LF: Abbess | The Fallen Grace by Jinny (Found)
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That new update link seems to still have the corrupted skin bug on the cock. Some of the clothes presents (country style and other shirts) have the nipple clip through as well. Goth/Milf makeup vanishes upon maxing the skin slider.
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Is it normal for her other clothes besides the nun outfit to be invisible in Unity? In vrchat, she's missing clothes in her preview menu just before you select Apply
@Kanamori Surprisingly yes, however as odd as the preview looks it surprisingly becomes normal once you actually WEAR the avatar.
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@feartheoldblood I see. I've tried the model out and everything works. Her toggles and whatnot are all fine. But, my friends say that when they go to preview her, she's still missing her clothes.
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The reason the clothes are invisible is because they are using a UV tile related method to turn the clothes on and off, its slightly better and faster than enabling and disabling the object or swapping materials. Specially since they atlased the clothes into a singular texture/material.
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I haven't uploaded it yet as I'm still messing with the stuff of the new outfit I added and some different body textures I used but yeah that's the default look it will have. If you want her to not be bald you would need to modify the hair toggles so the main/starting state is the hair style you want and have an animation to turn it off since it's mostly relying write defaults to turn stuff off again and then turing it on in unity before uploading again. It's similar if you want a different outfit to be the one in the preview.
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Oh, okay. That makes sense. Does your preview in VRchat of her have clothes and hair enabled? Mine just has some of the nun outfit and a bald head, even though I didn't make any edits.
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Bald nun with poking nips is the default state of the avatar without the FX layer activating, they also rely on write defaults to turn off a lot of things so in order to have a diferent look be the preview you would need to mess with a lot of the animations and layers on the controller.
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NEWEST UPDATE
Download Link (mediafire.com) -
If yall haven't made edits to the avi, replacing the avi is very simple without redoing any toggles!
Delete old avi files in Assets! (Except POIYOMI!)-> Import updated avi files (If it asks if you want to keep the changes you made, hit NO! That way all the updated changes are made! -> Go to the content manager tab under your VRChat SDK -> Find Abbess upload and copy blueprint ID! -> Find and go to the Abbess Avi you just imported and want to upload and scroll down until you find "Pipeline Manager" with an empty Blueprint ID. -> Paste and attatch -> Go back to the SDK and it should load all the info just fine!^^ Just build and upload like normal and your toggles would have been saved and you don't have to redo everything~!
For those that want MMD to work with her, simply just add the "MMD Compatibility" Component from VRCFury and voila~! I hope I helped! 🥹
@Rittsuu MMD is in Vrcfury prefab folder?
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@Rittsuu MMD is in Vrcfury prefab folder?
@FearTheOldBlood Nope, If you click "Add Component" All the way at the bottom of the selected avatar object, search "MMD" and you'll see "MMD Compatibility". Add it and that's it^^
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Hiya everyone i need a bit of help with this one. Im trying to add my own tattoo and when i apply it on the main texture and use gesture manger in unity it shows working completely fine. However when i get into VRC the front and back are completely missing, i have a feeling it may be due to the ruler toggle but im not sure how to turn this off to check. could anyone mind lending me some help with this one please.
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