[PC] BAT - NEW EDEN INTERACTIVE [v1.X.X]
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URL lost to time...
THIS MODEL REQUIRES POIYOMI PRO.
THIS MODEL MAY REQUIRE DPS.
NORMAL POIYOMI MAY BREAK PARTS OF THE MODEL.
You can buy Poiyomi Pro for $10 on their Patreon. You will have it, all updates, and support, forever via their Discord.
This will be kept up to date as best I am able, or others that are able.
QUEST avatars are posted separately.
LINK: https://www.mediafire.com/file/9gkm4t58cqjwegu/BAT_PC_1.0.zip/file
How to:
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NEW EDEN INTERACTIVE AVATAR LIST
https://forum.ripper.store/topic/55158/new-eden-interactive-avatars-list
All the update notifications will be posted here!
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C CharmingMaiden referenced this topic on
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@CharmingMaiden It's in the final version too, the wheel just has janked as fuck physics to begin with and it takes way too much effort to spin it because they set it up like idiots. The place to grab it is really tiny, and there's no restraints on the physbone so you could literally just pull the wheel perpendicular to the stand lol
Nothing to do with the version, its just fucked to hell and back because of Eden themselves
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@CharmingMaiden It's in the final version too, the wheel just has janked as fuck physics to begin with and it takes way too much effort to spin it because they set it up like idiots. The place to grab it is really tiny, and there's no restraints on the physbone so you could literally just pull the wheel perpendicular to the stand lol
Nothing to do with the version, its just fucked to hell and back because of Eden themselves
@ClaptasticFrag Check Bunny and see if its the same. If it is, I know the old version works so I'll take a look at them. I'll probably start including custom unity packages or something soon. The issue is I don't know how to make sure they drop in correctly. Very new to unity.
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I'll check Bunny sometime tomorrow since its late for me, the fixes I'd suggest is to make the contact to grab it bigger and perhaps fiddle with the physbone for the wheel itself so it can't spin any way but on one axis.
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I'll check Bunny sometime tomorrow since its late for me, the fixes I'd suggest is to make the contact to grab it bigger and perhaps fiddle with the physbone for the wheel itself so it can't spin any way but on one axis.
@ClaptasticFrag I have no idea how to do any of that. ^_^