ender gal
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@Pretty_Boi thanks for the tip, fixed the right hand thingy for me :3
@anashe Ofc glad it worked!
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@anashe Ofc glad it worked!
@Pretty_Boi this seems good, but the hands are still kinda "broken". But you have made a good progress. I dind't check the panties one because i don't know anything about blender XD.
this is right hand, it is not fully "fixed", but if you discover a way to fix both hands, pls fix them
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you have more experience than me -
@Pretty_Boi this seems good, but the hands are still kinda "broken". But you have made a good progress. I dind't check the panties one because i don't know anything about blender XD.
this is right hand, it is not fully "fixed", but if you discover a way to fix both hands, pls fix them
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you have more experience than me@Mirondiego1 Uhh I dunno why ur hand is still broken. I tried everything ik of in blender on how to fix rotations like this but everything looks fine there. And in unity everything is also setup decently too.
When I did the pose thing I said up top and when I went in game both hands were fine and I was holding the objects correctly. And someone else said it worked for them as well. But I'll keep looking and doing research I guess. But another thing to note as well the creator might be a bit new to this kinda thing as well
And one more thing I didn't see anything wrong with "both hands" it was just one hand for me the other was fine but I'll open unity and check
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@Mirondiego1 Uhh I dunno why ur hand is still broken. I tried everything ik of in blender on how to fix rotations like this but everything looks fine there. And in unity everything is also setup decently too.
When I did the pose thing I said up top and when I went in game both hands were fine and I was holding the objects correctly. And someone else said it worked for them as well. But I'll keep looking and doing research I guess. But another thing to note as well the creator might be a bit new to this kinda thing as well
And one more thing I didn't see anything wrong with "both hands" it was just one hand for me the other was fine but I'll open unity and check
@Pretty_Boi this is a small video, just to have an idea about what i am talking about. This can be overexaggerated, but i am very concerning about small details like these, sorry


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@Pretty_Boi this is a small video, just to have an idea about what i am talking about. This can be overexaggerated, but i am very concerning about small details like these, sorry


@Mirondiego1 I dunno what to say about that tho it looks like something with rotations maybe or bone stuff. But reguardless it does fix the objects being held wrong and the hand looking off by alot and being noticable as opposed to this little bit being off but that's just me.
And if you look hard yes it'll bug you but I'm pretty sure in game it'll look fine with the way you hold you're controllers.
Blender stuff looks fine, weight painting look decent too nothing wrong there so the best I can tell you is either wait to see if someone else fixes it or just try to ignore it..bcz its not that bad in my opnion as it was the first go round. Sorry guys..

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yes, you are right, but i just want to say that while playing vrchat, you will get that ''broke'' rotation in both hands. But if you have time, upload your ''fixed'' version pls
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bump for fix
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bump
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bump
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