Soooo... Zoe Monroe from Beat Banger is now a blender model... can anyone convert for VRChat?
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alright so its probably gonna need a little more blender work (just weightpainting it seems) and maybe some eye bones added if ya want eye-look
wrote 19 days ago last edited by@Kitku2007 thanks for looking in to it!
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wrote 18 days ago last edited by
besides that its perfectly ok
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wrote 18 days ago last edited by
bump
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wrote 18 days ago last edited by
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wrote 17 days ago last edited by
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wrote 17 days ago last edited by
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wrote 17 days ago last edited by
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wrote 16 days ago last edited by
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wrote 16 days ago last edited by
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wrote 15 days ago last edited by
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wrote 15 days ago last edited by
Bump
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wrote 15 days ago last edited by
https://www.mediafire.com/file/d0g7n8k7881sut6/Zoe.unitypackage/file Reuploaded the unity version becouse original expired.
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https://www.mediafire.com/file/d0g7n8k7881sut6/Zoe.unitypackage/file Reuploaded the unity version becouse original expired.
wrote 15 days ago last edited by@SecretJuws is this like the avatar of her or nah?
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wrote 15 days ago last edited by
it is a very barebones one that needs a little blender work cause weight painting is ass
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https://www.mediafire.com/file/d0g7n8k7881sut6/Zoe.unitypackage/file Reuploaded the unity version becouse original expired.
wrote 15 days ago last edited by@SecretJuws bumping for fixed version
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wrote 15 days ago last edited by
bump for fixed
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wrote 15 days ago last edited by
im working on it rn i just made working eyes but for some reason the head and beanie textures wont uv map correctly thats the only thing stopping me from moving forward
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wrote 15 days ago last edited by
ok i found the issue but idk what to do from here. apparently theres 4 uv maps and when i click on them to make em active they uv map the textures correctly but theres no way for me to just "apply" them so all the textures are uv mapped right
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ok i found the issue but idk what to do from here. apparently theres 4 uv maps and when i click on them to make em active they uv map the textures correctly but theres no way for me to just "apply" them so all the textures are uv mapped right
wrote 15 days ago last edited by -
wrote 15 days ago last edited by
*update i got someone helping me rn so expect a fully unity package drop either tonight to tomorrow