LF: Mayu SPS peen
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everytime I ask ppl they dont tell me HOW to make it so the pp can go on any avi, they just question how im even having an issue
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@cookiemonster655 alright, well ill do my best to help!
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All of these are v4's and v5's, im not sure if that changes anything but i got it from vrm a while ago.
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and ill add i guess, panda v4 to the package and drag it onto my mayu:
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@cookiemonster655 what packages do you have on your project? the ones you add on in vrc creator companion
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I have everything I thought I needed
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@cookiemonster655 so far thats what i feel the main cause could be, as i said ive never had any issues with wholesome lolipop, i also never used the panda one
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@extrum yeah, im thinking so aswell, i am just unsure if theres a more recent version i can download, I'll search rq
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@cookiemonster655 yeah! try that for sure
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@extrum https://wholesomevr.gumroad.com/l/lollipoppanda?layout=profile
as shown like on the main picture, it has a wholesome configurator but idk where to find that.
and where it says "generic" is what i need, cause im pretty sure thats how u can fit it onto any avatar. -
the config on vcc is a socket thing, not a pp thing, thats really the only difference
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https://github.com/wholesomevr/SPS-Configurator/releases
here try this maybe, hopefully its what you need? -
ill check
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@cookiemonster655 okiii!
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ah, no I dont think that config does plugs (pp's) i think its just sockets
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oh wait, it popped up!
idk what I did differently LOL -
just to be safe, ill make a backup of my current working project to be sure it wont break
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@cookiemonster655 sadly not, plugs you can add in the components of an item, id say try a different version of it like zinfit or toribase, personally i use toribase, maybe thatd work?
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tysm ^^
All I did (So I remember)Add stuff from vcc
(Poi, sps dependency, vrcfury)
Then open the project, add wholesome (i used panda v5)
Then I added in the mayu last, and when i clock the wholesome lolipop in the panda folder i can click generic on the config and add it to the avatar, making sure i set the body to "body" (it default went to the face texture lol) but it isint 100% needed, just to make it look right w/ shading