imma be real i might stop working on this as the janky nature of it is starting to irritate me severely
he left a bunch of cluttered garbage on it inoperable or phantom Physbones redundant bones etc
i don't think this guys has been making models for very long and to be frank we might be better off starting fresh rather than try to fix his stuff but we can always use his work as a reference point to make an edit that is accessible to people
im going to be putting a list here to explain what he changed if you guys wish to redo it or otherwise
he lopped off the head tail and hands of a wicker slapped it on the shia bunnia after removing the parts it was going to replace
he merged or removed parts of the physbone system of the shia such as thighs and other misc things but never cleaned it up in unity so there is a bunch of shit in there that doesn't exist but will still tank preformance
overall between the lack of function and care put into it im going to rate it 4/10 overall as the concept was really cool but poorly executed and set up
using the fbx i have provided you can simple fbx swap with the shia base files and with the prefabs provided above to fix 90% of it but this is where im stepping off the boat as this is starting to annoy the hell out of me as i personally would rather not lose functionality from the shia bunnia such as thigh and belly physics etc and i lack the time to redo all of the skeleton to fix what was removed