Explaining how to create a femboy edit for those curious <3
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my avatar just goes invisible when I export it, it's fine until I export the edited fbx over it, I don't know what to do and I was having trouble following the import and export in the video (I don't import fbx's like in the video, I find it in unity and then explorer) So when exporting from blender i click my most recent (the fbx) and export it to that. When I drag the fbx into the scene it shows the avatar fine and edited. I don't know what I'm doing wrong T.T (hope all that made sense)
Avatar is MIYABI by ezra.mp3

What is also tells me:

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you can also use cats to make this a tad easier by scaling down the breast bone in pose mode and setting it to a blendshape. itll scale down all the tops with it, which will make sculpting them a lot easier
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my avatar just goes invisible when I export it, it's fine until I export the edited fbx over it, I don't know what to do and I was having trouble following the import and export in the video (I don't import fbx's like in the video, I find it in unity and then explorer) So when exporting from blender i click my most recent (the fbx) and export it to that. When I drag the fbx into the scene it shows the avatar fine and edited. I don't know what I'm doing wrong T.T (hope all that made sense)
Avatar is MIYABI by ezra.mp3

What is also tells me:

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Thats an issue I run into occasionally... With Miya the armature scale was at 100 too so I didn't use fbx units when exporting back to unity..Even though you cant see the avi itll work fine w pumkin tools
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T teataking referenced this topic on
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Thats an issue I run into occasionally... With Miya the armature scale was at 100 too so I didn't use fbx units when exporting back to unity..Even though you cant see the avi itll work fine w pumkin tools
@guichonxvi you think I could get more details on this? my avi also turned invis and idk what causes it
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@guichonxvi you think I could get more details on this? my avi also turned invis and idk what causes it
@Hinge check if its how you exported the avi back into unity. in the export section, (if the avi disappears), change the "Local all"option to "FBX all". lmk if that helps
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@teataking where are you struggling?
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thank goodness someone shared this post with me!
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@teataking where are you struggling?
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B bananaKing referenced this topic on
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honestly the way I do this is a little easier.
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the avi I did a edit for crumpled into a ball