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  5. Female Tails VRC Port Solved (RIGGED By Rott)

Female Tails VRC Port Solved (RIGGED By Rott)

Scheduled Pinned Locked Moved Unsolved NSFW
nsfwtailsfurryvrc portblender
99 Posts 27 Posters 6.7k Views 79 Watching
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  • Blaze7689B
    Blaze7689B
    Blaze7689
    wrote on last edited by
    #40

    Dang that sucks. Thanks for the heads up. I'll keep an eye out

    1 Reply Last reply
    0
    • ALilRottenA
      ALilRottenA
      ALilRotten
      wrote on last edited by ALilRotten
      #41

      Attention all model wanters!!

      Looks like I finished faster than expected. Its only the FBX and Blend file though.
      There are meshes that are separate just in case for those who don't want the NSFW option.

      Here are the features it contains just as a Blend file and FBX file:

      • Expressions : Angry, Sad, Confused, Blush, Jealous, Happy, Deadpan, Embarrassed, Blink
      • Visemes
      • Body modifications : No thickness, Outfit fix (normal), Outfit fix (no thickness), Hide fur (for shoes)

      What the file link contains:

      • All textures used
      • Blend file
      • FBX file
      • Original Blend file

      I have a video showing off these features I listed above here: https://www.youtube.com/watch?v=wMoolqaBVXM
      And here is the link to the model: https://drive.proton.me/urls/G4N9689FBG#uJo988NZPfAr

      • I rig up models
      • I add clothing/assets to premade models
      • Learning how to make models
      • Can make VRC ports
      • I teach people via YT

      [I do NOT do trades]

      :Feel free to message me, just don't be demanding.:

      Blaze7689B 1 Reply Last reply
      ♥ 👑
      6
      • ALilRottenA ALilRotten

        Attention all model wanters!!

        Looks like I finished faster than expected. Its only the FBX and Blend file though.
        There are meshes that are separate just in case for those who don't want the NSFW option.

        Here are the features it contains just as a Blend file and FBX file:

        • Expressions : Angry, Sad, Confused, Blush, Jealous, Happy, Deadpan, Embarrassed, Blink
        • Visemes
        • Body modifications : No thickness, Outfit fix (normal), Outfit fix (no thickness), Hide fur (for shoes)

        What the file link contains:

        • All textures used
        • Blend file
        • FBX file
        • Original Blend file

        I have a video showing off these features I listed above here: https://www.youtube.com/watch?v=wMoolqaBVXM
        And here is the link to the model: https://drive.proton.me/urls/G4N9689FBG#uJo988NZPfAr

        Blaze7689B
        Blaze7689B
        Blaze7689
        wrote on last edited by
        #42

        @ALilRotten Thank you for taking the time to finish this. I appreciate it very much

        ALilRottenA 1 Reply Last reply
        👍
        1
        • Blaze7689B Blaze7689

          @ALilRotten Thank you for taking the time to finish this. I appreciate it very much

          ALilRottenA
          ALilRottenA
          ALilRotten
          wrote on last edited by
          #43

          @Sonic6908
          No problem. Hope it works out for those who have downloaded it.
          Have fun. I am now... taking a much needed rest. ^^

          • I rig up models
          • I add clothing/assets to premade models
          • Learning how to make models
          • Can make VRC ports
          • I teach people via YT

          [I do NOT do trades]

          :Feel free to message me, just don't be demanding.:

          Blaze7689B T 2 Replies Last reply
          2
          • ALilRottenA ALilRotten

            @Sonic6908
            No problem. Hope it works out for those who have downloaded it.
            Have fun. I am now... taking a much needed rest. ^^

            Blaze7689B
            Blaze7689B
            Blaze7689
            wrote on last edited by
            #44

            @ALilRotten No worries. Hope you get some nice needed rest.

            1 Reply Last reply
            0
            • CarmenTheC
              CarmenTheC
              CarmenThe
              wrote on last edited by
              #45

              Thank you for giving your time into making this model vrc compatible ! 😀

              Blaze7689B 1 Reply Last reply
              👍
              1
              • CarmenTheC CarmenThe

                Thank you for giving your time into making this model vrc compatible ! 😀

                Blaze7689B
                Blaze7689B
                Blaze7689
                wrote on last edited by
                #46

                @CarmenThe Oh one more thing, when you get the could you make this be a blendshape so it doesn't clip? When you get the chance that is. Its the only clipping I found.d1ec056b-2834-4505-af9a-04919eb0b569-image.jpeg

                Blaze7689B 1 Reply Last reply
                0
                • Blaze7689B Blaze7689

                  @CarmenThe Oh one more thing, when you get the could you make this be a blendshape so it doesn't clip? When you get the chance that is. Its the only clipping I found.d1ec056b-2834-4505-af9a-04919eb0b569-image.jpeg

                  Blaze7689B
                  Blaze7689B
                  Blaze7689
                  wrote on last edited by
                  #47

                  Wait nevermind I just realized I could just make the mats white for it

                  ALilRottenA 1 Reply Last reply
                  0
                  • ALilRottenA ALilRotten

                    @Sonic6908
                    No problem. Hope it works out for those who have downloaded it.
                    Have fun. I am now... taking a much needed rest. ^^

                    T
                    T
                    TheTalkingPlush
                    wrote on last edited by
                    #48

                    @ALilRotten Hello there! maker of the post in here, you have no idea how much i have to thank you for making this, you have my thanks for making this model riggable. Hope you take a good break, and thank you

                    ALilRottenA 1 Reply Last reply
                    0
                    • Blaze7689B Blaze7689

                      Wait nevermind I just realized I could just make the mats white for it

                      ALilRottenA
                      ALilRottenA
                      ALilRotten
                      wrote on last edited by
                      #49

                      @Sonic6908
                      Sorry, I didn't realize there was clipping there. I thought I had it all sorted out. My apologies. ^^;
                      When I'm not busy again I'll have it fixed up.
                      Thanks for bringing this to my attention.

                      • I rig up models
                      • I add clothing/assets to premade models
                      • Learning how to make models
                      • Can make VRC ports
                      • I teach people via YT

                      [I do NOT do trades]

                      :Feel free to message me, just don't be demanding.:

                      1 Reply Last reply
                      2
                      • T TheTalkingPlush

                        @ALilRotten Hello there! maker of the post in here, you have no idea how much i have to thank you for making this, you have my thanks for making this model riggable. Hope you take a good break, and thank you

                        ALilRottenA
                        ALilRottenA
                        ALilRotten
                        wrote on last edited by
                        #50

                        @TheFumoPlush
                        Thank you and you're welcome. ^^
                        I did my best and I know the model is far from perfect. If there are any issues I can fix let me know. ^^

                        • I rig up models
                        • I add clothing/assets to premade models
                        • Learning how to make models
                        • Can make VRC ports
                        • I teach people via YT

                        [I do NOT do trades]

                        :Feel free to message me, just don't be demanding.:

                        T 1 Reply Last reply
                        1
                        • ALilRottenA ALilRotten

                          @TheFumoPlush
                          Thank you and you're welcome. ^^
                          I did my best and I know the model is far from perfect. If there are any issues I can fix let me know. ^^

                          T
                          T
                          TheTalkingPlush
                          wrote on last edited by
                          #51

                          @ALilRotten hello there, fumo here again. i've been editing the tailsko model so that i can place it here for anyone who wants to use it, ive found an issue and i wonder if you can fix it. basically the issue are the eyes, here's some pictures of the issue, tried to fix it myself but it wouldnt work so im here, if you have time for this little quick fix we all be thankfull to you95c36a08-4257-4ec7-a1d6-ea0e09413088-image.jpeg e03c3a4f-b8d7-41ea-a8eb-79022b4f3436-image.jpeg d19a0849-a731-4365-ae57-ac5eabd4c53e-image.jpeg

                          T Blaze7689B 2 Replies Last reply
                          0
                          • T TheTalkingPlush

                            @ALilRotten hello there, fumo here again. i've been editing the tailsko model so that i can place it here for anyone who wants to use it, ive found an issue and i wonder if you can fix it. basically the issue are the eyes, here's some pictures of the issue, tried to fix it myself but it wouldnt work so im here, if you have time for this little quick fix we all be thankfull to you95c36a08-4257-4ec7-a1d6-ea0e09413088-image.jpeg e03c3a4f-b8d7-41ea-a8eb-79022b4f3436-image.jpeg d19a0849-a731-4365-ae57-ac5eabd4c53e-image.jpeg

                            T
                            T
                            TheTalkingPlush
                            wrote on last edited by
                            #52

                            i also kinda fixed some of the clipping and added some things of my own for the model, when im done editing ill release it here for anyone

                            ALilRottenA 1 Reply Last reply
                            0
                            • T TheTalkingPlush

                              @ALilRotten hello there, fumo here again. i've been editing the tailsko model so that i can place it here for anyone who wants to use it, ive found an issue and i wonder if you can fix it. basically the issue are the eyes, here's some pictures of the issue, tried to fix it myself but it wouldnt work so im here, if you have time for this little quick fix we all be thankfull to you95c36a08-4257-4ec7-a1d6-ea0e09413088-image.jpeg e03c3a4f-b8d7-41ea-a8eb-79022b4f3436-image.jpeg d19a0849-a731-4365-ae57-ac5eabd4c53e-image.jpeg

                              Blaze7689B
                              Blaze7689B
                              Blaze7689
                              wrote on last edited by
                              #53

                              @TheFumoPlush I didn't bothered with using that when I ported mine. However the eyelids clip though when making the gestures

                              1 Reply Last reply
                              0
                              • T TheTalkingPlush

                                i also kinda fixed some of the clipping and added some things of my own for the model, when im done editing ill release it here for anyone

                                ALilRottenA
                                ALilRottenA
                                ALilRotten
                                wrote on last edited by
                                #54

                                @TheFumoPlush

                                Oh boy, sounds like a lot of issues are happening. I figured the movable eyes would be an issue, but I didn't expect the eyelids to clip with expressions. When I get time I will fix everything I can. I'm gonna have to make a list now.

                                Very sorry about all of this. I did say it wasn't going to be perfect. I'll see what I can do. After fixing it I will have a repost of the model.

                                • I rig up models
                                • I add clothing/assets to premade models
                                • Learning how to make models
                                • Can make VRC ports
                                • I teach people via YT

                                [I do NOT do trades]

                                :Feel free to message me, just don't be demanding.:

                                1 Reply Last reply
                                1
                                • ALilRottenA
                                  ALilRottenA
                                  ALilRotten
                                  wrote on last edited by
                                  #55

                                  That was quicker than I thought. So... I am unsure how to fix the issue with the blinking conflicting with the expressions. Its NOT suppose to do that. It might be a Unity issue, not sure because I know its not the blendshapes, I just checked.

                                  I added a new shapekey "PussClipFix" you can find it in "Modifications".
                                  You can now use the eye bones as intended. Don't be freaked out if you can't find them. They're a bit further away from the face now so that way you can get that eye movement you wish. Its gonna be a bit wonky at first, but once you get where you want the eyes to be it should work just fine.

                                  Link: https://drive.proton.me/urls/1E1VMQVQWM#l44STcihkJc4

                                  If you already worked on the model to a good degree, I suggest you replace the FBX file you have on hand with this one. THEY MUST HAVE THE SAME NAME. If you do not want to delete the original FBX you don't need to.
                                  Just put in a folder and save it just in case.

                                  To replace the model in Unity without having to redo EVERYTHING, just delete the prefab (the model) in the assets folder in Unity and then drag and drop the new FBX with the same name as the OG FBX name.

                                  (I also fixed some bones that weren't parented before. I didn't realize they weren't until I shoved the model into Unity for eye testing)

                                  • I rig up models
                                  • I add clothing/assets to premade models
                                  • Learning how to make models
                                  • Can make VRC ports
                                  • I teach people via YT

                                  [I do NOT do trades]

                                  :Feel free to message me, just don't be demanding.:

                                  Blaze7689B 1 Reply Last reply
                                  3
                                  • ALilRottenA ALilRotten

                                    That was quicker than I thought. So... I am unsure how to fix the issue with the blinking conflicting with the expressions. Its NOT suppose to do that. It might be a Unity issue, not sure because I know its not the blendshapes, I just checked.

                                    I added a new shapekey "PussClipFix" you can find it in "Modifications".
                                    You can now use the eye bones as intended. Don't be freaked out if you can't find them. They're a bit further away from the face now so that way you can get that eye movement you wish. Its gonna be a bit wonky at first, but once you get where you want the eyes to be it should work just fine.

                                    Link: https://drive.proton.me/urls/1E1VMQVQWM#l44STcihkJc4

                                    If you already worked on the model to a good degree, I suggest you replace the FBX file you have on hand with this one. THEY MUST HAVE THE SAME NAME. If you do not want to delete the original FBX you don't need to.
                                    Just put in a folder and save it just in case.

                                    To replace the model in Unity without having to redo EVERYTHING, just delete the prefab (the model) in the assets folder in Unity and then drag and drop the new FBX with the same name as the OG FBX name.

                                    (I also fixed some bones that weren't parented before. I didn't realize they weren't until I shoved the model into Unity for eye testing)

                                    Blaze7689B
                                    Blaze7689B
                                    Blaze7689
                                    wrote on last edited by
                                    #56

                                    @ALilRotten Appreciate the fix, ALil

                                    1 Reply Last reply
                                    👍
                                    0
                                    • T
                                      T
                                      TheTalkingPlush
                                      wrote on last edited by
                                      #57

                                      I dont know if someone encounter this error but for some reason, everytime i upload the avatar to vrchat, the blendshape por the expresions just got fucked up, but for some other reason when i check the same expresions in unity it seems fine. i need help.

                                      Image in VRCHAT
                                      VRChat_2026-04-16_16-03-40.107_1920x1080.png

                                      Image in Unity
                                      d8f718d9-c1f6-4dcb-8dfd-3930118534be-image.jpeg

                                      Blaze7689B 1 Reply Last reply
                                      0
                                      • T TheTalkingPlush

                                        I dont know if someone encounter this error but for some reason, everytime i upload the avatar to vrchat, the blendshape por the expresions just got fucked up, but for some other reason when i check the same expresions in unity it seems fine. i need help.

                                        Image in VRCHAT
                                        VRChat_2026-04-16_16-03-40.107_1920x1080.png

                                        Image in Unity
                                        d8f718d9-c1f6-4dcb-8dfd-3930118534be-image.jpeg

                                        Blaze7689B
                                        Blaze7689B
                                        Blaze7689
                                        wrote on last edited by Blaze7689
                                        #58

                                        @TheFumoPlush Yea this was the issue I was mentioning. Seems like the shapekeys need to be adjusted more

                                        T 1 Reply Last reply
                                        0
                                        • Blaze7689B Blaze7689

                                          @TheFumoPlush Yea this was the issue I was mentioning. Seems like the shapekeys need to be adjusted more

                                          T
                                          T
                                          TheTalkingPlush
                                          wrote on last edited by
                                          #59

                                          @Sonic6908 got it fixed. i adjusted the blendshapes with blender on the parts that where cliping and there, it got fixedVRChat_2026-04-16_17-46-15.702_1920x1080.png

                                          Blaze7689B 1 Reply Last reply
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