Question: Can I somehow change the lip-syncing on a model?
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Hello~ This is weirdly specific but here I go:
I am currently editing Shinra and, I love this model, it's wonderful, one issue though...
God I hate how her mouth moves when you talk! It just makes her mouth look super weird whenever you speak.
I was wondering if there was an easy solution for this in Unity. Is it something I can edit in the animator with blendshapes? What's the procedure there? I just think I would love this model more if she didn't look so silly whenever I'm speaking.
Any help/links/advice/videos would be absolutely wonderful!
Thank you to this community for being so lovely and helpful!!! -
It is possible, on your avatar descriptor you should have this:
You just click on the one you want to change and assign a blendshape, hopefully Shinra have the necessary ones, not too familiar with the model so I dunno