Apekweit luna marvel rivals model port
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hey all, I'm trying to extract the model/skeleton/whateverthefuck this is from this mod so I can port it to vrchat https://x.com/apekweit/status/1879961205730865563
I don't know the proper method of extracting uexp files or uasset files the closest i've gotten is i've extracted a vert point cloud from an old uexp to blender addon i've found
and while it's theoretically possible to reconstruct the model from the point cloud i'd have to manually face by face reconstruct a 101,763 vert model by hand and i'm not about to do that so i'm hoping someone with some basic unreal knowledge can help me out here
if/when i'm able to get the files for it and port it i'd gladly provide the model to you guys if I can get some help getting the damn thing first lol -
Bump!
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she wants to keep the model in a project where it won't disappear for an update or something like that because she doesn't want it to be the end of the model.
I think that porting it to vrchat by our hands is the best since in vrchat the model could stay there permanently. https://mega.nz/folder/MfM3CQDI#l7KguCDyzjRKd3BKW0VJgA
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if y'all wanna know where this model came from which im pretty sure most of you have already, is from Marvel Rivals. the second alteration of Invisible Woman than its original variant. and i gotta say they did a really great job on how the mod turned out to be and would be awesome to use even in vrchat
so i would bump to that
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Does anyone have all of Apekweit's previous models as stated in this patreon post?
https://www.patreon.com/posts/patreon-content-120798271 -
bump
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@TheFoxBig oh sick, i'll give it a shot when I have the chance