Oh... It's one of these blender files. Unfortunately when exporting as an fbx, the bones used to make all the shapes and such appear fully, which confuses the hell out of Unity... I'll see what I can do.
@VkarRed I'll love u for the rest of my life, im not that wellversed on Blender yet. I tried just getting rid of the Animation Tools but it kinda broke the rig as i did.