Nebula Hunter EVA Armor
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Nebula Hunter EVA Armor
Prowl the vast expanses of space in search of your next target. Shrug off blaster fire and ion storms alike as you explore the edges of known space!This asset was originally made to be compatible with Zairiza's Shark Avatar! You are free to use the armor pieces on other avatars as you wish, however!Try it on Here!For more updates, support, and more, find me on Discord: https://discord.gg/bPWhpyCIf there's more features you'd like to see, or anything that needs to be fixed, don't hesitate to let me know!Features: Cutting-edge armor built for the harsh environs of space and brutal combat against rebels and outlaws Immersive, movement-based thrusters Mag-lock boots for traversing ship hulls Gesture-based helm toggle UDIM Setup and menu toggles for individual armor piece toggles Substance Painter and Blender files to customize to your heart's content Easy VRCFury setup Standalone Avatar variant Toggle-able metallic footfall sounds Raw Style. Some features may require advanced setup to fully utilize. Basic knowledge of Unity and VRCFury is required. Due to limitations of the base avatar, the helm toggle requires some knowledge of, or a willingness to learn, Blender, in order to set up UV discarding.Note that this also does not currently support all blendshape options for the Zairiza shark model, when paired together! Stats: 19k tris! 88mb texture memory 2 mesh material slots, 14 particle materials (16 total) 12 particle systems 4 physbone components, 12 physbones 6 contact receivers 42 synced parameter memory Dependencies: Poiyomi Toon 9.0.61 or later (Required) VRCFury 1.11 or later (Required) Zairiza Shark (Recommended) Creator Companion (Recommended) Planned Features: Support for additional blendshapes from the base model Support + additional armor pieces for more fin styles from the base model Customizable eye styles Additional armor colors and textures Armor variants for other base models More based on requests! Terms of Service:You may: Edit this Asset for personal use, including modifying the rig, textures, and mesh Port this Asset into other software/games, including VRChat, Resonite, Neos, etc. for personal use Use this Asset for Vtubing/Streaming Sell/Commission custom textures/other edits of this Asset as long as all parties involved legally own the Asset Create and sell/distribute Addons/mods designed for use with this Asset. Create physical/digital media featuring this asset, including art, 3d prints, animations, renders, etc., for non-commercial use Use components of this Asset on other models/avatars for personal use You may not: Use this asset in or in relation to any form of Generative AI, AI Training sets, NFTs, Web3, or Crypto Associate this asset or any of its files with any form of hate speech, bigotry, political speech, religious speech, or use them in a way intended to harm Re-sell or re-distribute the Asset or any of the included files, including as modified variants of the original. Use this asset or any of its files in advertising or games without explicit written permission from myself Use this asset for commercial purposes, including those covered above By purchasing this Asset, you agree to the Terms of Service and assume all responsibility for inappropriate usage of the Asset. Due to the digital nature of this product, no refunds will be given out.Please enjoy and have fun! Thank you for your support <3Contact: https://rohirrimrowan.carrd.co/Particle textures used are courtesy of Kronbits, be sure to check them out! Patch Notes:V 1.1: MAJOR CHANGE: Updated FX controller; now allows individual armor piece toggles. MAJOR CHANGE: Updated FX controller; now allows individual armor piece toggles. Known issue: Undersuit has baked AO that looks weird when the armor above is toggled off. Old FX controller included in the package Menus and parameters have been updated to include these changes Standalone version now properly has tail physbones Standalone armor now properly toggles armor, helm, and undersuit together Added heavy footfall sounds that can be toggled on in the maglock menu! Total synced memory count is now 42, up from 23.Can be brought back down to 25 by removing the "Component Toggles" Submenu. V 1.0:Release!
Gumroad (rohirrimrowan.gumroad.com)
someome have that?
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bump +1
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bump???
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Bump.
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bump +2