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  5. LF(Found):【VRC想定】GestureSound ジェスチャーサウンド (口&手) found by Ripna_Rabbit

LF(Found):【VRC想定】GestureSound ジェスチャーサウンド (口&手) found by Ripna_Rabbit

Scheduled Pinned Locked Moved Other Assets
lookingforasmrsound
12 Posts 9 Posters 4.1k Views 9 Watching
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  • RN_BunnyR
    RN_BunnyR
    RN_Bunny
    wrote on last edited by
    #3

    [register or login to view this hidden content]

    Busy person~
    any update @me

    mendtoM tenderwaterT oni_uO 3 Replies Last reply
    💗
    3
    • RipEulaR
      RipEulaR
      RipEula
      wrote on last edited by
      #4

      thank you~

      1 Reply Last reply
      0
      • RN_BunnyR RN_Bunny

        [register or login to view this hidden content]

        mendtoM
        mendtoM
        mendto
        wrote on last edited by
        #5

        @Ripna_Rabbit thank you so much

        1 Reply Last reply
        0
        • mendtoM
          mendtoM
          mendto
          wrote on last edited by
          #6

          (some by google translator)
          If you checking the prefab, you will fine that there is a synced parameter called "Sound_L-M(in GestureSound-Mouth prefab)" or "Sound_L-H(in GestureSound-Hand prefab)" which is not used, it'll installed by MA Parameter component but it occupies 2x8 bits.Even I don't know what the author wants to do, but If you want to optimize it, you'd better delete these parameters.

          图片.png
          The condition in the animator does not use the Sound_L-M parameter

          yumyuriY 1 Reply Last reply
          1
          • RN_BunnyR RN_Bunny

            [register or login to view this hidden content]

            tenderwaterT
            tenderwaterT
            tenderwater
            wrote on last edited by
            #7

            @Ripna_Rabbit Thankyou!!

            Mental Abnormal

            1 Reply Last reply
            0
            • mendtoM mendto

              (some by google translator)
              If you checking the prefab, you will fine that there is a synced parameter called "Sound_L-M(in GestureSound-Mouth prefab)" or "Sound_L-H(in GestureSound-Hand prefab)" which is not used, it'll installed by MA Parameter component but it occupies 2x8 bits.Even I don't know what the author wants to do, but If you want to optimize it, you'd better delete these parameters.

              图片.png
              The condition in the animator does not use the Sound_L-M parameter

              yumyuriY
              yumyuriY
              yumyuri
              wrote on last edited by
              #8

              @mendto It's so crudely made, the sounds it makes are controlled by the menu

              1 Reply Last reply
              0
              • RN_BunnyR RN_Bunny

                [register or login to view this hidden content]

                oni_uO
                oni_uO
                oni_u
                wrote on last edited by
                #9

                @Ripna_Rabbit oH my goodness!!!! thank youuuu

                1 Reply Last reply
                0
                • EchidnaE
                  EchidnaE
                  Echidna
                  wrote on last edited by
                  #10

                  [register or login to view this hidden content]

                  password: forum.ripper.store

                  I really liked this concept. Here's a version with a few changes:

                  • 1 int for all function - only 9 parameters (instead of 3 ints with 1 bool)
                  • 1 FX layer and transition anystate optimization
                  • Uses all 19 sound clips included with the files instead of just 8 repeating ones. It had actually a lot of moaning voices, wet sounds, licking..
                  • Made download file size of including this asset smaller by optimizing audio setting for quality. Menu has names in english..
                  • Grip strength(fist) determines the volume of the sound. VRCFury prefab.

                  I did set audio range to be 0.5 meters with specific volumes, but you're free to change this.

                  Signature: "Unless otherwise told:
                  Echidna will not be uploading any updated versions of this asstes in the future, so please do not ask about it in this thread.
                  If you have never shared any "Gifts / Download" posts yourself, please refrain from requesting a re-upload."
                  Thank me by finding one of the items I'm bumping.

                  B 1 Reply Last reply
                  6
                  • EchidnaE Echidna

                    [register or login to view this hidden content]

                    password: forum.ripper.store

                    I really liked this concept. Here's a version with a few changes:

                    • 1 int for all function - only 9 parameters (instead of 3 ints with 1 bool)
                    • 1 FX layer and transition anystate optimization
                    • Uses all 19 sound clips included with the files instead of just 8 repeating ones. It had actually a lot of moaning voices, wet sounds, licking..
                    • Made download file size of including this asset smaller by optimizing audio setting for quality. Menu has names in english..
                    • Grip strength(fist) determines the volume of the sound. VRCFury prefab.

                    I did set audio range to be 0.5 meters with specific volumes, but you're free to change this.

                    B
                    B
                    benbimnm
                    wrote on last edited by
                    #11

                    @Echidna Hello, I need to reply. I'd like to ask what dependencies are required. When I use this in Unity, I see that this prefab has two unrecognized scripts.

                    EchidnaE 1 Reply Last reply
                    0
                    • B benbimnm

                      @Echidna Hello, I need to reply. I'd like to ask what dependencies are required. When I use this in Unity, I see that this prefab has two unrecognized scripts.

                      EchidnaE
                      EchidnaE
                      Echidna
                      wrote on last edited by
                      #12

                      @benbimnm already said VRCFury prefab, so, VRCFury

                      Signature: "Unless otherwise told:
                      Echidna will not be uploading any updated versions of this asstes in the future, so please do not ask about it in this thread.
                      If you have never shared any "Gifts / Download" posts yourself, please refrain from requesting a re-upload."
                      Thank me by finding one of the items I'm bumping.

                      1 Reply Last reply
                      0

                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

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                      With your input, this post could be even better 💗

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