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VRCW Hotswap Script (beta)

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vrcwvrcworldworldworld hotswaphotswaphotswap worldhotswap script
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  • thebigbaddawgT thebigbaddawg

    @Verdanṫ And you can join fine on PC?
    Can you upload these bundles on a file uploading site and DM me link perhaps?
    I'm really curious

    V
    V
    Verdanṫ
    wrote on last edited by
    #30

    @thebigbaddawg mhm one sec im making a vid example for popcorn palace rq

    thebigbaddawgT 1 Reply Last reply
    0
    • V
      V
      Verdanṫ
      wrote on last edited by
      #31

      i sent it through dms

      1 Reply Last reply
      0
      • V Verdanṫ

        @thebigbaddawg mhm one sec im making a vid example for popcorn palace rq

        thebigbaddawgT
        thebigbaddawgT
        thebigbaddawg
        wrote on last edited by
        #32

        @Verdanṫ I'm just really surprised it's as easy as taking the asset url from the .json lol, and it just downloads decrypted.
        I was unaware, I thought security was way more hardened, I haven't been messing with VRC too much in the last few years

        ripperoni & meatballs

        V 1 Reply Last reply
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        • thebigbaddawgT thebigbaddawg

          @Verdanṫ I'm just really surprised it's as easy as taking the asset url from the .json lol, and it just downloads decrypted.
          I was unaware, I thought security was way more hardened, I haven't been messing with VRC too much in the last few years

          V
          V
          Verdanṫ
          wrote on last edited by
          #33

          @thebigbaddawg its only your own vrca's and any vrcw thats decrypted by default clients are required otherwise ive seen a script someone had recently that worked but ive lost the post

          1 Reply Last reply
          0
          • Y yuu_ki referenced this topic on
          • D
            D
            DualDusk
            wrote on last edited by
            #34

            For the cases where the world it's way too big like LiveHouse_MMD, is there absolutely anything that can be done to upload it?

            thebigbaddawgT 1 Reply Last reply
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            • D DualDusk

              For the cases where the world it's way too big like LiveHouse_MMD, is there absolutely anything that can be done to upload it?

              thebigbaddawgT
              thebigbaddawgT
              thebigbaddawg
              wrote on last edited by thebigbaddawg
              #35

              @DualDusk 30f0f0b7-8e76-413b-aec9-4896b3868bff-image.jpeg

              Basically by packing it with a different method instead of LZ4runtime, which is not part of the script yet, also can take a long time with big worlds, but then letting it sit on VRC servers for a while somehow can make it work, because on initial join it refuses me when packed with methods other than lz4runtime ^^

              ripperoni & meatballs

              D 0wellex0 2 Replies Last reply
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              • V
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                Verdanṫ
                wrote on last edited by
                #36

                ooo helpful

                1 Reply Last reply
                1
                • thebigbaddawgT thebigbaddawg

                  @DualDusk 30f0f0b7-8e76-413b-aec9-4896b3868bff-image.jpeg

                  Basically by packing it with a different method instead of LZ4runtime, which is not part of the script yet, also can take a long time with big worlds, but then letting it sit on VRC servers for a while somehow can make it work, because on initial join it refuses me when packed with methods other than lz4runtime ^^

                  D
                  D
                  DualDusk
                  wrote on last edited by
                  #37

                  @thebigbaddawg Seeing that screenshot is so great! I can't wait for that alternative method to be implemented into the script, thank you for all your hard work ❤

                  1 Reply Last reply
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                  • thebigbaddawgT
                    thebigbaddawgT
                    thebigbaddawg
                    wrote last edited by thebigbaddawg
                    #38

                    https://github.com/thebigbaddawg/VRCW-Hotswap/releases/tag/worldsv104beta

                    Patch notes:
                    Internal logic and UI/flow revised (reworked hotswap/pack/upload handling and related helpers).
                    Added AssetsTools .NET Compressor to enable ability to pack worlds with LZMA/LZ4. (unsigned self-contained .NET)
                    Added localization for Japanese, Simplified Chinese, Korean, Spanish. / 日本語 , 中文 (简体), 한국어, Español

                    biggest update yet ngl

                    enjoy
                    @verdanṫ @dualdusk

                    ripperoni & meatballs

                    1 Reply Last reply
                    2
                    • L
                      L
                      lenglingcui
                      wrote last edited by
                      #39

                      After I successfully uploaded a VRCW world, I can't join it in the game. It says this world is not compatible with the current platform.

                      thebigbaddawgT 1 Reply Last reply
                      0
                      • L lenglingcui

                        After I successfully uploaded a VRCW world, I can't join it in the game. It says this world is not compatible with the current platform.

                        thebigbaddawgT
                        thebigbaddawgT
                        thebigbaddawg
                        wrote last edited by thebigbaddawg
                        #40

                        @lenglingcui Hmm, are you using matching unity version? and which packing method are you trying to use? without more details I can't really help much.
                        I'll send you a DM and you could link me the world etc. and I can try to help

                        I will say though, there's likely something wrong with the specific world bundle you are trying to use, because when I was testing the new version release this morning everything worked fine

                        ripperoni & meatballs

                        L 1 Reply Last reply
                        0
                        • thebigbaddawgT thebigbaddawg

                          @lenglingcui Hmm, are you using matching unity version? and which packing method are you trying to use? without more details I can't really help much.
                          I'll send you a DM and you could link me the world etc. and I can try to help

                          I will say though, there's likely something wrong with the specific world bundle you are trying to use, because when I was testing the new version release this morning everything worked fine

                          L
                          L
                          lenglingcui
                          wrote last edited by
                          #41

                          @thebigbaddawg It looks like there's no problem now. I waited for half an hour, and now I can enter the game world normally. Thanks for your reply.

                          thebigbaddawgT 1 Reply Last reply
                          1
                          • L lenglingcui

                            @thebigbaddawg It looks like there's no problem now. I waited for half an hour, and now I can enter the game world normally. Thanks for your reply.

                            thebigbaddawgT
                            thebigbaddawgT
                            thebigbaddawg
                            wrote last edited by thebigbaddawg
                            #42

                            @lenglingcui Thanks for confirming, yes if using LZMA/LZ4 (non runtime), it can take time for the world to "process"

                            Sometimes 5 minutes, sometimes 30.

                            LZ4Runtime should be near instant

                            ripperoni & meatballs

                            1 Reply Last reply
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                            • T
                              T
                              Tack Tack
                              wrote last edited by
                              #43

                              So you can use most updated worlds with this aslong as you have the vrcw files?

                              1 Reply Last reply
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                              • T
                                T
                                Tack Tack
                                wrote last edited by
                                #44

                                Did manage to do it with just doll and Just H dance

                                1 Reply Last reply
                                1
                                • K
                                  K
                                  Klerd
                                  wrote last edited by
                                  #45

                                  I uploaded 3gb R4D world, works fine for me, tywm for your work

                                  vxvxvxvx4V 1 Reply Last reply
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                                  • D
                                    D
                                    DualDusk
                                    wrote last edited by
                                    #46

                                    I am having problems to upload LiveHouse and wanted to ask if i was doing something wrong, these are my exact steps:

                                    -Open the project and upload the basic default world just as it is
                                    -Load the vrcw of LiveHouse using LZMA
                                    -Upload it and try to join just in case, it downloads the world but doesn't let me join
                                    -Let it sit for 5 hours and trying again, it no longers download the world and apparently isn't catched now
                                    -Try again in 24 hours but it's the same as last step

                                    Any pointers or help would be greatly appreciated!

                                    粉雪粉 1 Reply Last reply
                                    0
                                    • D DualDusk

                                      I am having problems to upload LiveHouse and wanted to ask if i was doing something wrong, these are my exact steps:

                                      -Open the project and upload the basic default world just as it is
                                      -Load the vrcw of LiveHouse using LZMA
                                      -Upload it and try to join just in case, it downloads the world but doesn't let me join
                                      -Let it sit for 5 hours and trying again, it no longers download the world and apparently isn't catched now
                                      -Try again in 24 hours but it's the same as last step

                                      Any pointers or help would be greatly appreciated!

                                      粉雪粉
                                      粉雪粉
                                      粉雪
                                      wrote last edited by
                                      #47

                                      @DualDusk Did you check for if the vrcw file was the correct unity version? Try using the inspect file to know which unity the world uses, there is no way that a world would not load or let you join otherwise.

                                      D 1 Reply Last reply
                                      0
                                      • 粉雪粉 粉雪

                                        @DualDusk Did you check for if the vrcw file was the correct unity version? Try using the inspect file to know which unity the world uses, there is no way that a world would not load or let you join otherwise.

                                        D
                                        D
                                        DualDusk
                                        wrote last edited by
                                        #48

                                        @粉雪 Hi, I checked and it's using 2022 which is the one I am using, have you managed to upload LiveHouse MMD correctly?

                                        粉雪粉 1 Reply Last reply
                                        0
                                        • thebigbaddawgT thebigbaddawg

                                          @Verdanṫ Oh wow, on my VRCX it shows as hidden or hexadecimal
                                          but I just looked at VRCX-0 and on vrcx-0 it gives me asset urls for every single version(2017, 2019, 2022), interesting.
                                          Be careful though, I advise on using a VPN/tether when downloading directly like that.
                                          Those bundles should be encrypted, at least the PC ones

                                          Edit: nvm I just tried from a VPN and it just kept giving me "Missing Credentials" or "Unauthorized" error

                                          GalaxyG
                                          GalaxyG
                                          Galaxy
                                          wrote last edited by
                                          #49

                                          @thebigbaddawg Wow! This is the information I’ve been looking for

                                          thx

                                          1 Reply Last reply
                                          0

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