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VRCW Hotswap Script (beta)

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vrcwvrcworldworldworld hotswaphotswaphotswap worldhotswap script
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  • V Verdanṫ

    5707145f-adb0-4f94-9643-92e8bd986f36-image.jpeg

    601e4566-cee6-4cd1-ae7d-6fed69a25c52-image.jpeg
    for example thats how i got the vrcw for murd4 on android

    thebigbaddawgT
    thebigbaddawgT
    thebigbaddawg
    wrote on last edited by thebigbaddawg
    #24

    @Verdanṫ Oh wow, on my VRCX it shows as hidden or hexadecimal
    but I just looked at VRCX-0 and on vrcx-0 it gives me asset urls for every single version(2017, 2019, 2022), interesting.
    Be careful though, I advise on using a VPN/tether when downloading directly like that.
    Those bundles should be encrypted, at least the PC ones

    Edit: nvm I just tried from a VPN and it just kept giving me "Missing Credentials" or "Unauthorized" error

    ripperoni & meatballs

    V GalaxyG 2 Replies Last reply
    0
    • thebigbaddawgT thebigbaddawg

      @Verdanṫ Oh wow, on my VRCX it shows as hidden or hexadecimal
      but I just looked at VRCX-0 and on vrcx-0 it gives me asset urls for every single version(2017, 2019, 2022), interesting.
      Be careful though, I advise on using a VPN/tether when downloading directly like that.
      Those bundles should be encrypted, at least the PC ones

      Edit: nvm I just tried from a VPN and it just kept giving me "Missing Credentials" or "Unauthorized" error

      V
      V
      Verdanṫ
      wrote on last edited by
      #25

      @thebigbaddawg nope its been reported many times its intentional

      thebigbaddawgT 1 Reply Last reply
      0
      • V Verdanṫ

        @thebigbaddawg nope its been reported many times its intentional

        thebigbaddawgT
        thebigbaddawgT
        thebigbaddawg
        wrote on last edited by
        #26

        @Verdanṫ There's no way the PC bundles aren't encrypted though

        ripperoni & meatballs

        V 1 Reply Last reply
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        • thebigbaddawgT thebigbaddawg

          @Verdanṫ There's no way the PC bundles aren't encrypted though

          V
          V
          Verdanṫ
          wrote on last edited by
          #27

          @thebigbaddawg nope no encryption ive done popcorn palace as a test

          thebigbaddawgT 1 Reply Last reply
          0
          • V
            V
            Verdanṫ
            wrote on last edited by
            #28

            also witnessed a topic getting deleted in real time for the second time this week lmao

            1 Reply Last reply
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            • V Verdanṫ

              @thebigbaddawg nope no encryption ive done popcorn palace as a test

              thebigbaddawgT
              thebigbaddawgT
              thebigbaddawg
              wrote on last edited by
              #29

              @Verdanṫ And you can join fine on PC?
              Can you upload these bundles on a file uploading site and DM me link perhaps?
              I'm really curious

              ripperoni & meatballs

              V 1 Reply Last reply
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              • thebigbaddawgT thebigbaddawg

                @Verdanṫ And you can join fine on PC?
                Can you upload these bundles on a file uploading site and DM me link perhaps?
                I'm really curious

                V
                V
                Verdanṫ
                wrote on last edited by
                #30

                @thebigbaddawg mhm one sec im making a vid example for popcorn palace rq

                thebigbaddawgT 1 Reply Last reply
                0
                • V
                  V
                  Verdanṫ
                  wrote on last edited by
                  #31

                  i sent it through dms

                  1 Reply Last reply
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                  • V Verdanṫ

                    @thebigbaddawg mhm one sec im making a vid example for popcorn palace rq

                    thebigbaddawgT
                    thebigbaddawgT
                    thebigbaddawg
                    wrote on last edited by
                    #32

                    @Verdanṫ I'm just really surprised it's as easy as taking the asset url from the .json lol, and it just downloads decrypted.
                    I was unaware, I thought security was way more hardened, I haven't been messing with VRC too much in the last few years

                    ripperoni & meatballs

                    V 1 Reply Last reply
                    0
                    • thebigbaddawgT thebigbaddawg

                      @Verdanṫ I'm just really surprised it's as easy as taking the asset url from the .json lol, and it just downloads decrypted.
                      I was unaware, I thought security was way more hardened, I haven't been messing with VRC too much in the last few years

                      V
                      V
                      Verdanṫ
                      wrote on last edited by
                      #33

                      @thebigbaddawg its only your own vrca's and any vrcw thats decrypted by default clients are required otherwise ive seen a script someone had recently that worked but ive lost the post

                      1 Reply Last reply
                      0
                      • Y yuu_ki referenced this topic on
                      • D
                        D
                        DualDusk
                        wrote on last edited by
                        #34

                        For the cases where the world it's way too big like LiveHouse_MMD, is there absolutely anything that can be done to upload it?

                        thebigbaddawgT 1 Reply Last reply
                        0
                        • D DualDusk

                          For the cases where the world it's way too big like LiveHouse_MMD, is there absolutely anything that can be done to upload it?

                          thebigbaddawgT
                          thebigbaddawgT
                          thebigbaddawg
                          wrote on last edited by thebigbaddawg
                          #35

                          @DualDusk 30f0f0b7-8e76-413b-aec9-4896b3868bff-image.jpeg

                          Basically by packing it with a different method instead of LZ4runtime, which is not part of the script yet, also can take a long time with big worlds, but then letting it sit on VRC servers for a while somehow can make it work, because on initial join it refuses me when packed with methods other than lz4runtime ^^

                          ripperoni & meatballs

                          D 0wellex0 2 Replies Last reply
                          2
                          • V
                            V
                            Verdanṫ
                            wrote on last edited by
                            #36

                            ooo helpful

                            1 Reply Last reply
                            1
                            • thebigbaddawgT thebigbaddawg

                              @DualDusk 30f0f0b7-8e76-413b-aec9-4896b3868bff-image.jpeg

                              Basically by packing it with a different method instead of LZ4runtime, which is not part of the script yet, also can take a long time with big worlds, but then letting it sit on VRC servers for a while somehow can make it work, because on initial join it refuses me when packed with methods other than lz4runtime ^^

                              D
                              D
                              DualDusk
                              wrote on last edited by
                              #37

                              @thebigbaddawg Seeing that screenshot is so great! I can't wait for that alternative method to be implemented into the script, thank you for all your hard work ❤

                              1 Reply Last reply
                              1
                              • thebigbaddawgT
                                thebigbaddawgT
                                thebigbaddawg
                                wrote last edited by thebigbaddawg
                                #38

                                https://github.com/thebigbaddawg/VRCW-Hotswap/releases/tag/worldsv104beta

                                Patch notes:
                                Internal logic and UI/flow revised (reworked hotswap/pack/upload handling and related helpers).
                                Added AssetsTools .NET Compressor to enable ability to pack worlds with LZMA/LZ4. (unsigned self-contained .NET)
                                Added localization for Japanese, Simplified Chinese, Korean, Spanish. / 日本語 , 中文 (简体), 한국어, Español

                                biggest update yet ngl

                                enjoy
                                @verdanṫ @dualdusk

                                ripperoni & meatballs

                                1 Reply Last reply
                                2
                                • L
                                  L
                                  lenglingcui
                                  wrote last edited by
                                  #39

                                  After I successfully uploaded a VRCW world, I can't join it in the game. It says this world is not compatible with the current platform.

                                  thebigbaddawgT 1 Reply Last reply
                                  0
                                  • L lenglingcui

                                    After I successfully uploaded a VRCW world, I can't join it in the game. It says this world is not compatible with the current platform.

                                    thebigbaddawgT
                                    thebigbaddawgT
                                    thebigbaddawg
                                    wrote last edited by thebigbaddawg
                                    #40

                                    @lenglingcui Hmm, are you using matching unity version? and which packing method are you trying to use? without more details I can't really help much.
                                    I'll send you a DM and you could link me the world etc. and I can try to help

                                    I will say though, there's likely something wrong with the specific world bundle you are trying to use, because when I was testing the new version release this morning everything worked fine

                                    ripperoni & meatballs

                                    L 1 Reply Last reply
                                    0
                                    • thebigbaddawgT thebigbaddawg

                                      @lenglingcui Hmm, are you using matching unity version? and which packing method are you trying to use? without more details I can't really help much.
                                      I'll send you a DM and you could link me the world etc. and I can try to help

                                      I will say though, there's likely something wrong with the specific world bundle you are trying to use, because when I was testing the new version release this morning everything worked fine

                                      L
                                      L
                                      lenglingcui
                                      wrote last edited by
                                      #41

                                      @thebigbaddawg It looks like there's no problem now. I waited for half an hour, and now I can enter the game world normally. Thanks for your reply.

                                      thebigbaddawgT 1 Reply Last reply
                                      1
                                      • L lenglingcui

                                        @thebigbaddawg It looks like there's no problem now. I waited for half an hour, and now I can enter the game world normally. Thanks for your reply.

                                        thebigbaddawgT
                                        thebigbaddawgT
                                        thebigbaddawg
                                        wrote last edited by thebigbaddawg
                                        #42

                                        @lenglingcui Thanks for confirming, yes if using LZMA/LZ4 (non runtime), it can take time for the world to "process"

                                        Sometimes 5 minutes, sometimes 30.

                                        LZ4Runtime should be near instant

                                        ripperoni & meatballs

                                        1 Reply Last reply
                                        0
                                        • T
                                          T
                                          Tack Tack
                                          wrote last edited by
                                          #43

                                          So you can use most updated worlds with this aslong as you have the vrcw files?

                                          1 Reply Last reply
                                          0

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