RIPPED CRYPTIA AVATARS MEGATHREAD + EXTRA
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@Ruisu long story short, the fnc models never really had an update to the physics so they're stuck there unless you find someone's bundle like the one a few comments up here, just edit it a bit and you should be good.
on the leak part idk anything about it.@Postal-Medic Oh ok thanks for the info, just wanted to make sure, I'm new to this though is there any tutorials to add the new physics?
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@Postal-Medic Oh ok thanks for the info, just wanted to make sure, I'm new to this though is there any tutorials to add the new physics?
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@Ruisu accidentally downvoted didnt mean to! but you need to add dynamic bones to the unity project! and then click vrcsdk, and somewhere in the menus it will say "convert dynamic bones to physbones"
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Does anyone have the files for SkyThePony’s Glamrock Bonfie assets? I think I saw them on here before, but looking back I couldn’t find them.
[ LINK:: https://ko-fi.com/s/0b80301bfa ]


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Hey so, im after A1animatronics Frenni (black boar) .FBX file not the unity package dose anyone have it?
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To make it simple. im working on my recreating A1'S new avatar however all im missing is the horns and tail. i feel like i can get these from one of their old versions of the oc they have made, dose anyone have any of A1animatronics .fbx avatar files?
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Found!
Download Link (pixeldrain.com) A1's Frenni Oc Damien@Imnotaripper. Do you have the .fbx only not the package?
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yall wouldn't happen to know about this model right?

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What do i do with archtemp.tar files? How do i turn these into the unity packages and then import them into unity?
@theboofus usually people just say to simply rename it from .tar to .unitypackage, but since that didn't work for someone i know, they told me they had used a website to convert it from a .tar to a .unitypackage
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@theboofus usually people just say to simply rename it from .tar to .unitypackage, but since that didn't work for someone i know, they told me they had used a website to convert it from a .tar to a .unitypackage
@Postal-Medic i ended up figuring it out, i just had to get rid of the .gz at the end of the zip files to turn them
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