LF Ethan Spycorp
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Anyone have this avi? Mainly want for eye tracking
Ethan SpyCorp
DESCRIPTION- Ethan is an AA SpyCorp secrete agent, and now you can play with this incredible avatar in VRChat, including tons of features and a Cyberpunk Police designTERMS OF SERVICE- Click HereAVATAR UPLOAD TUTORIAL- Click HereThanks for all & if u can please gimme rating (✰✰✰✰✰)Ethan has a variety of clothes that are essential to his design without being excessive. It only contains what it matches with its theme.Knife TricksCompatible just for PCWatch this video for understand the tutorialGesture Functions: Fist (Grab the Knife) / Thumbs Up (Throwing UP the Knife) / Open Hands (Flip the Knife position) / Rock'n'Roll (Put the Knife inside the cover again)Gun FunctionsCompatible just for PCWatch this video for understand the tutorialGesture functions: Fist (Grab Gun & fire when in your hand) / Open Hands (Put the Knife inside the cover again)Face & Eye TrackingCompatible with PC & QuestThe standalone VR's can see the moviments but cant use.Toes bone PhysicsCompatible with PC & QuestContact FeaturesCompatible just for PC version.Use Point gesture to toutch the menu and glassesAudio LinkCompatible just for PC version.LTCGICompatible just for PC version.If u dont like this feature, just uncheck LTCGI on Poyomi MaterialaProximity ColorCompatible just for PC version.If u dont like this feature, just uncheck PROXIMITY COLOR on Poyomi MaterialaDissolve EffectsCompatible just for POYOMI PRO VERSIONCompatible just for PC version.Smooth BlinksHe dont use a SDK blinks, because i dont like. You can edit the blink animation whatever you want.If u liked use SDK BLINK, just remove this blink animation on BASE LAYER.Fake Index GesturesHe have Index fake gesture to make more immersive hands moviments, if you dont like just change to any gesture what you like. Be carefull because when you change the gesture layer, maybe you gonna lost the static gestures when you grab the Rifle & Knife If you dont know how the index gestuers works, click hereGogoLocomotionMany poses for you!!!!Thank you BlazeSPT for supporting me on my weight paints, new topology for my shirt & made Gun Strap to my aviThank you Fuka_Oni for doing VRM version for meThank you Azuck for supporting me throughout the avatar design and textures process.Thank you Dark.Corvus for supporting me with all toggles systemThank you R4MOS for being autistic and record the best videos in my lifeThe Pants is made by Pursur- I made new textures in Substance Painter- I made some topology adjusts using RETOPOFLOWThe Jacket is made by Hoizen- I made new textures in Substance PainterThe Mask is made by Symbixxx - I made new textures in Substance PainterThe Hair is made by Kittyz- I made new topology using RETOPOFLOW- I made new riggThe Rifle is made by Meechu- I made new textures in Substance PainterThe Head is made by Cicieaaa- I made some topology adjusts using RETOPOFLOW- I made FULL VRCFT for this head- I did all the SDK blendshapes again- I made new textures in Substance PainterGogoLocomotion is made by FranadaThe SPS Orifice is made by wholesomevrAll other assets on this avatar were made from scratch by me9/JUN/2024All FX have been updated and optimized to save more parameters and gain more performanceEye tracking is working perfectly in all types of VR.GogoLocomotion is now no longer fixed in FX by default, we have updated it so that you can use GoGoLocomotion via the VCC Repository, so you can always keep it updated with other repositories.Removed the backlight function from avatar materials.The default distance of the Proximity color of the materials was adjusted, as the avatar was getting too dark even though it was far away.Animation Blink adjust to more realistic.
Gumroad (doubleaa.gumroad.com)
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ethan_aacorps.unitypackage
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pixeldrain (pixeldrain.com)
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do you have the female?
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@BLACK0NYX do you got the fem?
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