(Uzi and N by The Father) [VRC] Help converting these VRCA's into Unity Packages
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Im working on turning it into a functional unity package (the N one)
currently fixing the animations..
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alright heres what i got: https://drive.google.com/file/d/1Jds-xp1a_NtHwitfd8ikV-JOzI1SfkWT/view?usp=sharing
most toggles are fixed (minus a small few) gogo is fixed including gestures
if i at any point fully fix it i will upload the updated version
enjoy!
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@Nerdy_and_Curvy nice work! I was hoping someone else would tackle uzi lol
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YOU GUYS ARE AWESOME!
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@kukupickles how come its a bunch of files with random numbers and letters and not a unity package?
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@gaybutt it is a unity package, i just didnt have the time to give it a scene and make it nice and organized, the prefab(s) are still in there and it all works as it should, you just need to drag the prefab into the scene and the rest is done
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@kukupickles i dont fully know how to do that whenever you can could you make it into a scene?
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@Nerdy_and_Curvy thanks for that, im in college and really dont have the time to help people like that
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@kukupickles No worries. Happy to help.
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@Nerdy_and_Curvy there are some hurdles you have to jump to get this to work but all in all this actually works amazingly, so much so I got a fully functional avatar uploaded for public now
Uzi: https://vrchat.com/home/avatar/avtr_90d19028-c09f-4e9a-8612-eab96e3d58e3
Huge thank to @Nerdy_and_Curvy for fixing this uzi up!@kukupickles This got fixed by another friend, we used this originally before @Nerdy_and_Curvy made their version of N (I may use it on a later version of the N model I upload) however the Murder Face seemed to be beyond cursed. however me and a friend managed to fix all the issues. This is also an amazingly well fixed N minus a few issues.
Huge thanks to @kukupickles for the fixes on this.
N: https://vrchat.com/home/avatar/avtr_eb85aee7-e982-4be6-9520-0c22f833dc1e -
@NotAnyUser Glad you were able to upload it. You had trouble with it though? My bad. I double checked everything to make sure it would be a seamless process.
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@Nerdy_and_Curvy only few issues I experienced were when uploading the prefab, all locomotion and gesture animations were gone, you had to manually set them to default, also GogoLoco wasn't repaired by default on this and so the removal process is a little tricky since Gogo was added to this manually, however with enough patience I was able to fix both issues and other than a couple bugs that came from uploading or me breaking something, it's all pretty good (also I would like to note on the quest version you have 3 too many physbone transforms, I fixed this by just setting the 4th physbone transform in the tail to default and it all looks exactly the same.