LF: Help seperating assets from Clove by Bratbun
-
I want the hair, glasses and oversized hoodie from this model but I cant figure out how to seperate em in blender. if anyone can help pls do!
https://bratbun.gumroad.com/l/CloveMini?layout=profile&recommended_by=search
-
btw if you need the fbx: https://forum.ripper.store/topic/48161/lf-clove-mini/13
-
bump[
-
hi, you can use CATS blender plugin and separate by material. That should work for SOME meshes that are combined. If that doesn't work, go into edit mode by pressing tab, select a vertice/face from the part you want and press control and L to select the vertex group. Once you've got all the meshes, clean up the armature by deleting bones you don't need
-
hi, you can use CATS blender plugin and separate by material. That should work for SOME meshes that are combined. If that doesn't work, go into edit mode by pressing tab, select a vertice/face from the part you want and press control and L to select the vertex group. Once you've got all the meshes, clean up the armature by deleting bones you don't need
@LeonKennedy eek thank you!
-
hi, you can use CATS blender plugin and separate by material. That should work for SOME meshes that are combined. If that doesn't work, go into edit mode by pressing tab, select a vertice/face from the part you want and press control and L to select the vertex group. Once you've got all the meshes, clean up the armature by deleting bones you don't need
@LeonKennedy I also tried doing this by just removing the ears n tail (cause thats all i really needed to do anyway -w-, i was gonna replace them)
I did the CATS method, when i brought it back to unity after removing the ears n tail the gestures arent working and the blendshape for the socks arent working
they are toggled on in the photo:
Only the sprout is moving when i do any of the expressions