FOUND: 😈The Empress’s Dark Coil😈
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https://henn.booth.pm/items/8330090
THANK @Eveeeo
DL: Fullset -
@Eveeeo omg you're the best, thank you so much<33
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@Eveeeo Bless your soul. Thank you so much!

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This is why I buy nothing from this guy.
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@white-cosmos You could try using the MA Shape Changer component on the boots and set the body's Toe, foot, ankle shrink states to Delete
Something like this:

Or try a MA Mesh Cutter and Vertex Filter setup on the boots
Something like this:

At least if setting up toggles via MA it should end up toggling the body underneath back on when toggling the B_boots object off
Like so:

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