LF: Kayz0 by Lychee
-
@Sir-moose it's ripped so no
-
@Sir-moose Load the package into Unity, find the prefab (the model you'd drag to the hirearchy), right click, show in explorer. That's the file you open up in Blender*.

-
@Sir-moose Load the package into Unity, find the prefab (the model you'd drag to the hirearchy), right click, show in explorer. That's the file you open up in Blender*.

@roodboi you know why someone would ask about the fbx? if not here is the explaination: if there is no blend file people can use he fbx to create a new blend file with importing the fbx in blender.
-
@roodboi you know why someone would ask about the fbx? if not here is the explaination: if there is no blend file people can use he fbx to create a new blend file with importing the fbx in blender.
@the_stupid I was confused at what you meant, but I reread my post. I made a typo. Unity when I meant Blender. My mistake, but the intructions are still the same. That's the FBX I edited, (before finishing clothing), fixed the bowed legs on, seperated the hair and hat as new items in blender.
-
@the_stupid I was confused at what you meant, but I reread my post. I made a typo. Unity when I meant Blender. My mistake, but the intructions are still the same. That's the FBX I edited, (before finishing clothing), fixed the bowed legs on, seperated the hair and hat as new items in blender.
-
anyone got a not ripped version so i can take it into blender please
-
@Sir-moose there's the bare* FBX, you can get the textures from the unity package shared earlier.
*i separated the hair and hat out into separate blendshapes. -
@smellfart @Sir-moose .....oops
didn't' roll back far enough, that's from me adding new pants.
Here's the base FBX.
-
@smellfart @Sir-moose .....oops
didn't' roll back far enough, that's from me adding new pants.
Here's the base FBX.
@roodboi most of the hair bones arent there either T-T
-
@roodboi most of the hair bones arent there either T-T
@killahunter100 now that, i think it came like this. This seems to be the quest optimized version. The meshes for several things have all been collapsed into one (i.e. dog tags and hat.) You can see blendshapes for ~50 hair bones but no actual bones.
-
C crsby referenced this topic on
-
i saw someone with a nsfw version of it but cant find it anywhere
-
@Sir-moose Load the package into Unity, find the prefab (the model you'd drag to the hirearchy), right click, show in explorer. That's the file you open up in Blender*.

-
bump for reup on fbx
-
M morphonius referenced this topic on
-
aw man the workupload doesnt work anymore
-
bump
-
bump
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login