GIFT || Milltina Mecha Pon-Pon AND Milltina MechArm1 Prototype
-
@nexxis i finished, please lmk if there's anything that needs to be fixed ^^
Download Link (workupload.com)@ineviTabLe THX YOU

-
@Nexxis update! i've fixed it as much as i can-- there's still a notable gap but it shouldn't be too much of an issue (since the human spine can only rotate backwards 15-30 degrees comfortably anyways) but i found the real problem. milltina's chest cuts off really high so when she bends backwards there isn't any model in the area to compensate, leaving a big gap

you would probably have to go in blender and edit her weight-painting too if you wanted it to be seamless

oh, i forgot about the twisting from side to side, i'll fix that real quick and then send the file
@ineviTabLe i love you platonically
-
and theres also the problem of not being able to wear clothes over it too, aye..... tis unfortunate
@Nexxis i could try and see if i could make blendshapes to shrink it maybe... would that fix the problem?
-
unfortunately though since what you said i dont think anything could fix it then if milltina has a problem like that

@Nexxis actually i might be able to fix it, i just realized it's because of the alpha mask! i think if i edit it a bit it should be fine maybe.. i'll get back to you with progress
what's the problem within the image? i can't exactly tell
-
@Nexxis actually i might be able to fix it, i just realized it's because of the alpha mask! i think if i edit it a bit it should be fine maybe.. i'll get back to you with progress
what's the problem within the image? i can't exactly tell
@ineviTabLe so when any action with bending forward it clips through the metal and the skin overlaps it with the way the chest moves against the spine, the same problem happens with the hips too, its almost like its not exaggerated enough
-
@ineviTabLe so when any action with bending forward it clips through the metal and the skin overlaps it with the way the chest moves against the spine, the same problem happens with the hips too, its almost like its not exaggerated enough
@Nexxis gotcha! ill see if I can fix it ^^
-
@Nexxis gotcha! ill see if I can fix it ^^
@ineviTabLe heres a better look at it when i lean forward

-
@ineviTabLe heres a better look at it when i lean forward

-
@ineviTabLe heres a better look at it when i lean forward

@Nexxis small update!
I tried using shape-keys and drivers with unity but drivers don't export to unity so I'm going to attempt to use bone constraints next ><
if it doesn't work I'm probably gonna ask for help on the blender/unity forums haha because I have no idea how else to fix it
im glad though, this gives me some motivation to learn how to use blender and unity more! ive only really dabbled in modeling so anything beyond that is pretty new to me haha
edit: good news! bone constraints did fix the problem! bad news, idk how to make it work in unity, because constraints also don't export out of blender

i'm going to see if I can link bone movements with unity's rotation constraints, and see if that works... won't be home for a couple hours though
-
@Nexxis i think i managed to fix the clipping issue! please try out this file for me and tell me if it works! i also added blendshapes to shrink the chest, spine, and waist, lemme know if i should change those or not cause it's my first time doing them ><
-
small issue but pretty sure im just really stupid; it doesnt seem to want to use the already made prefab, and im having to use the one from inside the FBX (which has its own issues (not having textures, mesh cut not working etc.)) and using the mesh from the fbx and putting it into the prefab that already exists doesnt do anything
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login
