Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
i always see this when editing assets but i have no clue what it's for
a normal map is used in unity to help the texture look more indepth as I remember it, its used under the main base texture in poiyomi, and used for rendering also so it looks very "real"
ooh okay