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  5. LF: Liela

LF: Liela

Scheduled Pinned Locked Moved Furry Avatars
looking forfurryvrchat
61 Posts 31 Posters 10.3k Views 29 Watching
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  • aria768A
    aria768A
    aria768
    wrote on last edited by
    #51

    bump

    1 Reply Last reply
    0
    • M
      M
      Motte_Lapka
      Banned
      wrote on last edited by
      #52

      Bump

      1 Reply Last reply
      0
      • NerosHerosN
        NerosHerosN
        NerosHeros
        wrote on last edited by
        #53

        bump for reuplod

        1 Reply Last reply
        0
        • A
          A
          AvaliOfChaos
          wrote on last edited by
          #54

          Thanks for the assets I appreciate it

          1 Reply Last reply
          0
          • C
            C
            crystal
            wrote on last edited by
            #55

            hey can someone make a gloss map for the nsfw bits for quest , plz n thxs

            1 Reply Last reply
            0
            • Potato PirateP Potato Pirate

              @DirtyDan420 Liela New 1.8 Update 🔗 Download Link (pixeldrain.com)

              Liepard Update (v1.8.0): I've been wanting to do a couple of updates for a good while, mostly related to the shaders, with the new implemented VRChat Quest shader, It allows Quest avatar to not feel too different from PC avatars at all, we still lack trasnparency but I'm really grateful with it anyway:

              Updated the Quest shaders to the new "VRChat/Mobile/Toon Standard" which allows Quest to have not all the features from PC but most of the important ones
              Now the Quest version now has emissions on the eyes, hair and jacket too
              The metallic parts on Quest now actually look like metal and not just gray
              The** "Min Brightness" now works on the Quest** side tho is not as bright
              Also updated the PC shaders to the last version of Poiyomi so now Liela can make use of the Light Volumes, this makes avis look really good in worlds that supports it
              After all this time, just now I'm realizing that the tail was using the wrong metallic/smoothness map. It was using an old uv layout that I changed at some point for the Liepard Stuff, and never updated the map, I feel so dumb for this, haha
              Disabled LTCGI on all materials, It's barely used and now with Light Volumes It's pretty much obsolete
              I've changed a bit and added new icons for the SPS menus (Thanks to ZorroFeo for the icons again)
              Now the flat chest shadows on Quest are fixed when It's toggled on just like the PC one, this also removes the nips when flat chest
              Noticed that the hat toggle wasn't instant on Quest, there's usually a transition effect in PC but u can't see it on Quest, so I usually make it instant so It doesn't feel laggy, so I fixed that
              Also, I learned that there's no need for me to have duplicates of the same texture just to make them "Low Quality", looks like you can override the settings of an image depending on the platform, cool so now there's less textures around
              The blush now works on Quest
              This is not a patch note but more like a comment: In Quest, I tried to make the clothes color changes though the shader to save a ton of space in those limited 10 mb, but the shader is good but still very limited, and I can handle the hue but not the brightness and the saturation, so that's a minus
              Added a "VRC Per Platform Overrides" on the root of each avatar, so whenever you upload the PC and Quest version at the same time, each version upload to the correct platform, I've seen a lot of people uploading the Quest version of the avatar on PC by accident
              The sides of the jacket are now grabbable
              Changed the way that the flat chest fix works (the one that takes away the shadows to make the flat chest look good), now It's easier to fit the color to custom textures without messing with the animation anymore, now there's a small image with the colors and you can just open paint and change the color to whatever u need

              Sorry for the wall of text, hope you guys have a good one. . .

              H
              H
              HayanMinty
              wrote on last edited by
              #56

              @Potato-Pirate Could we have a reupload and update(if there is one)? Tysm ^^

              1 Reply Last reply
              0
              • KitzeeeeeK
                KitzeeeeeK
                Kitzeeeee
                wrote on last edited by
                #57

                bump for reupload?

                1 Reply Last reply
                0
                • H
                  H
                  HayanMinty
                  wrote on last edited by
                  #58

                  bump

                  1 Reply Last reply
                  0
                  • Potato PirateP Potato Pirate

                    @DirtyDan420 Liela New 1.8 Update 🔗 Download Link (pixeldrain.com)

                    Liepard Update (v1.8.0): I've been wanting to do a couple of updates for a good while, mostly related to the shaders, with the new implemented VRChat Quest shader, It allows Quest avatar to not feel too different from PC avatars at all, we still lack trasnparency but I'm really grateful with it anyway:

                    Updated the Quest shaders to the new "VRChat/Mobile/Toon Standard" which allows Quest to have not all the features from PC but most of the important ones
                    Now the Quest version now has emissions on the eyes, hair and jacket too
                    The metallic parts on Quest now actually look like metal and not just gray
                    The** "Min Brightness" now works on the Quest** side tho is not as bright
                    Also updated the PC shaders to the last version of Poiyomi so now Liela can make use of the Light Volumes, this makes avis look really good in worlds that supports it
                    After all this time, just now I'm realizing that the tail was using the wrong metallic/smoothness map. It was using an old uv layout that I changed at some point for the Liepard Stuff, and never updated the map, I feel so dumb for this, haha
                    Disabled LTCGI on all materials, It's barely used and now with Light Volumes It's pretty much obsolete
                    I've changed a bit and added new icons for the SPS menus (Thanks to ZorroFeo for the icons again)
                    Now the flat chest shadows on Quest are fixed when It's toggled on just like the PC one, this also removes the nips when flat chest
                    Noticed that the hat toggle wasn't instant on Quest, there's usually a transition effect in PC but u can't see it on Quest, so I usually make it instant so It doesn't feel laggy, so I fixed that
                    Also, I learned that there's no need for me to have duplicates of the same texture just to make them "Low Quality", looks like you can override the settings of an image depending on the platform, cool so now there's less textures around
                    The blush now works on Quest
                    This is not a patch note but more like a comment: In Quest, I tried to make the clothes color changes though the shader to save a ton of space in those limited 10 mb, but the shader is good but still very limited, and I can handle the hue but not the brightness and the saturation, so that's a minus
                    Added a "VRC Per Platform Overrides" on the root of each avatar, so whenever you upload the PC and Quest version at the same time, each version upload to the correct platform, I've seen a lot of people uploading the Quest version of the avatar on PC by accident
                    The sides of the jacket are now grabbable
                    Changed the way that the flat chest fix works (the one that takes away the shadows to make the flat chest look good), now It's easier to fit the color to custom textures without messing with the animation anymore, now there's a small image with the colors and you can just open paint and change the color to whatever u need

                    Sorry for the wall of text, hope you guys have a good one. . .

                    H
                    H
                    Hollowknight2007
                    wrote on last edited by
                    #59

                    @Potato-Pirate Pls could you reupload?

                    1 Reply Last reply
                    0
                    • Potato PirateP
                      Potato PirateP
                      Potato Pirate
                      wrote last edited by
                      #60

                      1.8 SFW: [register or login to view this hidden content]
                      1.8. Full: [register or login to view this hidden content]

                      1 Reply Last reply
                      👍
                      3
                      • Potato PirateP
                        Potato PirateP
                        Potato Pirate
                        wrote last edited by
                        #61

                        There yah go

                        1 Reply Last reply
                        🙏
                        2

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