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  5. OSC Based Fertility system from jinxxy

OSC Based Fertility system from jinxxy

Scheduled Pinned Locked Moved NSFW
nsfwscripttoolkinkpregnancy
63 Posts 24 Posters 3.4k Views 56 Watching
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  • L Offline
    L Offline
    LeonaTaromati
    wrote on last edited by
    #54

    The main issue is renaming blendshapes in unity (the avi already had them, just not with the right name) completely broke the toggles for them and i dont know why

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    • ashleyloireA Offline
      ashleyloireA Offline
      ashleyloire
      wrote on last edited by
      #55

      you'd have to either rename the blendshapes of the avatar fbx inside blender then reimport, or fix the blendshape names referenced in the addon itself in unity to match up perfectly with the avatar blendshapes in unity. if the toggles aren't working, you may have missed a reference deep inside one of the many animations.

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      • S Offline
        S Offline
        SillyMiser
        wrote on last edited by
        #56

        For the blendshapes, would we have to animate every individual increment for this to work, or do we merely need to make the blendshapes and the adddon does the rest?

        would be alot of help if there were a way to make this and post it here for everyone to addon to their models.

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        • ashleyloireA Offline
          ashleyloireA Offline
          ashleyloire
          wrote on last edited by
          #57

          if you change the blendshape names/ add the blendshapes all in blender, then you don't need to change anything in unity.
          changing things in unity only will require some blendshape renaming in everything to do with the mod including any animations to match whatever the avatar's blendshapes are called.

          S 1 Reply Last reply
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          • ashleyloireA ashleyloire

            if you change the blendshape names/ add the blendshapes all in blender, then you don't need to change anything in unity.
            changing things in unity only will require some blendshape renaming in everything to do with the mod including any animations to match whatever the avatar's blendshapes are called.

            S Offline
            S Offline
            SillyMiser
            wrote on last edited by
            #58

            @ashleyloire In terms of changing things unity wise, how would that typically go? apologies for asking so many questions but this system does confuse me _ _"

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            • ashleyloireA Offline
              ashleyloireA Offline
              ashleyloire
              wrote on last edited by
              #59

              it's much harder to change it unity side than changing your fbx body in blender imho. but, unity side you'd have to change not only the names of the referenced blendshapes in the animator, you'd have to also ensure that matches the actual animations that animator points to, all of them, by removing the old animation piece and replacing it using record, not to mention fixing any references outside of that animator, being at least the parameter file.

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              • B Offline
                B Offline
                betterclock
                wrote last edited by
                #60

                They added a v1.1 to the Jinxxy page, could anyone say what the changes are/upload the new package?

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                • CrystalWaters34C Offline
                  CrystalWaters34C Offline
                  CrystalWaters34
                  wrote last edited by
                  #61

                  How... does this system even work?

                  If I'm bumping one of your posts, it's something I'm hoping to get a .unitypackage of. <3

                  Please do not reply to me saying "It's been found" if the link doesn't include a .unitypackage!

                  Mrrrow~

                  L 1 Reply Last reply
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                  • CrystalWaters34C CrystalWaters34

                    How... does this system even work?

                    L Offline
                    L Offline
                    LeonaTaromati
                    wrote last edited by
                    #62

                    @CrystalWaters34 to give you the thick skinny of it:
                    open osc app
                    load into compatible avatar (where you installed the system properly and have everything set)
                    set yourself to fertile and risky if you want
                    fuck with sps in the pussy
                    if using the accessory virility system, person with the plug makes both hands a fist while inside to "cum", otherwise use the visuals to either inflate or impregnate
                    if all went well, a bar should be in the osc window and you should be growing over time depending on what you set it and how many your pregnant with

                    PuppibitezP 1 Reply Last reply
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                    • L LeonaTaromati

                      @CrystalWaters34 to give you the thick skinny of it:
                      open osc app
                      load into compatible avatar (where you installed the system properly and have everything set)
                      set yourself to fertile and risky if you want
                      fuck with sps in the pussy
                      if using the accessory virility system, person with the plug makes both hands a fist while inside to "cum", otherwise use the visuals to either inflate or impregnate
                      if all went well, a bar should be in the osc window and you should be growing over time depending on what you set it and how many your pregnant with

                      PuppibitezP Offline
                      PuppibitezP Offline
                      Puppibitez
                      Grunt
                      wrote last edited by
                      #63

                      @LeonaTaromati That is a crazy cool system, I'm not gonna lie

                      ˚₊‧꒰ა ☆ ໒꒱ ‧₊˚

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