430GB+ GD ARCHIVE | Updated and maintained in real time!
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Have u even updated bokusei? Bcuz some wants the updated one.. and it seems like there’s still a outdated one..
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@Avatergrabber I get updates as I find them or they come to me. Actively searching for updates for the many, many models I have isn't something I have time or willingness to do.
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Just a general reminder to those downloading from the archive!
I would greatly appreciate it if some people look through community wants and see if they have anything. Everything helps!
also upvotes are cool
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PS, the entire archive has been backed up in case Google removes it due to any "unforeseen" circumstances
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@potatosyn Yeah I kinda figured that out about 250GB in lol. Sadly I feel like I'm in too deep in terms of associating booth IDs to everything in there. At this point it would take me weeks of active effort to do that, so my grave is dug.
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@Collectathon I can always start making a list for ya!
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@Collectathon Working on it right now, I will be making a text file and I will send it to you so people can view it in the archive!
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@Collectathon
https://workupload.com/archive/Hp3HmXbffz
Koyomi and Aniath (avatars)And it helps if you add the Booth ID when you download stuff. "Saving it for later" even if it's a few at a time is a recipe for disaster.
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@avatarofcorn Thank you!! also is the Mikagami koyomi avi version 1.10?
I see that's okay! thank you!
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is there a way that images for each asset can be displayed so that it's clear which assets are which?
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@emerellthomas It does have images It's in the preview section I think they are named exactly the same as the file. If that's what you are referring to?
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Yea I was referring to that, thanks!
Also another question, some full sets do include Airi, but they were added later on, do most if not all fullsets, if they have airi support, have an airi variant? -
I don't recommend downloading anything right now, I'm doing a lot of renaming and organization, so names may not be consistent! When the updating is complete, I'll let everyone know.