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  4. PCSS (NGSS) Needing help setting things up!

PCSS (NGSS) Needing help setting things up!

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  • theyadoreyukiT Offline
    theyadoreyukiT Offline
    theyadoreyuki
    wrote on last edited by theyadoreyuki
    #1

    I have recently discovered something called PCSS (NGSS) for booth models! The shadows and shading makes the avatar look very clean itself but I am having issues setting it up. I had everything set up and even changed some settings but nothing seemed to change for my avatar. I have tried looking on Youtube and Twitter if anyone has posted a tutorial on how to do this but found nothing! I am still very much lost. If anyone is willing to help me I would be so grateful! ❤

    EXAMPLE
    FzaaZYaagAE2Y2c.jpg
    Basically what I am going for but need help setting up! ^^
    Can give you my discord if it's easier for you!

    1 Reply Last reply
    0
    • FinnF Offline
      FinnF Offline
      Finn
      Legionnaire
      wrote on last edited by
      #2

      i'm gonna bump it, we need more information on how to make it really worth it

      theyadoreyukiT 1 Reply Last reply
      0
      • BryanB Offline
        BryanB Offline
        Bryan
        Legionnaire
        wrote on last edited by
        #3

        You'll have to wait a tiny bit for the avatar on Unity to reflect the change as every material on it changes, no naturally it takes some time for the editor to figure out what's going on, but you should be good to upload nonetheless.
        If it doesn't make any difference even after upload though, then maybe it's a bug or something.

        Next-gen Soft Shadow is required if you want a big change though

        Don't hesitate and dm me if an asset I uploaded has a dead link

        theyadoreyukiT 1 Reply Last reply
        0
        • BryanB Bryan

          You'll have to wait a tiny bit for the avatar on Unity to reflect the change as every material on it changes, no naturally it takes some time for the editor to figure out what's going on, but you should be good to upload nonetheless.
          If it doesn't make any difference even after upload though, then maybe it's a bug or something.

          Next-gen Soft Shadow is required if you want a big change though

          theyadoreyukiT Offline
          theyadoreyukiT Offline
          theyadoreyuki
          wrote on last edited by theyadoreyuki
          #4

          @Lizuap I have both PCSS (NGSS) and installed both into unity, even found someone's personal settings for their shading and shadows for this feature. I had unity opened for maybe 3 hours while I was working on other things because someone did tell me it takes a while but nothing changed whatsoever. I wish there was a YouTube video explaining it more in depth on how to set things up. Tried joining their server and everything was in Japanese, tried using translator but I still ended up confused. :<

          momoM 1 Reply Last reply
          0
          • FinnF Finn

            i'm gonna bump it, we need more information on how to make it really worth it

            theyadoreyukiT Offline
            theyadoreyukiT Offline
            theyadoreyuki
            wrote on last edited by
            #5

            @Finn I agree! I wish the creator made a YouTube or gave instructions when purchasing the items on how to properly use it but I am still confused on how people make their avatars look like this.

            1 Reply Last reply
            0
            • FinnF Offline
              FinnF Offline
              Finn
              Legionnaire
              wrote on last edited by
              #6

              from what i used it for a while, the main thing is to tweak the lightning radial, light over 50% seems like kinda burning too much.
              Also, this is just a theory, but it seems that many are just using the unity editor and not the game to make those kind of picture, the light + movement doesn't like someone doing the pose in a world

              theyadoreyukiT 1 Reply Last reply
              0
              • FinnF Finn

                from what i used it for a while, the main thing is to tweak the lightning radial, light over 50% seems like kinda burning too much.
                Also, this is just a theory, but it seems that many are just using the unity editor and not the game to make those kind of picture, the light + movement doesn't like someone doing the pose in a world

                theyadoreyukiT Offline
                theyadoreyukiT Offline
                theyadoreyuki
                wrote on last edited by
                #7

                @Finn I have both PCSS (NGSS) and I saved someone's settings for the Manuka model that I am currently working on and I copied everything but nothing change for my avatar, everything looks the same. There's no shading or shadows, it looks exactly the same and that's what I am currently stuck on.

                bdawgB 1 Reply Last reply
                0
                • bdawgB Offline
                  bdawgB Offline
                  bdawg
                  wrote on last edited by
                  #8

                  Currently struggling with this Shader as well, does anyone have any helpful info on it? Wanted to start using this on my models but the information is super limited and I'd like to have this work^

                  xoxo

                  1 Reply Last reply
                  0
                  • theyadoreyukiT theyadoreyuki

                    @Finn I have both PCSS (NGSS) and I saved someone's settings for the Manuka model that I am currently working on and I copied everything but nothing change for my avatar, everything looks the same. There's no shading or shadows, it looks exactly the same and that's what I am currently stuck on.

                    bdawgB Offline
                    bdawgB Offline
                    bdawg
                    wrote on last edited by
                    #9

                    @theyadoreyuki
                    Do you still have the settings and would you mind sharing them? ^^ ❤

                    xoxo

                    1 Reply Last reply
                    0
                    • maarurungM Offline
                      maarurungM Offline
                      maarurung
                      wrote on last edited by
                      #10

                      bumping this post cause I've had the same isuse

                      MOE FTW

                      1 Reply Last reply
                      0
                      • D Offline
                        D Offline
                        Deletedb
                        wrote on last edited by
                        #11

                        Bumping because i also have issues

                        1 Reply Last reply
                        0
                        • H Offline
                          H Offline
                          HarleyQuinnVR
                          wrote on last edited by
                          #12

                          Inside unity I see the changes, inside vrchat I dont, I am using the poiyomi version, nothing in the gesture manager or inside vrchat radial menu changes anything to my avatar. I like the shading but no clue how to get it to work

                          ? 1 Reply Last reply
                          0
                          • 1 Offline
                            1 Offline
                            15984
                            wrote on last edited by
                            #13

                            bump pls me want use this :((

                            1 Reply Last reply
                            0
                            • ExceedE Offline
                              ExceedE Offline
                              Exceed
                              wrote on last edited by
                              #14

                              Bump - Need an answer

                              1 Reply Last reply
                              0
                              • D Offline
                                D Offline
                                dragonash2023
                                wrote on last edited by
                                #15

                                maybe this will help for most of you Poiyomi users like me.
                                But PCSS is kind of broken for Poi and with the language barrier of the creator and popularity of liltoon, I haven't seen a fix yet. You don't even have a context menu (right click) so solo convert poi materials like you do with liltoon.

                                Anyway, here is a possible fix that I used for myself. This works with unity 2019 and maybe a not too recent version of PCSS. I'll copy and paste from my post from other forums


                                Ok, small update for those of you who are using Poiyomi for this (like me). The version of PCSS here is either dated or there is a newer version we dont have yet. Due to that, the NGSS option will not work and you get the error above.

                                The issue is, poiyomi no longer is located in the "assets" folder and is now located in the "packages" folder. Also, some sub folders have been rename.

                                To fix it, open the "PCSS4VRC_poi.cs" file in Microsoft Visual Basic or Notepad++
                                Go to line 421 and change the path (copy and paste this whole line) **(line number may change in future updates)

                                string Path = @"Packages/com.poiyomi.toon/_PoiyomiShaders/Scripts/ThryEditor/Editor/ShaderOptimizer.cs";

                                Save the file and run it again. Should work now.

                                FinnF 1 Reply Last reply
                                0
                                • D dragonash2023

                                  maybe this will help for most of you Poiyomi users like me.
                                  But PCSS is kind of broken for Poi and with the language barrier of the creator and popularity of liltoon, I haven't seen a fix yet. You don't even have a context menu (right click) so solo convert poi materials like you do with liltoon.

                                  Anyway, here is a possible fix that I used for myself. This works with unity 2019 and maybe a not too recent version of PCSS. I'll copy and paste from my post from other forums


                                  Ok, small update for those of you who are using Poiyomi for this (like me). The version of PCSS here is either dated or there is a newer version we dont have yet. Due to that, the NGSS option will not work and you get the error above.

                                  The issue is, poiyomi no longer is located in the "assets" folder and is now located in the "packages" folder. Also, some sub folders have been rename.

                                  To fix it, open the "PCSS4VRC_poi.cs" file in Microsoft Visual Basic or Notepad++
                                  Go to line 421 and change the path (copy and paste this whole line) **(line number may change in future updates)

                                  string Path = @"Packages/com.poiyomi.toon/_PoiyomiShaders/Scripts/ThryEditor/Editor/ShaderOptimizer.cs";

                                  Save the file and run it again. Should work now.

                                  FinnF Offline
                                  FinnF Offline
                                  Finn
                                  Legionnaire
                                  wrote on last edited by Finn
                                  #16

                                  @dragonash2023 hi !
                                  also another problem that can be fixed via the .cs file
                                  if you have an error related to Thry saying not good version
                                  go in the same file
                                  line 82 : if (Thry.Config.Singleton.verion != "2.43.3")
                                  change the number by the version you have on the error
                                  reload, and everything should work

                                  1 Reply Last reply
                                  0
                                  • R Offline
                                    R Offline
                                    RaZe_blitz
                                    wrote on last edited by
                                    #17

                                    Bumping because I also want to know how to work it.

                                    1 Reply Last reply
                                    0
                                    • bender441B Offline
                                      bender441B Offline
                                      bender441
                                      wrote on last edited by
                                      #18

                                      If anyone is still having an issue with it showing in unity but not ingame, make sure to delete the poiyomi folder, import the newest version, and just to be safe, import pcss after

                                      delete me

                                      ? 1 Reply Last reply
                                      0
                                      • 1 Offline
                                        1 Offline
                                        15984
                                        wrote on last edited by
                                        #19

                                        liltoon bump

                                        1 Reply Last reply
                                        0
                                        • RedRustR Offline
                                          RedRustR Offline
                                          RedRust
                                          wrote on last edited by
                                          #20

                                          Can Anyone Share NGSS? or point me to where its already shared? I cant find it, this is the only post related that i came across 😕

                                          UsagiiiBunU 1 Reply Last reply
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