Purrito by Beartrap [Decrypted]
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I've decompiled the GonsoLicense DLL and successfully decrypted the encrypted files.
the original FBX file for the avatar cannot be retrieved as Gonso (or whoever packaged the UnityPackage) does NOT include it. thus, there's no way to extract something that doesn't exist.
the FBX(s) included are decompiled and extracted from the Prefab GameObject, with issues such as missing bones or only tri-gon meshes. use at your own peril.despite this, the avatar and all files are not protected by GonsoLicense (it is removed from the package) and can be edited as you wish.
edit: updated download link to include all required shader/addon unitypackages
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T taikeru referenced this topic on
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Its still breaking for me sadly
when i go ingame with avatar its stuck in a weird pose.. -
Its still breaking for me sadly
when i go ingame with avatar its stuck in a weird pose..@tinykissies probably a GoGoLoco issue, the same of which Mochi had (i didn't update the GoGo package on those models)
import GoGoLoco from the VCC and replace all the
Playable Layersreferencing GoGo with the ones found inPackages/GoGoLoco/Runtime/Controllersfor a visual reference, here's the link to the post in my topic on Mochi
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@tinykissies probably a GoGoLoco issue, the same of which Mochi had (i didn't update the GoGo package on those models)
import GoGoLoco from the VCC and replace all the
Playable Layersreferencing GoGo with the ones found inPackages/GoGoLoco/Runtime/Controllersfor a visual reference, here's the link to the post in my topic on Mochi
@taikeru Thank you so much!
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System moved this topic from Looking for... on
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could someone add a new link please? or add it to vrm please
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