Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Assets
  3. Gifts / Downloads
  4. GIFT : オリジナル3Dモデル「ユーフォリカ・Euphorika」

GIFT : オリジナル3Dモデル「ユーフォリカ・Euphorika」

Scheduled Pinned Locked Moved Gifts / Downloads
booth avatareuphorikavrchatgift
31 Posts 20 Posters 8.3k Views 25 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • YuiCatY YuiCat

    @YouGetCrossedOut Id love to know how you got your blender project to look like that because i just opend the fbx in blender and it doesnt look the same as you say and show
    a5f9e46a-642f-486e-815c-0577b3f75ce6-image.jpeg

    Y
    Y
    YouGetCrossedOut
    wrote on last edited by YouGetCrossedOut
    #22

    @YuiCat
    Correct we are on different versions of blender
    a7cb5f2e-a5a8-4a6c-9b19-dce239be832a-image.jpeg
    25bc2ff2-f49d-4348-a90a-8eec93f3413b-image.jpeg

    they do look the same you're looking at the weighting on a old version of blender, showing the weighting being softly blended into the base.

    as mine will show it more aggressive witch is why it doesn't softly blend its showing EVERY bit of the weights.

    beside that. The crotch is far to heavily weight painted, id recommended looking at Zinpia bases in blender, airi, uruki even for how proper weight painting looks.

    • I will show examples here
      Euphorika leg stationary.
      e595603e-c935-41f4-8b91-c3d441eb530e-image.jpeg

    ~ Euphorika Leg Lifted
    (Shown here is legs pull far to aggressive on the crotch, like an insane amount, infactt it should not even pull the crotch at all.
    More More so the point where if a leg is moved on its own, separate from in unison with the other leg. It has complete control over the crotch.
    7554cd71-f418-4daa-95ba-37ee67b323d2-image.jpeg

    (ZinpiaBase) This will be an example for what proper weighting looks like:

    ~this crotch here is hardly, or for better words not even remotely weighting on the left side of the crotch. And hardly the right, it ends near the inner side of the thigh, and smoothing softly to the outer edges of the crotch.
    cd1573fa-4da9-4d9b-a892-0615a1848531-image.jpeg

    (ZinPiaBase Leg Lifted)
    ~The lifting of the leg does not move or morph the crotch is the slightest, this is proper weighting and is good for bodysuits-painties-shorts Anything regarding clothing between the legs.
    af038ac5-6f63-4a61-96b5-742a560d62c4-image.jpeg

    My blender screen shots and yours showcase the same thing, i tried showing in the screen shots in older blender to explain this. But i would recommend cross referencing proper weight painting to Euphorika ( Try Posing the models around and inspecting the differences) - or if you have knowledge of blender/clothing fitting this will instantly be noticeable.

    despite the crotch being one of main issues it is far from the worst. I hope this shows what i was saying.

    --IMO-- ~This makes the base completely unusable. even the clothing the model comes with if inspected or looked at closely is awful. Euphorika's panties that come on the model are pulled around like crazy. As if it was glued to the leg. I'm more than certain they are unwilling to fix this as Uruki had poor weights as well. But this is beyond just bad weighting.. it's a broken model the second its purchased.

    If you have any other questions or would like me to showcase other issues involving Euphorika base im more than willing and open to have the conversation i hope im not coming across as rude i just have an issue with a creator selling a model in this state. - sorry for the wall of text.

    YuiCatY T 3 Replies Last reply
    2
    • marcusfreemanj03M
      marcusfreemanj03M
      marcusfreemanj03
      wrote on last edited by
      #23

      there is no penis on this model??

      1 Reply Last reply
      1
      • Y YouGetCrossedOut

        @YuiCat
        Correct we are on different versions of blender
        a7cb5f2e-a5a8-4a6c-9b19-dce239be832a-image.jpeg
        25bc2ff2-f49d-4348-a90a-8eec93f3413b-image.jpeg

        they do look the same you're looking at the weighting on a old version of blender, showing the weighting being softly blended into the base.

        as mine will show it more aggressive witch is why it doesn't softly blend its showing EVERY bit of the weights.

        beside that. The crotch is far to heavily weight painted, id recommended looking at Zinpia bases in blender, airi, uruki even for how proper weight painting looks.

        • I will show examples here
          Euphorika leg stationary.
          e595603e-c935-41f4-8b91-c3d441eb530e-image.jpeg

        ~ Euphorika Leg Lifted
        (Shown here is legs pull far to aggressive on the crotch, like an insane amount, infactt it should not even pull the crotch at all.
        More More so the point where if a leg is moved on its own, separate from in unison with the other leg. It has complete control over the crotch.
        7554cd71-f418-4daa-95ba-37ee67b323d2-image.jpeg

        (ZinpiaBase) This will be an example for what proper weighting looks like:

        ~this crotch here is hardly, or for better words not even remotely weighting on the left side of the crotch. And hardly the right, it ends near the inner side of the thigh, and smoothing softly to the outer edges of the crotch.
        cd1573fa-4da9-4d9b-a892-0615a1848531-image.jpeg

        (ZinPiaBase Leg Lifted)
        ~The lifting of the leg does not move or morph the crotch is the slightest, this is proper weighting and is good for bodysuits-painties-shorts Anything regarding clothing between the legs.
        af038ac5-6f63-4a61-96b5-742a560d62c4-image.jpeg

        My blender screen shots and yours showcase the same thing, i tried showing in the screen shots in older blender to explain this. But i would recommend cross referencing proper weight painting to Euphorika ( Try Posing the models around and inspecting the differences) - or if you have knowledge of blender/clothing fitting this will instantly be noticeable.

        despite the crotch being one of main issues it is far from the worst. I hope this shows what i was saying.

        --IMO-- ~This makes the base completely unusable. even the clothing the model comes with if inspected or looked at closely is awful. Euphorika's panties that come on the model are pulled around like crazy. As if it was glued to the leg. I'm more than certain they are unwilling to fix this as Uruki had poor weights as well. But this is beyond just bad weighting.. it's a broken model the second its purchased.

        If you have any other questions or would like me to showcase other issues involving Euphorika base im more than willing and open to have the conversation i hope im not coming across as rude i just have an issue with a creator selling a model in this state. - sorry for the wall of text.

        YuiCatY
        YuiCatY
        YuiCat
        wrote on last edited by
        #24

        @YouGetCrossedOut Sorry i just saw the reply
        Thank you for explaining and dont worry you dont come across as rude.
        I asked a question about it because im curious and dont know lol
        it sucks that this model as cute as it is be unusable especially that it doesnt have support for outfits barely at all :(((

        1 Reply Last reply
        0
        • Y YouGetCrossedOut

          @YuiCat
          Correct we are on different versions of blender
          a7cb5f2e-a5a8-4a6c-9b19-dce239be832a-image.jpeg
          25bc2ff2-f49d-4348-a90a-8eec93f3413b-image.jpeg

          they do look the same you're looking at the weighting on a old version of blender, showing the weighting being softly blended into the base.

          as mine will show it more aggressive witch is why it doesn't softly blend its showing EVERY bit of the weights.

          beside that. The crotch is far to heavily weight painted, id recommended looking at Zinpia bases in blender, airi, uruki even for how proper weight painting looks.

          • I will show examples here
            Euphorika leg stationary.
            e595603e-c935-41f4-8b91-c3d441eb530e-image.jpeg

          ~ Euphorika Leg Lifted
          (Shown here is legs pull far to aggressive on the crotch, like an insane amount, infactt it should not even pull the crotch at all.
          More More so the point where if a leg is moved on its own, separate from in unison with the other leg. It has complete control over the crotch.
          7554cd71-f418-4daa-95ba-37ee67b323d2-image.jpeg

          (ZinpiaBase) This will be an example for what proper weighting looks like:

          ~this crotch here is hardly, or for better words not even remotely weighting on the left side of the crotch. And hardly the right, it ends near the inner side of the thigh, and smoothing softly to the outer edges of the crotch.
          cd1573fa-4da9-4d9b-a892-0615a1848531-image.jpeg

          (ZinPiaBase Leg Lifted)
          ~The lifting of the leg does not move or morph the crotch is the slightest, this is proper weighting and is good for bodysuits-painties-shorts Anything regarding clothing between the legs.
          af038ac5-6f63-4a61-96b5-742a560d62c4-image.jpeg

          My blender screen shots and yours showcase the same thing, i tried showing in the screen shots in older blender to explain this. But i would recommend cross referencing proper weight painting to Euphorika ( Try Posing the models around and inspecting the differences) - or if you have knowledge of blender/clothing fitting this will instantly be noticeable.

          despite the crotch being one of main issues it is far from the worst. I hope this shows what i was saying.

          --IMO-- ~This makes the base completely unusable. even the clothing the model comes with if inspected or looked at closely is awful. Euphorika's panties that come on the model are pulled around like crazy. As if it was glued to the leg. I'm more than certain they are unwilling to fix this as Uruki had poor weights as well. But this is beyond just bad weighting.. it's a broken model the second its purchased.

          If you have any other questions or would like me to showcase other issues involving Euphorika base im more than willing and open to have the conversation i hope im not coming across as rude i just have an issue with a creator selling a model in this state. - sorry for the wall of text.

          YuiCatY
          YuiCatY
          YuiCat
          wrote on last edited by
          #25

          @YouGetCrossedOut also i was using version 4.2 of blender
          Which version do you usually use?

          Y 1 Reply Last reply
          0
          • YuiCatY YuiCat

            @YouGetCrossedOut also i was using version 4.2 of blender
            Which version do you usually use?

            Y
            Y
            YouGetCrossedOut
            wrote on last edited by
            #26

            @YuiCat
            I use V_5.0
            i recommend it

            1 Reply Last reply
            3
            • Y YouGetCrossedOut

              @Lizzie_Lizzie
              Part of it lol but jingo called them out on twitter awhile back for copying a model so i think there is some lack of wanting to make outfits for their models

              deindoD
              deindoD
              deindo
              wrote on last edited by
              #27

              @YouGetCrossedOut do you have the source for this? Ive seen this get thrown around alot im so curious on the lore

              1 Reply Last reply
              1
              • A
                A
                Anna Goji
                wrote on last edited by
                #28

                It should also be of note that for whoever wants to edit this, even the toggles and whatnot are a mess.
                There are a dozen redundant animations and toggles and frequently just breaks itself with even a relatively simple change- the naming scheme is also Resistant as hell to change, with a whole list of changes just being called C_1 or C_2 all the way to C_15, with the only way to figure out what changes what to be directly going into the Avatar Parameters and sniff it out.

                1 Reply Last reply
                1
                • Y YouGetCrossedOut

                  @YuiCat
                  Correct we are on different versions of blender
                  a7cb5f2e-a5a8-4a6c-9b19-dce239be832a-image.jpeg
                  25bc2ff2-f49d-4348-a90a-8eec93f3413b-image.jpeg

                  they do look the same you're looking at the weighting on a old version of blender, showing the weighting being softly blended into the base.

                  as mine will show it more aggressive witch is why it doesn't softly blend its showing EVERY bit of the weights.

                  beside that. The crotch is far to heavily weight painted, id recommended looking at Zinpia bases in blender, airi, uruki even for how proper weight painting looks.

                  • I will show examples here
                    Euphorika leg stationary.
                    e595603e-c935-41f4-8b91-c3d441eb530e-image.jpeg

                  ~ Euphorika Leg Lifted
                  (Shown here is legs pull far to aggressive on the crotch, like an insane amount, infactt it should not even pull the crotch at all.
                  More More so the point where if a leg is moved on its own, separate from in unison with the other leg. It has complete control over the crotch.
                  7554cd71-f418-4daa-95ba-37ee67b323d2-image.jpeg

                  (ZinpiaBase) This will be an example for what proper weighting looks like:

                  ~this crotch here is hardly, or for better words not even remotely weighting on the left side of the crotch. And hardly the right, it ends near the inner side of the thigh, and smoothing softly to the outer edges of the crotch.
                  cd1573fa-4da9-4d9b-a892-0615a1848531-image.jpeg

                  (ZinPiaBase Leg Lifted)
                  ~The lifting of the leg does not move or morph the crotch is the slightest, this is proper weighting and is good for bodysuits-painties-shorts Anything regarding clothing between the legs.
                  af038ac5-6f63-4a61-96b5-742a560d62c4-image.jpeg

                  My blender screen shots and yours showcase the same thing, i tried showing in the screen shots in older blender to explain this. But i would recommend cross referencing proper weight painting to Euphorika ( Try Posing the models around and inspecting the differences) - or if you have knowledge of blender/clothing fitting this will instantly be noticeable.

                  despite the crotch being one of main issues it is far from the worst. I hope this shows what i was saying.

                  --IMO-- ~This makes the base completely unusable. even the clothing the model comes with if inspected or looked at closely is awful. Euphorika's panties that come on the model are pulled around like crazy. As if it was glued to the leg. I'm more than certain they are unwilling to fix this as Uruki had poor weights as well. But this is beyond just bad weighting.. it's a broken model the second its purchased.

                  If you have any other questions or would like me to showcase other issues involving Euphorika base im more than willing and open to have the conversation i hope im not coming across as rude i just have an issue with a creator selling a model in this state. - sorry for the wall of text.

                  T
                  T
                  tonton
                  wrote on last edited by
                  #29

                  @YouGetCrossedOut Just wondering if you have a fbx file for the fixes? ; u;

                  impalasharkI 1 Reply Last reply
                  0
                  • T tonton

                    @YouGetCrossedOut Just wondering if you have a fbx file for the fixes? ; u;

                    impalasharkI
                    impalasharkI
                    impalashark
                    wrote last edited by
                    #30

                    @tonton Bump on this!

                    1 Reply Last reply
                    0
                    • AkoiiCakeA
                      AkoiiCakeA
                      AkoiiCake
                      wrote last edited by
                      #31

                      it would be so awesome if she had a quest side

                      1 Reply Last reply
                      0

                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                      Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                      With your input, this post could be even better 💗

                      Register Login
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular