LF: Sasori by KasaiAisu
-
bump
-
Manifesting this rm
-
bump!
-
i ripped this, should i fix it and upload?
-
@HollowPurple yes please!
-
@HollowPurple Please do!
-
@HollowPurple YES!!! please be our savior
-
Sasori
No sps, eye hue slider half functional, everything else pretty solid
lmk if you cant open the unity package I can reupload the link -
Crying
-
This post is deleted!
-
@BoodieLipz oops why did you delete your post? did you find out something wrong with it? wonderin because i was just about to ask some questions based on the deleted post (β₯αΊβ₯οΌ)
-
@gayshorts32
Im currently tryna fix the model myself.It starts off with 2 avatar descriptors and when you take one away It lets u see any sps u add or gogo loco i re added but then it breaks the sword and make sit unable to be toggled
-
@BoodieLipz thats really nice, are ya gonna make the fixed version public somehow?
-
@gayshorts32 Possibly if i can personally figure out why it does that , If not Imma just bump for fully working files.
As for now you can upload it properly , Just as the files are now from Hollow the issues are sps doesnt work , goloco doesnt work and the eye hue are like 25% workin, Besides that everything else is fine -
@BoodieLipz the problem with ripped avatars for me is that I cant access the avatar.asset file so that I can set the avatar to humanoid, I don't know how to yet fully fix the avatar but adding sps is next on the list for me
-
@HollowPurple If you remove one of the avatar descriptors it allows you to add new sps after you remove the old one but i feel like doing so kills the blade and the inner contacts in the fx layer
-
bump