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U

uiopasdfvbnm14

@uiopasdfvbnm14
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Recent Best Controversial

  • LF : 「ショコラ」 Chocolat Face Tracking Addon | 顔追跡アドオン
    U uiopasdfvbnm14
    14 days ago

    bunp

    Other Assets facial chocolat booth echotheneko

  • LF:「シフォン」 Chiffon Face Tracking Addon | 顔追跡アドオン
    U uiopasdfvbnm14
    28 days ago

    @pipilipilav I tried to contact the creator because there were errors occured but it requires receipt and order number. can you share an image of it?

    Looking for...

  • error while patching echo face tracking
    U uiopasdfvbnm14
    28 days ago

    it says
    Please make sure your have the original FBX in: C:\Users\sung0\AppData\Local\VRChatProjects\chiffon 1!EchoFT\ChiffonFT\fbx

    can I just make fbx folder in there and copy paste fbx file from my chiffon avatar's folder?

    General Support chiffon face facial tracking echo echotheneko

  • LF - VRCFT PACKAGES (FERMAT, ECHO, YK STORE, TRITURBO)
    U uiopasdfvbnm14
    28 days ago

    tried to add echo's ft for chiffon but it says there's no fbx in !EchoFT\ChiffonFT\fbx. how can I fix this?

    Booth Avatars

  • 【複数アバター対応】にゃんてぃっくナイト🌙
    U uiopasdfvbnm14
    16 Apr 2025, 00:59

    Link Preview Image
    【複数アバター対応】にゃんてぃっくナイト🌙 - SWEET MINT - BOOTH

    『地雷系』×『猫』のゆるくて可愛いお洋服。 ちょっぴり病みかわで、きゅんとくる仕上がり。 ギミックの段ボールでどこでもお気に入りの場所に。 🌟✨にゃんてぃっくナイト "4/24" 登場✨🌟 💕4/24~5/1は販売開始記念セール期間となっております💕 ・フルセット版 通常 4500円 ▷ セール価格 【3500円】 ・各アバター対応 通常 2000円 ▷ セール価格 【1500円】 ☆お写真等は[#SWEETMINT]で共有していただけると幸いです!☆

    favicon

    (booth.pm)

    full set or lime pls

    Clothes lime vrc avatars cloth

  • where can I get this cloth?
    U uiopasdfvbnm14
    18 Jan 2025, 16:54

    couldn't find it even I searched it for minutes..
    https://x.com/moriyanosuwako/status/1880145851718504794?t=Gr4vZ0QLy2e5b5XwaFxsiw&s=19

    General Support cloth clothes clothes booth maid

  • got errors after applying pcs to my avatar. how can I fix this?
    U uiopasdfvbnm14
    6 Oct 2024, 13:52

    [23:47:05] Exception: Avatar processing failed ‣ nadena.dev.modular_avatar.core.editor.ModularAvatarContext.OnDeactivate_(nadena.dev.ndmt.BuildContextcontext) (at./Packages/nadena.dev.modular-avatar,Editor/PluginDetiniticn/ModularAvatarCcntext.cs:39) (23:47:10] NullReferenceException: Object reference not set to an instance of an object nadena.dev.modular_avatar.core.editor.ModularAvatarContext.OnDeactivate(nadena.dev.ndmf.RuildContext cantext) (at./Packages/nadena.dev.modular-avatar/Editor/PluginDefinition/ModularAvatarContext.cs:39) [23:47:10] NullReferenceException: Object reference not set to an instance of an object nadena.dev.modular_avatar.care.editor.ModularAvatarContext.OnDeactivate[nadena.dev.ndmf.RuildContextcontex:)(at./Packages/nadena.dev.modular-avatar/Editar;PluginDefinition/ModularAvatarContext.cs:39) [23:47:10] NullReferenseException: Object reference nat set to an instance of an object nadena.dev.ndmf.ui.ErrorReportWindowr+c>c.<UpdateContentssb_24_0 inaden3.dev.ndmf.ErorContext e)lat-/Packages/nadena.dev.ndmfjEditor/ErrorReporting/UliErrorReportWindow.cs:266) [23:47:10] The vRCSDK build was abcrted because the VRCSDKPreprocessAvatarCallback ' Buildl rameworkOptimizel oak' reported a tailure. Unity Engine.Logger:Log 1UnityEngine.LogType,object) !23:47:14] [Always] Failed to bui Id the Avatar, check logs for more details UnityEngine.Debug:LcgError (cbject,Unisy Engine.Object) [23:47:14] BuilderException: Failed ta buila the Avatar, check logs for more details VRC.SDK3A.Edi!or.VRCSdkControlPanelAvatarBuilder.Build (UnityEngine.GameObject target, System.Bcolean tes[Avatar) (at ./'Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3AVRCSdkContrcIPanelAvatarBuilder.cs:2258) [23:48:04] Exceptiun: Avatar proc essing failed nadena.dev.mocular_evater.core.editor.kodulerAvatarContext.OnDeactivate[nadena.dev.ndmf.BuildContextcontext)(at./Packages/nadena.dev.modular-avatar;Editor/PluginDefinition/ModularÀvatarContext.cs:39) 123-48:05] NillReferenceExcepti; ion: Objectr reference nol set toan instance cf an cbject nadena.dev.modularavater.core. editor.M ocularAv; atarcontext.OnDeactivate inadena. dev. ndmf.Bui dContext context) (at iPackagesinadena.c dev. modular- avatar,EditerPluginDefiniticn/ModularAwatarContextcs;39) 23:48:05] NullReferenceException: Object reference not set to an instance cf an cbject nadena.dev.modular_avatar.core.editor.ModularAvatarContext.OnDeactivate [nadena.dev.ndmf.BuildContextcontext) (at./Packages/nadena.dev.modular-avatar/Editor/PluginDefinition/ModularAvatarContext.cs:39) [23:48:06] NullReferenceException: Object reference not set to an instance cf an ctject nadena.dev.ndmf.ui.ErrorRepartWindows<>c.<UpdateCantents>b_24_0 [nadena.dev.ndmf.FrrorContext e) (at./Packages/nadena.dev.ndmf,Editor/ErrorReporting/UljEmorReportWindow.cs:266) [23:48:06) The VRCSDK build was a borted because the VRCSDKPreprocess AvatarCallback "Buildf ramework OptimizeHlook' reported a failure. Unity Engine.L ogger:Log (UnityEngine.LogType,object) [23:46:06) [Always] failed tc build the Avatar, check logs for more details UnityEngine.Debug:LcgEmor (cbject,UnityEngine.object) !23:48:08] BuildlerFxception: Failed to build the Avatar, check lags for more details VRC.SDK3A.Editior.VRCSdkControlPanelAvatarBuilder.Build (UnityEngine.GameObject target, System.Bcolean testAvatar) (at ./Packages/com.vrchatavatars/Èditcr/VRCSDK/SDK3A;VRCSdkCcntrolPanelÄvatarBuilder.cs:22581
    23:34:52] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (4465767937648999230) doesn't exist!

    [23:34:52] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (4967663172528536064) doesn't exist!

    [23:34:52] Broken text PPtr in file(Assets/IDismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (2966714526096638538) doesn't exist!

    [23:34:52] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (-4231450988355267716) doesn't exist!

    [23:34:52] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (-8034117403433784302) doesn't exist!

    [23:34:52] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (-3737284810774329789) doesn't exist!

    [23:34:52] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (4463644892854700258) doesn't exist!

    [23:35:18] Broken text PPtr in file (Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (4465767937648999230) doesn't exist!

    UnityEngine.StackTraceUtility:ExtractStackTrace() [23:35:18] Broken text PPtr in file (Assets/IDismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (4967663172528536064) doesn't exist!

    UnityEngine.StackTraceUtility:ExtractStackTrace ()

    [23:35:18] Broken text PPtr in file (Assets/IDismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (2966714526096638538) doesn't exist!

    UnityEngine.StackTraceUtility:ExtractStackTrace() [23:35:18] Broken text PPtr in file (Assets/IDismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (-4231450988355267716) doesn't exist!

    UnityEngine.StackTraceUtility:ExtractStackTrace ()

    [23:35:18] Broken text PPtr in file (Assets/Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (-8034117403433784302) doesn't exist!

    UnityEngine.StackTraceUtility:ExtractStackTrace() [23:35:18] Broken text PPtr in file(Assets/!Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (-3737284810774329789) doesn't exist!

    UnityEngine.Stack Trace Utility:ExtractStackTrace ()

    [23:35:18] Broken text PPtr in file (Assets/Dismay Custom/Penetration Contact System/Editor/Resources/FX Controller/PCS - FX Main.controller). Local file identifier (4463644892854700258) doesn't exist!

    UnityEngine.StackTraceUtility:ExtractStackTrace ()

    General Support pcs erp sps

  • got errors after applying pcs to my avatar. how can I fix this?
    U uiopasdfvbnm14
    6 Oct 2024, 13:48

    using 1.8.02 version
    alt text

    alt text

    General Support pcs erp sps

  • LF: Penetration Contact System 1.7
    U uiopasdfvbnm14
    5 Oct 2024, 06:20

    @eirc09872 nvm every workupload links are not working for me now

    NSFW

  • LF: Penetration Contact System 1.7
    U uiopasdfvbnm14
    5 Oct 2024, 06:16

    @eirc09872 the link is just infinitely loading. can you please give another link?

    NSFW

  • LF> Nemesis clothes (1/29)
    U uiopasdfvbnm14
    25 Sept 2024, 04:50

    there's a free cloth for nemesis btw: https://booth.pm/ko/items/6076699

    Clothes clothes booth booth model avatar clothing

  • LF : Nemesis Found by Viacyn ✔️
    U uiopasdfvbnm14
    24 Sept 2024, 08:22

    @Viacyn thx!

    Gumroad/Payhip Avatars avatar nemesis found

  • is there any way to rip unity project from public avatars?
    U uiopasdfvbnm14
    24 Sept 2024, 05:30

    sry if this is not appropriate topic to post this

    General Support avatar assets rip ripping unity avatar creation

  • ワールエッジ whirl edge
    U uiopasdfvbnm14
    22 Sept 2024, 14:09

    https://booth.pm/ko/items/6112865

    Other Assets kipfel weapon

  • looking for のびふぇるシステム
    U uiopasdfvbnm14
    22 Sept 2024, 14:08

    Link Preview Image
    のびふぇるシステム(まめフレンズ対応) - タマゴンのお店 - BOOTH

    キプフェルちゃんはねこなのでのびます。 ChestのボーンにPhysBoneを仕込んで引っ張れるようにできるギミックです。一度外のオブジェクトを経由することでExメニューからOn/Offを切り替えられるようになり、導入も比較的簡単になっています。 持つ判定は胸あたりにあり、髪や服のボーンに判定を吸われることが多くあるので、前髪が長いアバターなどは調整の必要があることがあります。 追記 ビューポイントは移動しません! 移動するとめちゃめちゃ酔います

    favicon

    (booth.pm)

    Other Assets kipfel mamehinata

  • 𝐆𝐈𝐅𝐓: 【 7アバター対応】 エッチメード / Full ✔
    U uiopasdfvbnm14
    23 Aug 2024, 15:56

    where're material and textures?

    General Assets

  • LF: Chiffon Stuff (NO LONGER UPDATING)
    U uiopasdfvbnm14
    16 Feb 2024, 15:58

    bump for r18 expressions

    Booth Avatars chiffon
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