AอŸฬถCอขTฬต]

                                  spongealtS 2 Replies Last reply
                                  0
                                  • Fire_90F Fire_90

                                    @spongealt Unity and Ctrl Z doesn't work very good- Just so you know

                                    spongealtS
                                    spongealtS
                                    spongealt
                                    wrote on last edited by
                                    #43

                                    @Fire_90 Noticed when some changes are just irreversible for some reason

                                    oh well I may have room to add the musket now

                                    spongealtS 1 Reply Last reply
                                    ๐Ÿ‘
                                    0
                                    • spongealtS spongealt

                                      @Fire_90 Noticed when some changes are just irreversible for some reason

                                      oh well I may have room to add the musket now

                                      spongealtS
                                      spongealtS
                                      spongealt
                                      wrote on last edited by
                                      #44

                                      spongealt said:

                                      @Fire_90 Noticed when some changes are just irreversible for some reason

                                      oh well I may have room to add the musket now

                                      59e984c5-921e-4a26-b468-a99e84c95842-image.jpeg

                                      1 Reply Last reply
                                      0
                                      • spongealtS
                                        spongealtS
                                        spongealt
                                        wrote on last edited by
                                        #45

                                        only problem is I already am running out of physbones there may just not be enough physbones to have both

                                        1 Reply Last reply
                                        0
                                        • Fire_90F Fire_90

                                          @spongealt Unity and Ctrl Z doesn't work very good- Just so you know

                                          spongealtS
                                          spongealtS
                                          spongealt
                                          wrote on last edited by
                                          #46

                                          @Fire_90 Last question, did you end up fixing the Frenni? I think it has the same sticky gestures issue.

                                          Fire_90F 1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better ๐Ÿ’—

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular