Murder Drones Models by HugoDoodels
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https://ko-fi.com/s/2ed38037d1
Could someone fix the models and make them for vrchat Pc and quest

https://ko-fi.com/s/33d3e40565 (Uzi)

https://ko-fi.com/s/27ce741c11 (Lizzy and Doll)
https://ko-fi.com/s/36c52ae4e3 (N)
https://forum.ripper.store/topic/89273/various-murder-drones-avis?_=1767489649578
(3/5)
J:
Download Link (workupload.com) by @CrystalWaters34 and
Download Link (workupload.com) by @dr-hoboV: Nothing yet!
N:
Download Link (workupload.com) @dr-hoboUzi:
Download Link (workupload.com) @dr-hoboLizzy: Nothing yet!
Doll: Nothing yet!
the same person has also made more of them
https://ko-fi.com/s/33d3e40565 (Uzi)
https://ko-fi.com/s/27ce741c11 (Lizzy and Doll)
https://ko-fi.com/s/36c52ae4e3 (N)
(they all nsfw too btw) -
That Doll model would be awesome
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So I was told that it has physbones, but no expressions, is this possible to fix?
@CrystalWaters34
This might help in the expressions maybe. Not much for it, but it'll work in some ways unless something better is done:
https://docs.hai-vr.dev/docs/products/combo-gesture-expressionsI use this to help figure it out:
https://www.youtube.com/watch?v=RtlCUFIHyyo -
@CrystalWaters34
This might help in the expressions maybe. Not much for it, but it'll work in some ways unless something better is done:
https://docs.hai-vr.dev/docs/products/combo-gesture-expressionsI use this to help figure it out:
https://www.youtube.com/watch?v=RtlCUFIHyyo@Crunch07 Ah, thank you, but.. I wasn't the one who made this port; I have no experience with blender at all.
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Any v out yet?
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+1
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This post is deleted!
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[[topic:post-is-deleted]]
@cloverlover81817 Bump for someone to fix the model
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If anyone can rig these models in blender and see if the weight painting is good I can do the unity side of it and give yall a working unity package for upload.
You guys can convert blender models into FBX, but you have to rig it up for unity.
With alot of blender models i've worked with unity side, most of them have issues with weight paint and rigging. -
https://x.com/HdsNsfw/status/1938376891679052155?t=a1aht4TJOBw0aEH774_Dqw&s=19
They have seen the thread
They started to make their models more vrchat compatible -
LETS GOOO
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https://x.com/HdsNsfw/status/1938376891679052155?t=a1aht4TJOBw0aEH774_Dqw&s=19
They have seen the thread
They started to make their models more vrchat compatible@On-a-fork Actually really nice of them lmaooo.
Can't wait for the ports! -
https://ko-fi.com/s/0425041fe4
Currently we have J on their beta
(Forgot to post about it) -
https://ko-fi.com/s/0425041fe4
Currently we have J on their beta
(Forgot to post about it)@On-a-fork
Lots of support for them! I'll most likely give them some money for the appreciation! -
Here is a ripped VRCA for V I think. If you want I can unpack it but it will have to be later because I'm working. someone else can unpack it and share it as well if not wanting to wait.
@Kanin Hey sorry for the ping. I'm having issues unpacking the VRCA, When I use uTinyripper to attempt extraction, it comes up as the files do not exist. I'm not sure if this is an issue with Tinyripper or with the file, but I wanted to ask about it and see if there's a way around it.
Thank you for the hard work, and I hope work is going well! -
@Kanin Hey sorry for the ping. I'm having issues unpacking the VRCA, When I use uTinyripper to attempt extraction, it comes up as the files do not exist. I'm not sure if this is an issue with Tinyripper or with the file, but I wanted to ask about it and see if there's a way around it.
Thank you for the hard work, and I hope work is going well!@TheCalamityF0x said in V and J by HugoDoodels:
@Kanin Hey sorry for the ping. I'm having issues unpacking the VRCA, When I use uTinyripper to attempt extraction, it comes up as the files do not exist. I'm not sure if this is an issue with Tinyripper or with the file, but I wanted to ask about it and see if there's a way around it.
Thank you for the hard work, and I hope work is going well!fully extracted for you, needs the included dynamic bones, VRCFury, poiyomi 7.3.50 toon, and should be good to go, just drag the ExportedProject folder into unity project.
you will need to use FACS utilities on github to fix the files.
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