LF: NSFW Customizable imp
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there are files in vrmodels that an edited skin texture is nsfw, as for the assets for the dick model was an optional thing so its source from where it came from is unknown.
@Letecus ah ok
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there are files in vrmodels that an edited skin texture is nsfw, as for the assets for the dick model was an optional thing so its source from where it came from is unknown.
@Letecus do u know how to add the toggles?
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you gotta find the top and undewear under the "animations" section of the model you clicked on. make new clip, name the tops and panties on and off separately. its a bit difficult but its simple to learn once you know the basics. there is a youtube video about toggling clothes for animation clips and such
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you gotta find the top and undewear under the "animations" section of the model you clicked on. make new clip, name the tops and panties on and off separately. its a bit difficult but its simple to learn once you know the basics. there is a youtube video about toggling clothes for animation clips and such
@Letecus do u know how to add a pp to it that can change color(like the original avatar)?
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there's a humi_peen unitypackage i used and edited one of the textures to match the skin color of the imp. not only that i also have made a human texture of the imp skin to go incognito, which is a new added thing i did over the nsfw textures. i dont remember where i got the unity package of the Humi-peen but im sure its somewhere here in this site
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there are files in vrmodels that an edited skin texture is nsfw, as for the assets for the dick model was an optional thing so its source from where it came from is unknown.
@Letecus do you know how to change the textures from sfw to nsfw i dont know how to
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you have to go to its files after opening the unity package. go to Miz'S files, other, custom imp and textures. there you can delete the skin textures and put the nsfw ones in
thats how you can apply them in
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you have to go to its files after opening the unity package. go to Miz'S files, other, custom imp and textures. there you can delete the skin textures and put the nsfw ones in
thats how you can apply them in
@Letecus can i dm you for help?
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you go to the animations after clicking on the avi itself. from there go to top options and pants options and make an animation time stamp. if you want the top off in the top options menu, move the time stamp all thge way to 100% and click off the boxes to toggle the sweater and bikini off. same thing with the pants options
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you go to the animations after clicking on the avi itself. from there go to top options and pants options and make an animation time stamp. if you want the top off in the top options menu, move the time stamp all thge way to 100% and click off the boxes to toggle the sweater and bikini off. same thing with the pants options
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I found the animations but im confused on what they mean by time stamp
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its those diamond dots that indicate the length of the animation, and allows the avatar to have animated properties to be either switched, adjusted, or changes
with the Custom Imp's clothes, there is an animation clip you can edit and have either the top and/or bottom have nothing by adding a key note, which is that tiny diamond like dot you see in the animation box
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its those diamond dots that indicate the length of the animation, and allows the avatar to have animated properties to be either switched, adjusted, or changes
with the Custom Imp's clothes, there is an animation clip you can edit and have either the top and/or bottom have nothing by adding a key note, which is that tiny diamond like dot you see in the animation box
@ExpiredJewel so by adding a new one it can either be naked or have more clothing options? am I understanding that correctly?
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@ExpiredJewel so by adding a new one it can either be naked or have more clothing options? am I understanding that correctly?
@Torph-the-Floof basically yes. whenever you want to add in a certain clothing as long as its linked to the mesh (with some adjustments of course if you dont want the body mesh to clip through the clothing) or have the clothes removed by unchecking the boxs that in the animation clip thats been made and adding the Diamond to extend the length of time to remove the clothing, thats how animation works. and since the animation is on "Float" it required a Redial tool to use the scalling, like in vrchat there's a radial scale that goes from 0-100%
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@Torph-the-Floof basically yes. whenever you want to add in a certain clothing as long as its linked to the mesh (with some adjustments of course if you dont want the body mesh to clip through the clothing) or have the clothes removed by unchecking the boxs that in the animation clip thats been made and adding the Diamond to extend the length of time to remove the clothing, thats how animation works. and since the animation is on "Float" it required a Redial tool to use the scalling, like in vrchat there's a radial scale that goes from 0-100%
@ExpiredJewel okay, thank you so much I appreciate it
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