Attempt at VRC port for Samzan's Millie model.
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First time really using Blender, so the quality is likely less than suboptimal.
I read that the original rigging (Rigify) isn't compatible with VRC, so I scrapped it and used a barebones AccuRIG rigging.
I also couldn't capture the white texture of the tail during texture baking.Download:
OG Model: https://smutba.se/project/a695e7f2-387c-4ab5-80f8-77da76626d04/
Lastly, if you want to support the original creator you can do so here: https://boosty.to/bysamzan -
B BasicCable referenced this topic on
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i could tell you made quite the improvement of it. i'll bump and upvote for further progress :3
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im gonna see if i can add in visems and jiggle physics, unless someone else decides to do that before me. certain clothes are clipping slightly but overall the rig is nicely done!
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k so its a lil more complicated than i thought, but i could possibly send in the FBX File after i make some adjustements to the bones without actually making it worse or broken. i'll be able to share it here for anyone else to help with the Shape Keys and jiggle physics to her chest, hair and asscheeks. i'll send in two links to one is unedited and one is
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the OG FBX from BasicCable
My Edit/fix of adjustments and putting the Body parts such as hair, eyes, teeth, body and feet into one and left the clothes as such for toggles
bump for physbones and blendshape visemes
i'll be able to do unity work when this is sorted out
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@renato.wertheim the unity package does work but lacks physbones for the hair, breasts, ass and tail, along with blendshapes such as facial expressions or other body interactions. we would need someone with a better knowledge to chime in and finish the FBX file up so we'd all can make a port on this
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I've semi made some improvements out of boredom, I have her scuffed visemes and blink blendshapes and boob/ass/tail/hair physics (also scuffed). I'm not quite done testing her out and making sure it works in unity but at least its a start for someone else to work on


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im calling it a night for now, ! i reworked some of the rigging, added (half ass) ass, boob, tail, and hair physics, changed the materials to poi, added all vrc visemes (also half assed and it was my first time ever doing it so go easy on me), added blink and blink happy, gave the rig eye bones so it can have eye look, added toggles for all clothing (shirt, pants, gloves, socks, choker), added sps and pcs along with nsfw locomotion (i assume this avie will be for the gooners). thats basically it all summed up, i lost track of time while working on this, if i missed anything in the package forgive me as im tired >~< bellow is what I have in my unity package!

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i'll check it over and make some inprovements. the only thing rn is to fix some textures and she'll be ready to go
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its a simple fix so it shouldnt be hard to add gravity to the tail. among what needs to be adjusted kys did a fantastic job. we're doin gods work to make this as best as we can for this one
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