Uzi by Samzan [Need help rigging]
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Oooooooooh.
You know, its funny. I downloaded a few models from that place and I now have to completely re-work the entire thing to make it VRC compatible. (The bones were HORRIBLE)
I could try to see if I can fix this one up as well.
Might take me a while if the bones are fucked though. (It honestly depends)
If I managed to get it working I will post it on here. -
Oooooooooh.
You know, its funny. I downloaded a few models from that place and I now have to completely re-work the entire thing to make it VRC compatible. (The bones were HORRIBLE)
I could try to see if I can fix this one up as well.
Might take me a while if the bones are fucked though. (It honestly depends)
If I managed to get it working I will post it on here.Oh salutations ^^ @ALilRotten
I've seen some of ur posts from others, and I also see you get a lot on your hands heh-
Do take ur time whenever you feel like working on this please -
Oh salutations ^^ @ALilRotten
I've seen some of ur posts from others, and I also see you get a lot on your hands heh-
Do take ur time whenever you feel like working on this pleaseSure, I just like being able to help if I can at all. ^^
I promise I will do my best. -
So, I have an update on the model.
The good thing is--It already had all of its rigging. (Just export it as a FBX and all the weird things will become bones)
The bad news is that not... ALL of the textures are what they are meant to be, so editing is in order. That's the easy part.
There are some objects that don't even have textures. (Png textures) so I'm gonna to have to make some for them to be imported into Unity and be used as a VRC avatar. Thankfully I have done textures before, so this may be easy. The problem is.... every time I try to do a new texture for it and start painting on the model... I get black screened... every time....
(Fuck you complex models!!!)So, I've been working on it for a while as well as other things at the moment so It's gonna take me maybe a few more days. Right now though I have my own personal BS I gotta work through before I can focus more on the model. So, hang tight. Its almost there. ^^;
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So, I have an update on the model.
The good thing is--It already had all of its rigging. (Just export it as a FBX and all the weird things will become bones)
The bad news is that not... ALL of the textures are what they are meant to be, so editing is in order. That's the easy part.
There are some objects that don't even have textures. (Png textures) so I'm gonna to have to make some for them to be imported into Unity and be used as a VRC avatar. Thankfully I have done textures before, so this may be easy. The problem is.... every time I try to do a new texture for it and start painting on the model... I get black screened... every time....
(Fuck you complex models!!!)So, I've been working on it for a while as well as other things at the moment so It's gonna take me maybe a few more days. Right now though I have my own personal BS I gotta work through before I can focus more on the model. So, hang tight. Its almost there. ^^;
@ALilRotten oh god that sounds like a pain.
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Progress report: I still need a lil more time.
Life caught up to me and has threw me in the ringer. Please excuse the slowness. Once I believe its ready it will be posted after some testing.
Thank you for your patience. -
let me know if you need help!!
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Thank you, you two. ^^
Makes me happy to have your support.
I promise the model and what ever else it will have will be delivered soon-ish. Thank you. I mean that. ^^ -
Thank you, you two. ^^
Makes me happy to have your support.
I promise the model and what ever else it will have will be delivered soon-ish. Thank you. I mean that. ^^@ALilRotten just noticed man take ya time ik how stressful working on models but mentle health is importnt and should always be put first before anything even if you promised someone
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Alrighty. This thing was HUGE so I couldn't upload it to Workupload due to its size, so I made it into a google drive.
Anyone with the link can download it.
It contains the OG blend file. OG FBX (The one I got from the OG Blend) The Blend I edited, a Backup Blend before I fixed/added the textures, the FBX that contains my edits/retextures.
The textures are in there as well.
The one thing that isn't in there is the Unity package because I didn't get around to making it.
I WAS going to make it, but I already put in a shit ton of work into it today, so I didn't have energy to make more shit.So if you wanna do that, you can.
Or you can wait for a LONG while for me to make it.
(The reason why it would be a long while is because I'm working on my own models as experiments and that in itself already takes a lot of time and making a working Unity Package takes up a LOT of space on my PC so, I'm gonna be very very very picky with what I turn into Unity Packages.)Anyway, here is the link.
Have fun with it. I'm tired and I think I'm gonna play some games for a while. Maybe a few days. ^^;Google Drive Link: https://drive.google.com/file/d/1Q3gUXS1WcwfMERVOQSIqSKTiGUEQgYMa/view?usp=sharing
Anyone can access it or download it, if there are any issues with the link, do tell me and I will fix it.
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Alrighty. This thing was HUGE so I couldn't upload it to Workupload due to its size, so I made it into a google drive.
Anyone with the link can download it.
It contains the OG blend file. OG FBX (The one I got from the OG Blend) The Blend I edited, a Backup Blend before I fixed/added the textures, the FBX that contains my edits/retextures.
The textures are in there as well.
The one thing that isn't in there is the Unity package because I didn't get around to making it.
I WAS going to make it, but I already put in a shit ton of work into it today, so I didn't have energy to make more shit.So if you wanna do that, you can.
Or you can wait for a LONG while for me to make it.
(The reason why it would be a long while is because I'm working on my own models as experiments and that in itself already takes a lot of time and making a working Unity Package takes up a LOT of space on my PC so, I'm gonna be very very very picky with what I turn into Unity Packages.)Anyway, here is the link.
Have fun with it. I'm tired and I think I'm gonna play some games for a while. Maybe a few days. ^^;Google Drive Link: https://drive.google.com/file/d/1Q3gUXS1WcwfMERVOQSIqSKTiGUEQgYMa/view?usp=sharing
Anyone can access it or download it, if there are any issues with the link, do tell me and I will fix it.
@ALilRotten I recently got into rigging and wanted to see how hard it was going to be, I stand corrected and will continue to wait until your version is ready. ( =.=;)
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bump
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@ALilRotten I recently got into rigging and wanted to see how hard it was going to be, I stand corrected and will continue to wait until your version is ready. ( =.=;)
@Verdy
Rigging in itself isn't hard in my opinion. Its fairly easy once you know what to do.
If you'd like I can teach you to rig and weight paint.
I already have someone I'm teaching, but she hasn't reached out to me yet to ask for further assistance.If you're talking about Unity stuff, then that's different when uploading an avi because rigging isn't required. (Since it was already done in Blender.)
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@Verdy
Rigging in itself isn't hard in my opinion. Its fairly easy once you know what to do.
If you'd like I can teach you to rig and weight paint.
I already have someone I'm teaching, but she hasn't reached out to me yet to ask for further assistance.If you're talking about Unity stuff, then that's different when uploading an avi because rigging isn't required. (Since it was already done in Blender.)
If I had a free day I would love to learn, however I don't have any for a little while. In the meantime as I reiterate, I will happily wait for the unity version of this Uzi to be finalized and will do the same when the V model is out. :3
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Same here, I'd do it myself but I hate blender lol
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@Verdy
Rigging in itself isn't hard in my opinion. Its fairly easy once you know what to do.
If you'd like I can teach you to rig and weight paint.
I already have someone I'm teaching, but she hasn't reached out to me yet to ask for further assistance.If you're talking about Unity stuff, then that's different when uploading an avi because rigging isn't required. (Since it was already done in Blender.)
@ALilRotten if you don't got a full plate or have free time at any point I wouldn't mind learning a thing or two when it comes to blender and avatars, not a lot of straight forward guides I could find like I do for unity, so my knowledge is pretty small when it comes to using it and wouldn't mind help with certain areas when it comes to what I wanna try with blender.