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  5. is it possible to convert this Ariral model to a unity file?

is it possible to convert this Ariral model to a unity file?

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nsfwariralvotv
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  • J
    J
    Jettank123
    wrote on last edited by
    #12

    bump

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    0
    • J
      J
      Jettank123
      wrote on last edited by
      #13

      bump

      1 Reply Last reply
      0
      • ChezzyDezzyC
        ChezzyDezzyC
        ChezzyDezzy
        wrote on last edited by
        #14

        bump

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        • S
          S
          Shadow_
          wrote on last edited by
          #15

          bump

          lowkey im taking what feels like a big risk here as i dont usually follow my word out of pure laziness and demotivation but if nobody picks up on porting this into unity as a working vrchat avatar, i might give it a try myself despite me having like ZERO prior experience...

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          • S
            S
            Shadow_
            wrote on last edited by
            #16

            this is as far as ive gotten
            i have now lost every and any clue on what the actual hell i am doing
            bumping for assistance now as this has humbled me in a way i have never imagined

            image.png

            VolttekkaV J 2 Replies Last reply
            1
            • S Shadow_

              this is as far as ive gotten
              i have now lost every and any clue on what the actual hell i am doing
              bumping for assistance now as this has humbled me in a way i have never imagined

              image.png

              VolttekkaV
              VolttekkaV
              Volttekka
              wrote on last edited by
              #17

              @Shadow_ can you share the file so I can take a look at it?

              S 1 Reply Last reply
              0
              • VolttekkaV Volttekka

                @Shadow_ can you share the file so I can take a look at it?

                S
                S
                Shadow_
                wrote on last edited by Shadow_
                #18

                @Volttekka yeah, here u go sire or person (giving the fbx and hoping that thats what you meant)

                [register or login to view this hidden content]

                VolttekkaV 1 Reply Last reply
                0
                • S Shadow_

                  @Volttekka yeah, here u go sire or person (giving the fbx and hoping that thats what you meant)

                  [register or login to view this hidden content]

                  VolttekkaV
                  VolttekkaV
                  Volttekka
                  wrote on last edited by
                  #19

                  @Shadow_ Uh, you forgot to make the file available to everyone with the link
                  372603e4-7ce7-40e4-bfab-aeb92324d196-image.png

                  S 1 Reply Last reply
                  0
                  • S Shadow_

                    this is as far as ive gotten
                    i have now lost every and any clue on what the actual hell i am doing
                    bumping for assistance now as this has humbled me in a way i have never imagined

                    image.png

                    J
                    J
                    Jettank123
                    wrote on last edited by
                    #20

                    @Shadow_ twin wtf did you do 😭 😭

                    1 Reply Last reply
                    2
                    • VolttekkaV Volttekka

                      @Shadow_ Uh, you forgot to make the file available to everyone with the link
                      372603e4-7ce7-40e4-bfab-aeb92324d196-image.png

                      S
                      S
                      Shadow_
                      wrote on last edited by
                      #21

                      @Volttekka sorry, had half of my display covered before rushing to do else
                      here's link that should work, editing original post too to have the working link [register or login to view this hidden content]

                      1 Reply Last reply
                      2
                      • Goth_QueenG
                        Goth_QueenG
                        Goth_Queen
                        wrote on last edited by
                        #22

                        bump and A+ for trying im proud of yall

                        I like all things furry, gothic, human, plus-sized, robots and BDSM anything. I'm really into vampires right now so~

                        The biggest goth gooner ever! The thicker they are the better!

                        18+ DM if you got any anything I might like. I will respond and REP is appreciated and given! (I kinda spam the rep/upvotes lol)

                        was known as Goth_Cyber_Shooter I changed my name and user. :P

                        1 Reply Last reply
                        1
                        • S
                          S
                          Shadow_
                          wrote on last edited by Shadow_
                          #23

                          bump

                          to be fair my issues were when i ported to unity:

                          • why and how does it come with animations in unity
                          • how do i fix the materials
                          • where is armature, why does it have 500 bones
                          • why does every clothing item appear
                          • why doesnt the model have blendshapes

                          asides from there being like ZERO youtube tutorials over how to convert a fully rigged blender model made for renders to vrchat, atleast the last time i checked

                          and ive tried to optimize the model by lowering the polygon count, then decided to rely on a vrchat plugin because i couldnt use decimate without the texture being weird in blender 😞

                          might give converting blender models into vrc a another try sometime later seeing the most i know is how to edit an avatar and add stuff to it with the help of VRCFury in unity, although mainly clothing for the most part

                          (edit: also if anyone wondered, the link for the vrchat plugin is this, no clue if it works or not though: https://github.com/d4rkc0d3r/d4rkAvatarOptimizer)

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                          • K
                            K
                            KemonoFriend1260
                            wrote on last edited by
                            #24
                            1. I dunno why it came with animations in unity, probably those was ment for posing for blender rendering and not needed for vrchat

                            2. You're better off just making the materials manually in unity and assigning them the proper shaders of your choice when it comes to avatars

                            3. Most blender model files don't come with a proper armature or weightpanting and need to be rerigged and re-weightpainted for proper movement in vrchat, 500+ bones might ment for clothing and assets that added together although you can make the assets separate from the model itself

                            4. Pretty much normal once you import a fresh model with clothes and such from unity without any setup for the first time, you have to disable which assets and clothing that is not needed to be on.

                            5. Not all models come with blendshapes, some come with none at all so you have to manually make them yourself like visemes, body sliders, nsfw bit sliders, etc which sucks but thats how it is

                            S 1 Reply Last reply
                            1
                            • K KemonoFriend1260
                              1. I dunno why it came with animations in unity, probably those was ment for posing for blender rendering and not needed for vrchat

                              2. You're better off just making the materials manually in unity and assigning them the proper shaders of your choice when it comes to avatars

                              3. Most blender model files don't come with a proper armature or weightpanting and need to be rerigged and re-weightpainted for proper movement in vrchat, 500+ bones might ment for clothing and assets that added together although you can make the assets separate from the model itself

                              4. Pretty much normal once you import a fresh model with clothes and such from unity without any setup for the first time, you have to disable which assets and clothing that is not needed to be on.

                              5. Not all models come with blendshapes, some come with none at all so you have to manually make them yourself like visemes, body sliders, nsfw bit sliders, etc which sucks but thats how it is

                              S
                              S
                              Shadow_
                              wrote on last edited by Shadow_
                              #25

                              @KemonoFriend1260 hmm.. thanks for this, im gonna write this down somewhere for when i figure out the time to deal with this again, unless if somebody else manages to do it in the timeframe

                              speaking of weight painting and armature, you know any tools for that or any tutorials for that for blender?? or i could just google them, same with materials..

                              Edit: i assumed unity wouldve automatically turned the shapekeys into blendshapes cause the model had em in blender and such, and they worked with my testing.. then again i was using the mustard UI which couldve been an stupid on my part cause its an UI editing the model and not the actual model1

                              J 1 Reply Last reply
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                              • S Shadow_

                                @KemonoFriend1260 hmm.. thanks for this, im gonna write this down somewhere for when i figure out the time to deal with this again, unless if somebody else manages to do it in the timeframe

                                speaking of weight painting and armature, you know any tools for that or any tutorials for that for blender?? or i could just google them, same with materials..

                                Edit: i assumed unity wouldve automatically turned the shapekeys into blendshapes cause the model had em in blender and such, and they worked with my testing.. then again i was using the mustard UI which couldve been an stupid on my part cause its an UI editing the model and not the actual model1

                                J
                                J
                                Jettank123
                                wrote on last edited by
                                #26

                                @Shadow_ you know you could have just asked azzi on discord, she LITERALLY has her comms open

                                1 Reply Last reply
                                -2
                                • Some gal idkS
                                  Some gal idkS
                                  Some gal idk
                                  wrote on last edited by
                                  #27

                                  bump
                                  progress looks like its going decently

                                  TRANS RIGHTS !!!!!

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                                  • Some gal idkS
                                    Some gal idkS
                                    Some gal idk
                                    wrote on last edited by
                                    #28

                                    bump
                                    any progress updates?

                                    TRANS RIGHTS !!!!!

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                                    0
                                    • barneyB
                                      barneyB
                                      barney
                                      wrote on last edited by
                                      #29

                                      bump

                                      1 Reply Last reply
                                      0
                                      • sadhourS
                                        sadhourS
                                        sadhour
                                        wrote on last edited by
                                        #30

                                        bump!

                                        1 Reply Last reply
                                        0
                                        • S
                                          S
                                          shadow-anime
                                          wrote on last edited by
                                          #31

                                          bump

                                          1 Reply Last reply
                                          1

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