Adding Marshmallow PB to avi
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heyoo! i'm trying to add marshamllow pb to selestia, but some of the clothing that i have on her won't follow the same breast movements. i did the set up and attached the prefab. some of the outfits work great, and a couple aren't linking right. how do i make sure everything moves the same way? this is my first time messing with anything physics based.
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what do you use to set it up? sometimes modular avatar doesn't work for outfits and you need to take it in blender and merge armatures or you can take apart each piece of armature and put it under the correct bone in the model armature
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@tsukasa i did use the ma set up thing that came with it. when i tried taking a part the armature it didnt work either, and i have no knowledge of blender whatsoever
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@avistop do the clothes move with body if you use gesture manager to animate just the avatar?
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@tsukasa yeye, without marshmallow pb the clothes move with the avi just fine
EDIT: even with marshmallow pb on, they still move, but with the same movement as if pb wasnt on, and then the bones seem like they are no longer linked as well
@avistop I don't know much about marshmallowPB because I have never used them, but it might help to import the base avatar fbx and the clothes that are broken to blender, use CATS plugin to merge armatures, after exporting as fbx you put it in unity again. There are some videos on the internet to help you or you can ask me :^)
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@avistop I don't know much about marshmallowPB because I have never used them, but it might help to import the base avatar fbx and the clothes that are broken to blender, use CATS plugin to merge armatures, after exporting as fbx you put it in unity again. There are some videos on the internet to help you or you can ask me :^)