Looking for this Milltina Edit
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Here's the ID of the Avatar Unless someone wants to rip it.
avtr_1913c98e-604d-4583-a8f8-068f2732c6d3@whothehell shore i can try
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i should have the file by later today or tomorrow.
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Alrighty. I'll check the files once it has been here for tomorrow or depends what time.
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@whothehell shore i can try
@Hypnotic-Val
Any Update on the File of Ripping?
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Here's the ID of the Avatar Unless someone wants to rip it.
avtr_1913c98e-604d-4583-a8f8-068f2732c6d3 -
@Kanin can you rip this one? I’ll give a lot of reps if you did. :3
There is an ID above it. I only need the model and don't need to fix toggles. Sorry if I disturbed you.
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okay, so i got the files in unity and used facs to fix it, but i wanna know if there is a way to "fix" the shaders, its not broken, just not configured
its set to poiyomi but its just a flat default material with the base texture, nothing else, like rim lighting, outline, normal map and all the other stuff
i dont wanna send the files here and have someonelse fix it, i wanna know how i can do it so i can rip some other avatars and share here
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okay, so i got the files in unity and used facs to fix it, but i wanna know if there is a way to "fix" the shaders, its not broken, just not configured
its set to poiyomi but its just a flat default material with the base texture, nothing else, like rim lighting, outline, normal map and all the other stuff
i dont wanna send the files here and have someonelse fix it, i wanna know how i can do it so i can rip some other avatars and share here
@Peachii does it maybe use lil toon instead of poiyomi?
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@Peachii does it maybe use lil toon instead of poiyomi?
@ilovegiyuunsabi there is nothing wrong with the shaders, its looks fine, just doesnt look the same as the original
do i really have to remake every single material?
here is an example
this is one of the screenshots i posted
and this is how it looks in unity

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@ilovegiyuunsabi there is nothing wrong with the shaders, its looks fine, just doesnt look the same as the original
do i really have to remake every single material?
here is an example
this is one of the screenshots i posted
and this is how it looks in unity

@Peachii ahh it seems like the first one just has the outlines and a bit darker skin, sadly sth I never had a problem with personally so I don't really have a solution in mind for that ;-;
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@Peachii ahh it seems like the first one just has the outlines and a bit darker skin, sadly sth I never had a problem with personally so I don't really have a solution in mind for that ;-;
@ilovegiyuunsabi its missing every config, its just the shader with the base texture
here is how a material from another avatar looks

and here is how this one looks

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@ilovegiyuunsabi its missing every config, its just the shader with the base texture
here is how a material from another avatar looks

and here is how this one looks

@Peachii first of all are you using the newest lil toon version for it? Also seems like you just need a normal map, if you're unsure bout all these textures problems then I'm sure a tutorial on yt exists for it, thats usually how I get things done.
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@ilovegiyuunsabi omg, you're not understanding what im saying, its not using lil toon, this is poyiomi, and its NOT just just missing a normal map, if you look at the first screenshot you can see that it has a lot of stuff enabled, like "rim lighting", "reflections and specular", "glitter / sparkle" and so on, but the material i got from facs only has the texture on the first slot and everything else is default
what im asking is if there is a way to get the proper materials or if i have to re-do every single one by hand
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