Aggron by DogZeela ( AggronTitanium ) and Sekhmet (EgyptianExo)
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Hey gang, czman has sent me the Blender file for his version of the Aggron. Their topology fix was far better than mine. Progress will be very slow due to real life stuff, but I will start chipping away at blendshapes on their version
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Hey gang, czman has sent me the Blender file for his version of the Aggron. Their topology fix was far better than mine. Progress will be very slow due to real life stuff, but I will start chipping away at blendshapes on their version
@idkjustacat please im begging you dont give up on this
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bump
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Hey gang, czman has sent me the Blender file for his version of the Aggron. Their topology fix was far better than mine. Progress will be very slow due to real life stuff, but I will start chipping away at blendshapes on their version
@idkjustacat if you post the blend i can try to help, i made a fully playable (while scuffy) version of the unfinished vrs and might be able to help!
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bump
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Wow

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sorry for the late response, here is:
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sorry for the late response, here is:
@luther29229 thank you mr.kojima
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bup,m
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mmmmm

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mmmmm

@esau_winchester oh is she done?
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@esau_winchester oh is she done?
@kingtiger88 I've had it 80% done for the past 6 months
but I haven't finished it completely on my end because I've been having health issues, and well, I have to do texturing jobs to earn money for medication and doctor's appointments
I'll try to get to it and see if I can finish this today so you'll have something for VRChat
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@kingtiger88 I've had it 80% done for the past 6 months
but I haven't finished it completely on my end because I've been having health issues, and well, I have to do texturing jobs to earn money for medication and doctor's appointments
I'll try to get to it and see if I can finish this today so you'll have something for VRChat
@esau_winchester oh please let me know if you do
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Still, with this model, you'll probably have to make the necessary fixes for Blender,
and maybe there are a few other errors I missed.
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since, unlike the others, I focus solely on VRCHAT and a VRM Vtuber model
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Okay, I'm having problems with the breasts. I forgot that the FBX I used is the one that hasn't been fixed yet, and they haven't shared the fix here yet.
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Here's an alpha version for VRChat.
For my part, I did everything I could to make this work reasonably well in VRChat.First of all,
there are still two bugs. I only know how to do basic things in VRChat, so if anyone can fix this, it would be a huge help.-
The breasts can’t move because I didn’t align them properly with the body
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The blend shape for opening the vagina doesn’t work, and the one for the anus disappeared when I merged the entire mesh
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The eyes aren’t configured correctly. I tried to fix it but haven’t figured out why it’s happening
Now
This requires Polyomi Pro 9.2 because I configured the materials with thatMeanwhile, the mesh was unified into a body similar to the original model made for Blender
so that it’s easier to fix errors or defects in the modelStill, this would be a starting point for a full port in the long term.
The visemes are already made for VRC as well. -
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I know it's not a usable port yet, but it's a first step in that direction
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Here's an alpha version for VRChat.
For my part, I did everything I could to make this work reasonably well in VRChat.First of all,
there are still two bugs. I only know how to do basic things in VRChat, so if anyone can fix this, it would be a huge help.-
The breasts can’t move because I didn’t align them properly with the body
-
The blend shape for opening the vagina doesn’t work, and the one for the anus disappeared when I merged the entire mesh
-
The eyes aren’t configured correctly. I tried to fix it but haven’t figured out why it’s happening
Now
This requires Polyomi Pro 9.2 because I configured the materials with thatMeanwhile, the mesh was unified into a body similar to the original model made for Blender
so that it’s easier to fix errors or defects in the modelStill, this would be a starting point for a full port in the long term.
The visemes are already made for VRC as well.@esau_winchester when you say they "cant move' does that mean they stay static in one spot or is it just no physbones
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