LF: Sasori by KasaiAisu
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No sps, eye hue slider half functional, everything else pretty solid
lmk if you cant open the unity package I can reupload the link -
Thats fine I'll give it sps
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Crying
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No sps, eye hue slider half functional, everything else pretty solid
lmk if you cant open the unity package I can reupload the linkThis post is deleted! -
@BoodieLipz oops why did you delete your post? did you find out something wrong with it? wonderin because i was just about to ask some questions based on the deleted post (╥ᆺ╥;)
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@BoodieLipz oops why did you delete your post? did you find out something wrong with it? wonderin because i was just about to ask some questions based on the deleted post (╥ᆺ╥;)
@gayshorts32
Im currently tryna fix the model myself.It starts off with 2 avatar descriptors and when you take one away It lets u see any sps u add or gogo loco i re added but then it breaks the sword and make sit unable to be toggled
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@BoodieLipz thats really nice, are ya gonna make the fixed version public somehow?
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@BoodieLipz thats really nice, are ya gonna make the fixed version public somehow?
@gayshorts32 Possibly if i can personally figure out why it does that , If not Imma just bump for fully working files.
As for now you can upload it properly , Just as the files are now from Hollow the issues are sps doesnt work , goloco doesnt work and the eye hue are like 25% workin, Besides that everything else is fine -
@gayshorts32 Possibly if i can personally figure out why it does that , If not Imma just bump for fully working files.
As for now you can upload it properly , Just as the files are now from Hollow the issues are sps doesnt work , goloco doesnt work and the eye hue are like 25% workin, Besides that everything else is fine@BoodieLipz the problem with ripped avatars for me is that I cant access the avatar.asset file so that I can set the avatar to humanoid, I don't know how to yet fully fix the avatar but adding sps is next on the list for me
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@BoodieLipz the problem with ripped avatars for me is that I cant access the avatar.asset file so that I can set the avatar to humanoid, I don't know how to yet fully fix the avatar but adding sps is next on the list for me
@HollowPurple If you remove one of the avatar descriptors it allows you to add new sps after you remove the old one but i feel like doing so kills the blade and the inner contacts in the fx layer
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https://forum.ripper.store/post/308905 @Ramzy here's the link above in this thread
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bump for fixed or full vers
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bump~!
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bump for full!
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