How to get the download size to 10mb for quest
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Hello, I'm stuck on 17.73 MB on an avatar. This is killing me mentally and physically.
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Have you used Dark's optimizer? It merges materials, deletes unused blendshapes, edits the fx layer, etc into an optimized copy of your avi, while leaving the original untouched
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ohhh!! i will try it thank you so much
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i mean now it was 15.03 MB
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Edited for better readability
Hello! I'm sorry for the one-week delayed response.
To further optimize your model, you will need to use Blender in a destructive workflow.
This involves reducing the polycount, atlasing your textures, deleting or merging unnecessary bones, & removing unused blendshapes.
After these steps, you can use Unity plugins for more of a automated process, as these usually involve simple toggles.In some cases, reducing texture resolution from 4K to 2K to 1K can significantly reduce file size.
I also manually adjust texture quality in Photoshop, lowering 8K JPEG quality from 100% to 87%, which greatly reduces file size. I then resize the textures back to 2K-4K in Unity of course.
I use several atlases for different texture types, such as one for normal paint textures & another for bump maps.Scripts are another way to decrease file size.
If you know C#, optimize or delete unnecessary scripts.
For example, if a custom weapon has unused components, remove them to save space.Also, consider using a different shader.
Poiyomi is very popular but often overcomplicated & bloated.
I recommend LilToon for most users as it's simple, & not as bloated.
However, for Quest, you might need to stick with the built-in Unity shader since that is the only shader that I know works.If you're not interested in the learning process, & just want a Quest model, use the Unity plugins I mentioned.
Polytool can make a model Quest-compatible with a single click, although the result might not be visually perfect at times. Just make sure the polycount is reduced to 70K to avoid issues, & be mindful of any transparent materials on your avatar, such as blush.
Note 1: You can use [無料] Avatar Optimizer as an alternative to Polytool.
Note 2: Also, always use D4rkAvatarOptimizer before all your uploads.I hope this helps!
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Here's some paid Blender Plugin that many great Blender creators use:
- Quad Remesher. (Paid Blender plugin for reducing Polycount)
- SimpleBake. (Paid Blender plugin for Atlas textures)
Here's a Blender plugins I know most people use for their VRChat avatar:
- CATS. (Free Blender plugin, for like, everything, I swear.)
Here's a few Unity Plugins:
- PolyTool (Paid destructive plugin)
- D4rkAvatarOptimizer (Free Unity non-destructive plugin)
- [無料] Avatar Optimizer (Free Unity non-destructive plugin)
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oh thank you for all the tips i will try this and update if it helps